Presing Posted December 18, 2012 Share Posted December 18, 2012 EOS is gyro stabilized in BVR mod. What i meant to say is it's what ever you look with your nose up or down the EOS will be always leveled with horizon. Rocket brigade who retired F-117 Link to comment Share on other sites More sharing options...
59th_Buncsi Posted December 18, 2012 Share Posted December 18, 2012 KOLS is NOT gyro stabilized. It will show directly where the plane nose points. 1 [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
ralch Posted December 18, 2012 Share Posted December 18, 2012 It depends on what resolution you want to play. I play with 1920 x 1080 with 45-50 fps. However, this resolution, with everything set to max, is not possible to mantain 60 fps at groung. Thanks Dio. My current setup is an Alienware Aurora i7 960 3.2Ghz(3.5-Turbo Boost), 6GB RAM, Win7-64, HD Radeon 7990. Graphic settings Maxed and CCC-Profile Balanced. My resolution is 1920x1080 with 1 monitor. When playing on the air, I get 60 fps stable. On takeoffs or on ground bombing missions, or at low altitudes near airports, there is a lot of stuttering and unstabilities reaching 20fps to 35fps. Is your situation similar? If yes, then I think I should not upgrade to 2700K. Link to comment Share on other sites More sharing options...
karambiatos Posted December 18, 2012 Share Posted December 18, 2012 Thanks Dio. My current setup is an Alienware Aurora i7 960 3.2Ghz(3.5-Turbo Boost), 6GB RAM, Win7-64, HD Radeon 7990. Graphic settings Maxed and CCC-Profile Balanced. My resolution is 1920x1080 with 1 monitor. When playing on the air, I get 60 fps stable. On takeoffs or on ground bombing missions, or at low altitudes near airports, there is a lot of stuttering and unstabilities reaching 20fps to 35fps. Is your situation similar? If yes, then I think I should not upgrade to 2700K. i have a i7-2600k @ 3.8, and a gtx570, 8gb ram, and i get the same problem, its just how the game runs, esspecially when someone drops cluster bombs, what you can do to get you better preformance is lower 1024 from every frame to just 1024, visually theres no difference, and turn the fancy TSAA off (cuz it has no visual difference) and putting MSAA lower since at FULL HD the difference between 4x and up is almost unnoticeable in gameplay, in screenshots you can see it though, lowering the tree render meters as well as the preload (since you dont really need max preload, and even the default is a bit too much), all of that will make it run much smoother, also you wont notice much of a difference in FPS between the 7990 and the gtx 680 if any. anyway waaay offtopic here. A 1000 flights, a 1000 crashes, perfect record. =&arrFilter_pf[gameversion]=&arrFilter_pf[filelang]=&arrFilter_pf[aircraft]=&arrFilter_DATE_CREATE_1_DAYS_TO_BACK=&sort_by_order=TIMESTAMP_X_DESC"] Check out my random mods and things Link to comment Share on other sites More sharing options...
aap_flanker Posted December 19, 2012 Share Posted December 19, 2012 Thanks Dio. My current setup is an Alienware Aurora i7 960 3.2Ghz(3.5-Turbo Boost), 6GB RAM, Win7-64, HD Radeon 7990. Graphic settings Maxed and CCC-Profile Balanced. My resolution is 1920x1080 with 1 monitor. When playing on the air, I get 60 fps stable. On takeoffs or on ground bombing missions, or at low altitudes near airports, there is a lot of stuttering and unstabilities reaching 20fps to 35fps. Is your situation similar? If yes, then I think I should not upgrade to 2700K. The best way to avoid stutters is to get a SSD at least a small one (sata 3 and 32gb) and then use intel tools to use it as a cache disk.... I haven't any stutters since I move to ssd tecnology. FPS count is another thing apart.... Intel i5 11700F + H80 | 4x4GB 3200mhz RAM | AORUS ELITE B560M | Samsung 850 PRO SSD 256gb| KINGSTON SA400 480GB SSD | WD 500GB | Gigabyte GTX 1070 8GB | Antec 1200 PSU | Thrustmaster Warthog HOTAS and homemade panels and rudder pedals | 24" Samsung T24C550 @60Hz 2ms | Opentrack 3 led clip Link to comment Share on other sites More sharing options...
