Jump to content

Fog and AI awareness


Corrigan
 Share

Recommended Posts

In the attached mission I've placed two respective enemy vehicles face to face. When the fog visibility is set to less than 1 km, they won't engage each other; above 1 km and they will.

So the visibility parameter clearly isn't translated to actual visibility for AI units?

 

Screen_130313_001144_zps19decd42.jpg

New Mission.miz


Edited by Corrigan

Win10 x64 | SSDs | i5 2500K @ 4.4 GHz | 16 GB RAM | GTX 970 | TM Warthog HOTAS | Saitek pedals | TIR5

Link to comment
Share on other sites

foggwarts..

AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS

 

Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow.

Link to comment
Share on other sites

I haven't the foggiest.

Steve (Slick)

 

ThrustMaster T.Flight Hotas X | TrackIR5 Pro | EVGA GTX 1070 | Win10 64-bit Professional | Dell Precision 7920 Workstation | 1 TB SSD | 128 GB Memory | Dual Intel Xeon Platinum 2.0 GHz 16 Core Processors (64 Total w/HT ON) | 24" Dell Monitor

Link to comment
Share on other sites

 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...