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Constant crashing


Coutie
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My game has crashed five times in the past two days. I re-installed the game two days ago because I thought that might fix the constant crashing, but it didn't.

 

Computer specs are Nvidia GTX 660 Ti, Core i5-3570K, 8GB ram. I've got the latest drivers for everything.

 

It only created three crash logs.

 

# -------------- 20130703-021047 --------------

# C0000005 ACCESS_VIOLATION at FE0B1197 00:00000000
00000000 00000000 0000:00000000 
FE0B1197 0016DAC0 0000:00000000  memcpy()+B7
F0E27F55 0016DAF0 0000:00000000  D3DXCreateEffectEx()+1B061
EF4720B6 0016DB80 0000:00000000  ?DeleteSurfaceRenderItem@edtg@@YAXPEAUhandle_renderitem@1@@Z()+4F26
EF4C36AC 0016DBE0 0000:00000000  ??4FileFilter@io@@QEAAAEAV01@AEBV01@@Z()+5155C
EF4CB153 0016DE50 0000:00000000  ??4FileFilter@io@@QEAAAEAV01@AEBV01@@Z()+59003
EF4CB2E2 0016DE80 0000:00000000  ??4FileFilter@io@@QEAAAEAV01@AEBV01@@Z()+59192
EF46CA88 0016E000 0000:00000000  ?RenderSurface@edtg@@YAXPEAUhandle_renderitem@1@AEBVVec3f@osg@@AEBVMatrixf@4@2AEBUGlobalLights@1@AEBVFog@edcg@@PEAXPEAUSurfaceRenderData@1@@Z()+4F8
F4AFECDA 0016E810 0000:00000000  ?RenderSurface@SceneManager_Implement@@AEAAXPEAVsmCamera_Implement@@W4eDrawRoutines@edtg@@PEAUhandle_renderitem@4@AEBUTerrainOptions@4@@Z()+E5A
F4AFF037 0016EAD0 0000:00000000  ?RenderScene@SceneManager_Implement@@QEAAXPEAVsmCamera@@_N@Z()+297
F4B01834 0016EDD0 0000:00000000  ?RenderMain@SceneManager_Implement@@UEAAXAEBVdPosition@@W4vCameraType_e@@AEBUViewport@smSceneManager@@PEAVContext@Graphics@@@Z()+4F4
F4B02A3C 0016F0D0 0000:00000000  ?Render@SceneManager_Implement@@UEAAXXZ()+63C
3F92CA5B 0016F160 0000:00000000 
3F92F42D 0016F1C0 0000:00000000 
3F9460A4 0016F1F0 0000:00000000 
3F945F7B 0016F220 0000:00000000 
3F9D6918 0016F290 0000:00000000 
3F9D7DEE 0016F890 0000:00000000 
3F9DAA1F 0016F940 0000:00000000 
7756652D 0016F970 0001:0001552D C:\Windows\system32\KERNEL32.dll BaseThreadInitThunk()+D
7769C521 0016F9C0 0001:0002B521 C:\Windows\SYSTEM32\ntdll.dll RtlUserThreadStart()+21

# -------------- 20130703-203035 --------------

# C0000005 ACCESS_VIOLATION at EFB35F61 00:00000000
00000000 00000000 0000:00000000 
EFB35F61 0013E298 0000:00000000  Direct3DCreate9Ex()+3B01
1FCBFA6C 0013E2A0 0000:00000000 
EFB35E98 0013E2E0 0000:00000000  Direct3DCreate9Ex()+3A38
F6F64781 0013E330 0000:00000000  D3DXCreateEffectEx()+1788D
F6F64BAC 0013E390 0000:00000000  D3DXCreateEffectEx()+17CB8
F6F64C82 0013E3D0 0000:00000000  D3DXCreateEffectEx()+17D8E
F6F65BF8 0013E610 0000:00000000  D3DXCreateEffectEx()+18D04
F6F64CA7 0013E650 0000:00000000  D3DXCreateEffectEx()+17DB3
F6F64612 0013E680 0000:00000000  D3DXCreateEffectEx()+1771E
EFD4DB54 0013E850 0000:00000000  ?draw@DXEffect@Graphics@@QEAA_NHW4PRIMTYPE_ENUM@render@@HHHH@Z()+664
EE9FD990 0013EB50 0000:00000000  ?load@VertexFormat@model@@QEAAXAEAVIBinaryFile@io@@@Z()+E220
EE9FE356 0013ED20 0000:00000000  ?load@VertexFormat@model@@QEAAXAEAVIBinaryFile@io@@@Z()+EBE6
EFD5FC71 0013ED50 0000:00000000  ?DrawNormalLights@DXRenderer@Graphics@@AEAAXPEAPEAVRenderObject@2@H@Z()+A1
EFD62AED 0013ED90 0000:00000000  ?DrawObjects@DXRenderer@Graphics@@UEAAXPEAPEAVRenderObject@2@I@Z()+16D
FA81DC18 0013EDE0 0000:00000000  ?DrawZWrited@RenderParserImpl@@QEAAXXZ()+1F8
FA81EEEE 0013EE20 0000:00000000  ?DrawAll@RenderParserImpl@@UEAAXPEAX@Z()+E
FA831A34 0013F120 0000:00000000  ?RenderMain@SceneManager_Implement@@UEAAXAEBVdPosition@@W4vCameraType_e@@AEBUViewport@smSceneManager@@PEAVContext@Graphics@@@Z()+6F4
FA832A3C 0013F420 0000:00000000  ?Render@SceneManager_Implement@@UEAAXXZ()+63C
3FD4CA5B 0013F4B0 0000:00000000 
3FD4F42D 0013F510 0000:00000000 
3FD660A4 0013F540 0000:00000000 
3FD65F7B 0013F570 0000:00000000 
3FDF6918 0013F5E0 0000:00000000 
3FDF7DEE 0013FBE0 0000:00000000 
3FDFAA1F 0013FC90 0000:00000000 
769F652D 0013FCC0 0001:0001552D C:\Windows\system32\KERNEL32.dll BaseThreadInitThunk()+D
76DDC521 0013FD10 0001:0002B521 C:\Windows\SYSTEM32\ntdll.dll RtlUserThreadStart()+21