Presing Posted December 20, 2012 Share Posted December 20, 2012 KOLS is NOT gyro stabilized. It will show directly where the plane nose points. In game in BVRmode it is gyro stabilized, in real life it's not. 1 Rocket brigade who retired F-117 Link to comment Share on other sites More sharing options...
59th_LeFty Posted December 20, 2012 Share Posted December 20, 2012 In game in BVRmode it is gyro stabilized, in real life it's not. True, the annoying part is that in mode '3' vertical scan the KOLS follows all the the aircraft's axis, so this lack of feature could be done. [sIGPIC]http://www.forum.lockon.ru/signaturepics/sigpic5279_1.gif[/sIGPIC] I could shot down a Kitchen :smartass: Link to comment Share on other sites More sharing options...
159th_Viper Posted December 20, 2012 Share Posted December 20, 2012 True, the annoying part is that in mode '3' vertical scan the KOLS follows all the the aircraft's axis, so this lack of feature could be done. On the list and has been for a while now so we are well aware of the issue. With FC3 still being Beta it is accordingly not the main priority of 1.2.3. It will however be attended to in due course. Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......' Link to comment Share on other sites More sharing options...
Presing Posted December 20, 2012 Share Posted December 20, 2012 On the list and has been for a while now so we are well aware of the issue. With FC3 still being Beta it is accordingly not the main priority of 1.2.3. It will however be attended to in due course. Ou Vipy man i have to b***t somewhere, so you guy's wont forget. :music_whistling: :D Rocket brigade who retired F-117 Link to comment Share on other sites More sharing options...
159th_Viper Posted December 20, 2012 Share Posted December 20, 2012 Ou Vipy man i have to b***t somewhere, so you guy's wont forget. :music_whistling: :D Hey, FC3 is our last shot......I'm not going to forget :D Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......' Link to comment Share on other sites More sharing options...
Robin_Hood Posted December 23, 2012 Share Posted December 23, 2012 Yes, Fuel consumption is wrong but not as you suggested. [...] So I think the actual fuel consumption is correct but dial is not... looks like it could have an extra zero in it. Actually, I think there is something seriously wrong with the fuel flow gauge. I tried comparing 90% power setting at 5 000 ft and at 38 000 ft. Both have the dial showing 82 000 lbs/hour. I have not tested thouroughly enough to check if actual fuel consumption does change with altitude, but I'm reasonably sure it does (since it did in previous versions). 2nd French Fighter Squadron Link to comment Share on other sites More sharing options...
Kuky Posted December 23, 2012 Share Posted December 23, 2012 (edited) Yes, the fuel consumption gauge is off, it's reported to ED already so it should be fixed with future updates... no guess as to when that will be :) Edited December 23, 2012 by Kuky No longer active in DCS... Link to comment Share on other sites More sharing options...
agentkgb Posted December 23, 2012 Share Posted December 23, 2012 One more MP issue found, maybe somebody can also confirm. Multiplayer session, with AWACS available (Russian A-50 + couple of Su33 and Mig29S). Only the hosting server can see the targets reported by the AWACS on the HDD. The other clients receive the messages from the AWACS, but no marks on HDD, nor friendly nor foe. - KGB - [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Kuky Posted December 23, 2012 Share Posted December 23, 2012 One more MP issue found, maybe somebody can also confirm. Multiplayer session, with AWACS available (Russian A-50 + couple of Su33 and Mig29S). Only the hosting server can see the targets reported by the AWACS on the HDD. The other clients receive the messages from the AWACS, but no marks on HDD, nor friendly nor foe. - KGB - Already reported and on ED's to fix list No longer active in DCS... Link to comment Share on other sites More sharing options...
