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Unit Damaged - on every hit or just once?

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Quick ?


If a Condition of Unit Damaged and Action of Flag On (10) is on a Switched Condition event, will Flag 10 be set to True on every damaging event on the unit, or is Unit Damaged a Boolean True/False condition such that it will only be true once?



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Its just a check to see if the unit is not at 100% health. Once it becomes damaged the condition will always return true.


"Continuous > Unit Damaged> Message" would display a message every second after the unit became damaged.


You'd have to use a script to check if the damaged state changed from one check to the next to trigger an event each time a unit gets damaged.

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