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Found something odd... o_O


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Hi guys. While atempting to resolve some hard boot crashes I have been observing during MP mission loadup screen, I came acorss an accidental discovery.

I always felt like disk tranfer at frenetic rates causes it to crash just before the message "waiting for server" disapears was the responsible for this. As someone explained there are memory read errors and timeouts.

 

So I went to my hardware profiles and changed the option on the Pic below. I had it on by default. But a few days ago I decided to tick it off and let windows set transfer speed for HD. Heres the results:

 

Before (default):

-Crashes entering multiplayer sessions.

After (off):

-Crashes DURING MP gameplay. Aparently random.

-Started to have rampant server disconect.

-Slightly more stuttering than before.

 

I just reversed the setting again and I have the same issues I had at the beggining. Server disconetcs are gone but I hear others keep complaining about it while I was fine for over an hour.

What does Hard drive behaviour afect the games bugs??! o_O

[sigpic]http://forums.eagle.ru/signaturepics/sigpic4448_29.gif[/sigpic]

My PC specs below:

Case: Corsair 400C

PSU: SEASONIC SS-760XP2 760W Platinum

CPU: AMD RYZEN 3900X (12C/24T)

RAM: 32 GB 4266Mhz (two 2x8 kits) of trident Z RGB @3600Mhz CL 14 CR=1T

MOBO: ASUS CROSSHAIR HERO VI AM4

GFX: GTX 1080Ti MSI Gaming X

Cooler: NXZT Kraken X62 280mm AIO

Storage: Samsung 960 EVO 1TB M.2+6GB WD 6Gb red

HOTAS: Thrustmaster Warthog + CH pro pedals

Monitor: Gigabyte AORUS AD27QD Freesync HDR400 1440P

 

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