agentkgb Posted December 23, 2012 Share Posted December 23, 2012 Already reported and on ED's to fix list Thanks Kuky, I always check Viper's latest list, and I haven't found that. - KGB - [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
TurboHog Posted December 24, 2012 Share Posted December 24, 2012 Isn't there something wrong with the new missile AFM? R60 does not reach mach 2.7 (ok I admit the source is wikipedia, but still). Is this a maximum possible speed when launched at mach 2 or something? On the other hand, the SA-9 missile just about breaks the sound barrier while it should be capable of doing mach 1.8... I see in the update list 'R60 data adjusted'. But nothing about the SA-9. Something wrong with the AFM? 'Frett' Link to comment Share on other sites More sharing options...
Suhoj27 Posted December 25, 2012 Share Posted December 25, 2012 PR sound Hi One remark. Is it possible to implement the PR (pusk razreshon) voice comand for russian aircrafts ? This is from real life (Serbian Mig-29 on exercise in Bulgaria at 6:50 and 9:50): I think it will be a great realistic addition. Thanks :smartass: 1 Link to comment Share on other sites More sharing options...
MegOhm_SD Posted December 26, 2012 Share Posted December 26, 2012 (edited) F15 Nav light reflections opposite of true F15 Nav lights on wing tips reflect opposite colors on pavement. Red reflects green, Green reflects Red... Really only evident at night Hard to see in this Thumbnail...but you can make it out Edited December 26, 2012 by MegOhm_SD Cooler Master HAF XB EVO , ASUS P8Z77-V, i7-3770K @ 4.6GHz, Noctua AC, 32GB Corsair Vengeance Pro, EVGA 1080TI 11GB, 2 Samsung 840 Pro 540GB SSDs Raid 0, 1TB HDD, EVGA SuperNOVA 1300W PS, G930 Wireless SS Headset, TrackIR5/Wireless Proclip, TM Warthog, Saitek Pro Combat Pedals, 75" Samsung 4K QLED, HP Reverb G2, Win 10 Link to comment Share on other sites More sharing options...
159th_Viper Posted December 26, 2012 Share Posted December 26, 2012 (edited) List updated: 2 - Mig29S external fuel tanks not displayed on fuel tape 12 - F15 HUD unreadable 19 - SU-27 cockpit textures include English labels. Not consistent translation. Examples: MSL and GUN on the weapons panel 20 - SU27 entire RWR is in English 23 - Su-25, Su-25T and Mig-29 Caution, Warning and Trim lights are in english instead of russian letters 29 - MIG29 Command Airspeed in LDG mode way below minimum 30 - SU27 Command Airspeed in LDG mode slightly below minimum 39 - SU27 when leading edge flaps are operational audio is heard for normal flaps 42 - SU33 floating on pitching AK deck 43 - SU27/33 weapon panel characters misalignment if the cockpit illumination is on 44 - G940 HOTAS FFB issues/not functioning correctly 46 - F-15C antenna does not track PTD in elevation with TWS 47 - Air to Air missiles do not have INS 48 - ECM uses FC2 behaviour in DCS world 50 - Short range missiles do not turn hard enough 51 - Virtual Pilot G-Tolerance is too low 53 - SU25A Airbrake Pylons keep defaulting to the Russian SU-25 1st skin and the bort numbers become an outline in external view when zoomed out 55 - Russian HUD guidance symbology in LNDG mode incorrect - missing glide slope error circle at certain runways 56 - Russian plane pilots have corrupted Pilot head textures at night 57 - Russian planes have corrupted landing light animations 58 - Missile HOJ mode not functional 59 - Mig29 incorrect flaps deployed for player-controlled aircraft 65 - Chimney smoke visible through undercast 67 - Mig 29A flap extension animation incorrect 71 - Multiplayer audio from other players not present (drogue chute) 73 - SU27 gets AoA warning of F15 74 - Water not visible in mirrors of FC3 aircraft 75 - Wingtip vapour effect missing from flyables 76 - SU25A antenna on nose cannot be seen from cockpit 77 - Contrails misaligned/too close to engines of aircraft 80 - Multiplayer clients