Jump to content

Client respawn question


Recommended Posts

Yes, but you have to use the scripting engine.

 

Basically you have to periodically check to see if a player has spawned into a mission and try to detect if they have respawned or not. If they have respawned you can use Group.destroy() to prevent a player from staying in a given aircraft. The player might spawn but moments later the scripting engine would remove their aircraft from the mission.

The right man in the wrong place makes all the difference in the world.

Current Projects: Scripting Wiki, Something...

Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread), SLMOD, IADScript, Mission Editing Wiki!, Mission Building Forum

Link to comment
Share on other sites

Yes, but you have to use the scripting engine.

 

Basically you have to periodically check to see if a player has spawned into a mission and try to detect if they have respawned or not. If they have respawned you can use Group.destroy() to prevent a player from staying in a given aircraft. The player might spawn but moments later the scripting engine would remove their aircraft from the mission.

 

Thanks for your reply!

Link to comment
Share on other sites

  • 1 month later...
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...