AndyHill Posted May 16, 2013 Share Posted May 16, 2013 1) Fly the chopper 2) Start reducing altitude and airspeed 3) Land not too rough 4) Check your location 5) Decide that's the correct place My blog full of incoherent ramblings on random subjects: https://anttiilomaki.wordpress.com/ Link to comment Share on other sites More sharing options...
Celo63 Posted May 17, 2013 Share Posted May 17, 2013 (edited) Here's a couple examples of how to land exactly on the right spot. These guys make it look so easy and graceful. Practice makes perfect I guess. An "Ag" pilot landing on the refuelling/tank truck A Mountain pilot landing to pick up skiers Edited May 17, 2013 by Celo63 Link to comment Share on other sites More sharing options...
jay43 Posted May 17, 2013 Share Posted May 17, 2013 Here's a couple examples of how to land exactly on the right spot. These guys make it look so easy and graceful. Practice makes perfect I guess. An "Ag" pilot landing on the refuelling/tank truck A Mountain pilot landing to pick up skiers The bottom vid is just pin point accuracy by that pilot. Maybe their controls are better than ours, or more than likely they have been doing it for years and we have only been at it a few weeks. Also the other crucial thing we are all missing in this is one of our senses is missing or not in use. The sense of feeling is just not there in the virtual world. I'm ignoring the instruments now and going for the direct visual approach just restricting my vision of instruments to the top portion of the Altimeter, that way I think I can train my brain to visually feel the approach. Eagles may soar high but weasel's don't get sucked into jet engines. System Spec. Monitors: Samsung 570DX & Rift CV1 Mobo: MSI Godlike gaming X-99A CPU: Intel i7 5930K @ 3.50Ghz RAM: 32gb GPU: EVGA Nvidia GTX 980Ti VR Ready Cooling: Predator 360 Power Supply: OCZ ZX Series 80 Plus Gold Drives: Samsung SSD's 1tb, 500g plus others with OS Win10 64 bit Link to comment Share on other sites More sharing options...
johnbeam1 Posted May 17, 2013 Share Posted May 17, 2013 How come they don't have problem with VRS? LOL.... I just cant keep from getting caught in the downdraft... humiliating.. Link to comment Share on other sites More sharing options...
Sundowner.pl Posted May 17, 2013 Share Posted May 17, 2013 The bottom vid is just pin point accuracy by that pilot. Maybe their controls are better than ours, or more than likely they have been doing it for years and we have only been at it a few weeks. Also the other crucial thing we are all missing in this is one of our senses is missing or not in use. The sense of feeling is just not there in the virtual world. I'm ignoring the instruments now and going for the direct visual approach just restricting my vision of instruments to the top portion of the Altimeter, that way I think I can train my brain to visually feel the approach.Pretty much all of the above, plus that second video is an Bell 212, that one had SCAS* form get-go. Feedback, peripheral vision, hours of experience. But don't worry, we're getting there, plus the environment is still not as complex as the real one is. We don't have to deal with turbulent, descending and ascending flow of air over EVERY object in the game. Given enough time anyone of us can fly like that in the DCS. *SCAS - Stability Control Augmentation System, Bell first used it on AH-1G, then on the model 212. [sIGPIC][/sIGPIC] "If a place needs helicopters, it's probably not worth visiting." - Nick Lappos Link to comment Share on other sites More sharing options...
Frazer Posted May 17, 2013 Share Posted May 17, 2013 Pretty much said before but an easy to remember but very important rule for learning "that secret" is: Pitch = Speed Collective = Decent rate Aim for that landing spot with the collective and control your speed by pitch. Of course they affect each other but for learning it is important to distinguish these controls. :joystick: Forum | Videos | DCS:BS Demo1 / Demo2 | YouTube Channel [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
jay43 Posted May 17, 2013 Share Posted May 17, 2013 Pretty much all of the above, plus that second video is an Bell 212, that one had SCAS* form get-go. Feedback, peripheral vision, hours of experience. But don't worry, we're getting there, plus the environment is still not as complex as the real one is. We don't have to deal with turbulent, descending and ascending flow of air over EVERY object in the game. Given enough time anyone of us can fly like that in the DCS. *SCAS - Stability Control Augmentation System, Bell first used it on AH-1G, then on the model 212. Nice one Sundowner I thought I was on the right track. Having good hand eye and foot coordination helps to its just muscle memory and practice. Eagles may soar high but weasel's don't get sucked into jet engines. System Spec. Monitors: Samsung 570DX & Rift CV1 Mobo: MSI Godlike gaming X-99A CPU: Intel i7 5930K @ 3.50Ghz RAM: 32gb GPU: EVGA Nvidia GTX 980Ti VR Ready Cooling: Predator 360 Power Supply: OCZ ZX Series 80 Plus Gold Drives: Samsung SSD's 1tb, 500g plus others with OS Win10 64 bit Link to comment Share on other sites More sharing options...
Celo63 Posted May 17, 2013 Share Posted May 17, 2013 Not hueys and not a video as such, but this is a good slideshow of the kind of places skilled pilots can land or balance on a skid. Very close tolerances in some of these pics. Gotta love choppers :D Extreme Landings Heli Rescue Link to comment Share on other sites More sharing options...
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