do not see SU25A/T airbrake deployment 81 - F15 turbine fans not spinning 82 - F15 Gun pipper tracking issue (Impact point below target) 87 - F15 AIR intakes appears to be without any animation 92 - Disappearing player names from the menu in multi-monitor setups 95 - No TTI indicator on Mig29/SU27/SU33 96 - ILS Bugs/Inconsistencies in SU-27 97 - SU27/SU33 EOS not slewable in Elevation 98 - SU27/SU33 lack EOS Narrow Mode Scan 99 - Russian Helmet Designator Circle stays on target after lock 100 - IRST sensor is Gimbal-Fixed in search mode 101 - No audio tone when HMS locks target 102 - HMS Targeting Ring behaviour/illustration incorrect 104 - Mig29 Canopy Jettison lever transparent at night 105 - Russian Pilot kneeboard showing incorrect map of Crimea 106 - SU27 audio for flaps deployment not heard in external view 109 - No heat blur on jet engines when spooling up or at idle 111 - SU25A/T drogue chute cap remains open after first rearming 113 - F-15. Mig29, SU27, SU33 Localizer Deviation Bar exhibits incorrect behaviour in banking maneuvers 115 - Floating Ghost Missiles in Multiplayer 116 - SU25A Inner Flaps defaults to the Russian SU-25 1st skin in external view 117 - Contrails visible through Clouds 118 - Landing reference lights on Admiral Kuznetsov very dim and unclear 122 - SU-33, SU-27 and Mig-29 Gear Lights Halo not visible at night 123 - F-15C Misalignment between under-fuselage weapons-pylons 4,5,7 and 8 and missiles 124 - Touch smoke only draws when the 2nd main wheel make contact with the ground on landing 125 - SU25,25T, Mig29, SU27 and SU33 Cockpit lighting incorrect colour 126 - SU27 Mirror textures corrupt 129 - The lofting dynamics of the AIM-120B/C borked/non-functional 130 - F15 Flood Mode functionality incorrect 131 - Failures system not operational in a MP environment 132 - No airbrake sounds for SU25A/T 133 - Incorrect cockpit lighting for A-10A 134 - MP all aircraft receive all radio chatter from friendly airbases 135 - FC3 flyables missing external cockpit lighting texture 138 - Weapon Quantity selector in Su-25 and Su-25T not working for Rockets 140 - Su-33 falls through Kuznetsov (on landing) 141 - Su-33 hooks aircraft carrier rope at distance about 10 km 144 - SU-25T no weapons-station indications in HUD when Vikhrs selected 145 - Russian Fighters HUD improvement 147 - SU-33 sticks to the runway in cross-wind conditions 148 - Game Mode F-15 unable to track/lock targets in BVR mode 149 - A10-A AOA Indexer not functional 150 - F-15C Navigation lights reflections swapped 151 - Admiral Kuznetsov ATC not available Any questions/clarifications just shout. Edited December 27, 2012 by 159th_Viper Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......' Link to comment Share on other sites More sharing options...
alexej21 Posted December 27, 2012 Share Posted December 27, 2012 One more MP issue found, maybe somebody can also confirm. Multiplayer session, with AWACS available (Russian A-50 + couple of Su33 and Mig29S). Only the hosting server can see the targets reported by the AWACS on the HDD. The other clients receive the messages from the AWACS, but no marks on HDD, nor friendly nor foe. - KGB - I just wanted to ask the same question. As a host I'm working as a secondary AWACS and reporting contacts from MFD to another players :joystick: Btw: I don't see this bug on the list as well. [sIGPIC][/sIGPIC] .....Vladimir, let's go to Sukhoi....... Link to comment Share on other sites More sharing options...
Presing Posted December 27, 2012 Share Posted December 27, 2012 I just wanted to ask the same question. As a host I'm working as a secondary AWACS and reporting contacts from MFD to another players :joystick: Btw: I don't see this bug on the list as well. It's know bug but, like you, said it's not on the list. Rocket brigade who retired F-117 Link to comment Share on other sites More sharing options...
