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Ground Effect


bkthunder

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Just wondering if and to what extend is ground effect modeled in The P-51 and, more generally, in DCS.

 

Thanks

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that's funny, considering I was doing an experiment yesterday moving over water with gears down, and as I trimmed nose heavy, the mustang started to sink slowly then leveled off again.

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Well, as far as I'm concerned, ground effect is very well modeled in DCS World, and landing, for instance, the p51d is a nice way of testing it.... You pull the stick and it really feels like you're on "cushion effect" for a while. Can be tempting to give manche and enter porpoising!!!

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... You pull the stick and it really feels like you're on "cushion effect" for a while. Can be tempting to give manche and enter porpoising!!!

 

Aye, add turbulence to truly experience the 'marshmallow' effect :)

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Cool!

I was doing some tests too and noticed that I get a 3 - 4 kts gain when flying in ground effect. Haven't noticed the "air cushion" effect that much on landing though...

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Cool!

I was doing some tests too and noticed that I get a 3 - 4 kts gain when flying in ground effect. Haven't noticed the "air cushion" effect that much on landing though...

 

This sort of detail / accuracy of the FDM in DCS World is what makes this sim UNIQUE!!!

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If you try the Huey, you'll see the WIG effect is modelled over building roofs etc - get a reasonably heavy Huey into a hover over a large roof, then move off and the Chopper sill sink then re-establish the hover over the ground...

Cheers.

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