# -------------- 20130704-003302 --------------

# C0000005 ACCESS_VIOLATION at FFFFFFFE 00:00000000
00000000 00000000 0000:00000000 
FFFFFFFE 0026E018 0000:00000000 
181BC794 0026E020 0000:00000000 
F6F64781 0026E070 0000:00000000  D3DXCreateEffectEx()+1788D
F6F64BAC 0026E0D0 0000:00000000  D3DXCreateEffectEx()+17CB8
F6F64C82 0026E110 0000:00000000  D3DXCreateEffectEx()+17D8E
F6F65BF8 0026E350 0000:00000000  D3DXCreateEffectEx()+18D04
F6F64CA7 0026E390 0000:00000000  D3DXCreateEffectEx()+17DB3
F6F64612 0026E3C0 0000:00000000  D3DXCreateEffectEx()+1771E
EE9ADB54 0026E590 0000:00000000  ?draw@DXEffect@Graphics@@QEAA_NHW4PRIMTYPE_ENUM@render@@HHHH@Z()+664
ED04CDCB 0026E890 0000:00000000  ?load@VertexFormat@model@@QEAAXAEAVIBinaryFile@io@@@Z()+D65B
ED04E356 0026EA60 0000:00000000  ?load@VertexFormat@model@@QEAAXAEAVIBinaryFile@io@@@Z()+EBE6
EE9BFC71 0026EA90 0000:00000000  ?DrawNormalLights@DXRenderer@Graphics@@AEAAXPEAPEAVRenderObject@2@H@Z()+A1
EE9C2AED 0026EAD0 0000:00000000  ?DrawObjects@DXRenderer@Graphics@@UEAAXPEAPEAVRenderObject@2@I@Z()+16D
F7FDDEC1 0026EB20 0000:00000000  ?DrawTransparent@RenderParserImpl@@QEAAX_N0MM0@Z()+1D1
F7FDEF09 0026EB60 0000:00000000  ?DrawAll@RenderParserImpl@@UEAAXPEAX@Z()+29
F7FEF864 0026EDC0 0000:00000000  ?RenderMirrors@SceneManager_Implement@@QEAAXPEAVContext@Graphics@@@Z()+3E4
F7FF2330 0026EDF0 0000:00000000  ?RenderHumanTargets@SceneManager_Implement@@QEAAXHPEAVContext@Graphics@@@Z()+60
F7FF287B 0026F0F0 0000:00000000  ?Render@SceneManager_Implement@@UEAAXXZ()+47B
4025CA5B 0026F180 0000:00000000 
4025F42D 0026F1E0 0000:00000000 
402760A4 0026F210 0000:00000000 
40275F7B 0026F240 0000:00000000 
40306918 0026F2B0 0000:00000000 
40307DEE 0026F8B0 0000:00000000 
4030AA1F 0026F960 0000:00000000 
769F652D 0026F990 0001:0001552D C:\Windows\system32\KERNEL32.dll BaseThreadInitThunk()+D
76DDC521 0026F9E0 0001:0002B521 C:\Windows\SYSTEM32\ntdll.dll RtlUserThreadStart()+21

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I think my GPU was overheating. I turned the fan up on it and played for an hour last night and it was fine. I have the latest version of the game and the most up to date version of all modules. If I have any more issues I will post them here.

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