159th_Viper Posted December 27, 2012 Share Posted December 27, 2012 (edited) Btw: I don't see this bug on the list as well. It's know bug but, like you, said it's not on the list. Was #60 on list - if you look back you will see it. Been removed as it has been resolved. Edited December 27, 2012 by 159th_Viper Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......' Link to comment Share on other sites More sharing options...
159th_Viper Posted December 27, 2012 Share Posted December 27, 2012 (edited) In order to alleviate any misunderstandings/facilitate proper reporting, I will from now on post both the Resolved Items list and Unresolved Items list. This should aid in reporting as well as inform members of all the bugs reported to date. RESOLVED: 1 - F15 Gear up = black textures 3 - F15 ADI switched 4 - F15 Virtual head movement excessive 5 - Russian planes Cannot lock contact in TWS 6 - AK arrestor cables not animated 7 - SU33 loadout indicators reversed in cockpit 8 - Refuelling F15/SU33 buggy 9 - F15 VSD text overlap when STT/Guns 10 - F15 external lights absent in flight 11 - Damage modelling to wheels/landing gear absent 13 - Russian planes Nav circle misalignment in ENR/RTN modes 14 - Engines/Afterburner on even though engines on fire. 15 - R27ER no loft trajectory 16 - Mig31 nosewheel not grounded 17 - Canopy jettison animation wrong 18 - EOS scanning not functional in elevation 21 - SU-27 native HUD "ИЗЛ" symbol overlaps over distance scale in BVR mode with Radar on 22 - F15 HUD indications overlapping 24 - HUD contacts in front appears also in Rear Aspect Mode 25 - Frontal aspect HUD contacts appears in Rear radar mode and can be locked 26 - SU33 Green HUD block at night effect 27 - A10 ADI switched 28 - F15 black cockpit pixelation when facing northerly direction (afternoon) 31 - Graphical glith (hash marks) in lower centre of SU27 HUD when zoomed out 32 - Graphical glith (hash marks) in lower centre of SU33 HUD when zoomed out 33 - F15 no drag increase with external fuel tanks 34 - Flyables smoke pod colours are incorrectly designated 35 - Scripting for cobra not present 36 - AIM-120C/R-77 tracks target beyond gimbal limits ONLY IF platform's radar reacquires target 37 - Ballistic AIM-120C/R-77 locks target beyond FOV/Gimbal limits ONLY IF platform's radar reacquires target 38 - SU27 automated leading edge flaps on flanker are shown in pit instruments as regular flaps 40 - FC2/FC3 mission incompatibility 41 - F-15C CTD initiated by changing the weapons (CTD when the player lock in the NAV mode a target with the radar and change the weapons) 45 - F15 unable to adjust altimeter pressure setting at all. 49 - Missiles expend too much speed when turning 52 - Helicopters are exhibiting stealth characteristics 54 - SU33/27, Mig29 RWR does not indicate A.I. missile launch 60 - Multiplayer datalink not functional for Russian aircraft 64 - AIM9 drops away before accelerating at launch 61 - F15 no afterburner LED on right panel to indicate burner lit 62 - F15 flaps do not induce any drag 63 - F15 strange attitude/behaviour with crosswind landings 66 - Mig29 flaps not extending to full 25 degrees 68 - Mig29 flaps are blown in by wind at very low airspeeds 69 - Mig29 Chaff and Flare loaded amount incorrect when rearming in game, via the radio (Alt + ' ) menu 70 - Russian planes slip indicators and HSI offset from centre 72 - Multiplayer exhaust nozzle expansion not visible to other clients 78 - Missile smoke discoloured/blue effect 79 - F15 does not repair 83 - SU27 Engines fully functional even when on fire 84 - SU33 Command IAS too low in LDG mode 85 - SU33 In-cockpit Weapons station indicator has 11 stations lit instead of 12 86 - SU33/27 and Mig29 Missile fire Zone computations bugged 88 - Multiplayer Mig-29 repair on ground/at airbase not functioning 89 - SU25A Wrong Chaff and flare count. 128 places instead of 256, model and skin shows 8*32 dispensers 90 - SU 25A/T MDB-67-U 4*FAB-100 modell is incorrect, FAB-100 bombs too close to each other 91 - SU25A Gunpods operation cannot be asigned to axis 93 - Missiles not aligned with weapons-pylon when SU-33 wings are folded 94 - R-77 not select-able whilst in Fi0 mode 103 - Multiplayer: If client is killed by other player/unit he does not get losses in stats 107 - SU27 Flaps retraction audio is played twice instead of once 108 - Wind does not affect chaff, flares and smoke markers 110 - Mig29A can be rearmed with R27ER and R27ET in ingame rearming menu 112 - SU25A/T takeoff flaps is shown as landing flaps on client aircraft 114 - F15C mission wingman #4 in radio menu 119 - Mig29 External Fuel tank creates no drag 120 - SU25A Gear Lights Far setting not functioning correctly 121 - SU-27 visible as large black dot from extreme visual distance 127 - No RWR warning received from SAM site launches (Ground and Ship) 128 - Mig-31 nosewheel not grounded while taxiing 129 - Mig-29 Over the Hump Campaign freezes when selecting the mission planner from the campaign menu 136 - Mig29A,S and SU33 cannot use B-8OFP2 and B-8TsM 137 - SIM crash on exiting campaign missions 139 - MiG-29, Su-27 and Su-33 when in BVR mode Speed on HUD shown is TAS as opposed to IAS 142 - The NEZ (No-Escape-Zone) calculations are reversed 143 - SU-25T unable to fire Vikhrs in salvo mode 146 - FC3 F15 is displaying Degrees AOA instead of units of AOA 149 - A10-A AOA Indexer not functional UNRESOLVED: 2 - Mig29S external fuel tanks not displayed on fuel tape 12 - F15 HUD unreadable 19 - SU-27 cockpit textures include English labels. Not consistent translation. Examples: MSL and GUN on the weapons panel 20 - SU27 entire RWR is in English 23 - Su-25, Su-25T and Mig-29 Caution, Warning and Trim lights are in english instead of russian letters 29 - MIG29 Command Airspeed in LDG mode way below minimum 30 - SU27 Command Airspeed in LDG mode slightly below minimum 39 - SU27 when leading edge flaps are operational audio is heard for normal flaps 42 - SU33 floating on pitching AK deck 43 - SU27/33 weapon panel characters misalignment if the cockpit illumination is on 44 - G940 HOTAS FFB issues/not functioning correctly 46 - F-15C antenna does not track PTD in elevation with TWS 47 - Air to Air missiles do not have INS 48 - ECM uses FC2 behaviour in DCS world 50 - Short range missiles do not turn hard enough 51 - Virtual Pilot G-Tolerance is too low 53 - SU25A Airbrake Pylons keep defaulting to the Russian SU-25 1st skin and the bort numbers become an outline in external view when zoomed out 55 - Russian HUD guidance symbology in LNDG mode incorrect - missing glide slope error circle at certain runways 56 - Russian plane pilots have corrupted Pilot head textures at night 57 - Russian planes have corrupted landing light animations 58 - Missile HOJ mode not functional 59 - Mig29 incorrect flaps deployed for player-controlled aircraft 65 - Chimney smoke visible through undercast 67 - Mig 29A flap extension animation incorrect 71 - Multiplayer audio from other players not present (drogue chute) 73 - SU27 gets AoA warning of F15 74 - Water not visible in mirrors of FC3 aircraft 75 - Wingtip vapour effect missing from flyables 76 - SU25A antenna on nose cannot be seen from cockpit 77 - Contrails misaligned/too close to engines of aircraft 80 - Multiplayer clients do not see SU25A/T airbrake deployment 81 - F15 turbine fans not spinning 82 - F15 Gun pipper tracking issue (Impact point below target) 87 - F15 AIR intakes appears to be without any animation 92 - Disappearing player names from the menu in multi-monitor setups 95 - No TTI indicator on Mig29/SU27/SU33 96 - ILS Bugs/Inconsistencies in SU-27 97 - SU27/SU33 EOS not slewable in Elevation 98 - SU27/SU33 lack EOS Narrow Mode Scan 99 - Russian Helmet Designator Circle stays on target after lock 100 - IRST sensor is Gimbal-Fixed in search mode 101 - No audio tone when HMS locks target 102 - HMS Targeting Ring behaviour/illustration incorrect 104 - Mig29 Canopy Jettison lever transparent at night 105 - Russian Pilot kneeboard showing incorrect map of Crimea 106 - SU27 audio for flaps deployment not heard in external view 109 - No heat blur on jet engines when spooling up or at idle 111 - SU25A/T drogue chute cap remains open after first rearming 113 - F-15. Mig29, SU27, SU33 Localizer Deviation Bar exhibits incorrect behaviour in banking maneuvers 115 - Floating Ghost Missiles in Multiplayer 116 - SU25A Inner Flaps defaults to the Russian SU-25 1st skin in external view 117 - Contrails visible through Clouds 118 - Landing reference lights on Admiral Kuznetsov very dim and unclear 122 - SU-33, SU-27 and Mig-29 Gear Lights Halo not visible at night 123 - F-15C Misalignment between under-fuselage weapons-pylons 4,5,7 and 8 and missiles 124 - Touch smoke only draws when the 2nd main wheel make contact with the ground on landing 125 - SU25,25T, Mig29, SU27 and SU33 Cockpit lighting incorrect colour 126 - SU27 Mirror textures corrupt 129 - The lofting dynamics of the AIM-120B/C borked/non-functional 130 - F15 Flood Mode functionality incorrect 131 - Failures system not operational in a MP environment 132 - No airbrake sounds for SU25A/T 133 - Incorrect cockpit lighting for A-10A 134 - MP all aircraft receive all radio chatter from friendly airbases 135 - FC3 flyables missing external cockpit lighting texture 138 - Weapon Quantity selector in Su-25 and Su-25T not working for Rockets 140 - Su-33 falls through Kuznetsov (on landing) 141 - Su-33 hooks aircraft carrier rope at distance about 10 km 144 - SU-25T no weapons-station indications in HUD when Vikhrs selected 145 - Russian Fighters HUD improvement 147 - SU-33 sticks to the runway in cross-wind conditions 148 - Game Mode F-15 unable to track/lock targets in BVR mode 150 - F-15C Navigation lights reflections swapped 151 - Admiral Kuznetsov ATC not available 152 - Admiral-Kuznetsov ATC cannot handle multiple flights without causing collisions 153 - F-15C Fuel Consumption Guage is showing wrong fuel consumption Any questions/clarifications just shout Edited January 2, 2013 by 159th_Viper Novice or Veteran looking for an alternative MP career? Click me to commence your Journey of Pillage and Plunder! [sIGPIC][/sIGPIC] '....And when I get to Heaven, to St Peter I will tell.... One more Soldier reporting Sir, I've served my time in Hell......' Link to comment Share on other sites More sharing options...
agentkgb Posted December 27, 2012 Share Posted December 27, 2012 (edited) Thanks Viper, this kind of list is very appreciated. That way we won't ask twice :) Still the Su-25T gunpod issue is under consideration? http://forums.eagle.ru/showpost.php?p=1630621&postcount=762 Ignore the bomb related second part, it is still unclear for us... - KGB - Edited December 27, 2012 by agentkgb [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
alexej21 Posted December 27, 2012 Share Posted December 27, 2012 Was #60 on list - if you look back you will see it. Been removed as it has been resolved. Alexej is confused now. Are you talking about some patch which is not already in public? Because it didn't work yesterday on our up to date version... [sIGPIC][/sIGPIC] .....Vladimir, let's go to Sukhoi....... Link to comment Share on other sites More sharing options...
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