Mike Busutil Posted September 14, 2012 Share Posted September 14, 2012 (edited) So I am trying to edit skins in DCS world for the A-10 but have had no luck.... I'm not sure which step I am doing wrong but I suspect file placement or file naming may be the issue. Steps I am doing which are failing. 1. First I navigate to C:\Program Files\Eagle Dynamics\DCS World\Bazar\World\textures 2. I open A-10.Zip folder and copy the file I want to edit to another location (Exaple a-10c_74th fs_1-a.bmp.dds) (My other location for saved files is located in C:\Program Files\Eagle Dynamics\DCS World\Bazar called "Test Textures") 3. I than open DXTBmp and open the .dds file I want to edit. (a-10c_74th fs_1-a.bmp.dds) 4. I "save as" a 24 bit BMP image to my test textures folder. 5. I open Photoshop and take care of business... 6. I select file\save as and rename the file as a .psd to my Test Textures folder. 7. Then I select file\save as a .BMP file to my Test Textures folder and close Photoshop. 8. I open DXTBmp and select my ORIGINAL .dds file I started with before I made any changes to it. 9. Click Generate Mips 10. Click on compress 11. Select compress in the pop up texture window. 12. Select File\Save Compressed as a .dds file to my Test Textures folder. 13. I then navigate to C:\Program Files\Eagle Dynamics\DCS World\Bazar\Liveries\A-10C folder. 14. I copy "74th FS Moody AFB, Georgia (FT)" folder and paste in the same Liveries folder as the original and rename. 15. Open the renamed folder. 16. I right click over “description.lau” 17. Select “Edit with Notepad++” 18. I rename the file I edited ("A-10C_74th FS_1-a",true to read ""XXXXXX-a",true and save. That's it :D When I launch DCS World My nose skin looks messed up like it has the tail skin wrapped around it :doh: I think either I am screwing up step 8 or step 18 but not sure.... Any thought's? Thanks for any info :thumbup: Edited September 16, 2012 by Mike Busutil [sIGPIC][/sIGPIC] Checkout my user files here: https://www.digitalcombatsimulator.com/en/files/?CREATED_BY=Mike%20Busutil&set_filter=Y Link to comment Share on other sites More sharing options...
GrimDeath Posted September 14, 2012 Share Posted September 14, 2012 If you have the .dds file in the same folder as the description.lau, change the "true" statement to "false" Link to comment Share on other sites More sharing options...
_Heater_ Posted September 14, 2012 Share Posted September 14, 2012 Try this ;)Skin Tutorial.pdf Simulatori: DCS A-10C II Warthog - DCS F/A-18C Hornet - DCS F-16C - VRS F/A-18E - HOTAS: TM Warthog - Cougar \ HP Reverb G2 \ WinWing Panels Tally: I see the degenerate commie who wants to ruin our day. **Air Combat Wings** - 32nd Virtual Fighter Wing || Discord https://discord.gg/XySM5na || Twitch Segui le nostre Live! Link to comment Share on other sites More sharing options...
Mike Busutil Posted September 14, 2012 Author Share Posted September 14, 2012 Try this ;) Thank's Heater, This is the file I am referencing. This file was done before World so I am not 100% sure if any other steps are required. [sIGPIC][/sIGPIC] Checkout my user files here: https://www.digitalcombatsimulator.com/en/files/?CREATED_BY=Mike%20Busutil&set_filter=Y Link to comment Share on other sites More sharing options...
Michelange Posted September 14, 2012 Share Posted September 14, 2012 When I launch DCS World My nose skin looks messed up like it has the tail skin wrapped around ityou have a error in description.lua you placed the same texture file (tail) at both positions tail and nose. EVAC : French fighter school on LockOn: Flaming Cliffs Moding tutorials at C6 Link to comment Share on other sites More sharing options...
Mike Busutil Posted September 14, 2012 Author Share Posted September 14, 2012 you have a error in description.lua you placed the same texture file (tail) at both positions tail and nose. I'm not sure how I could of done that.... The only thing I do with the description.lau file is edit the name of the first "a" file. [sIGPIC][/sIGPIC] Checkout my user files here: https://www.digitalcombatsimulator.com/en/files/?CREATED_BY=Mike%20Busutil&set_filter=Y Link to comment Share on other sites More sharing options...
GrimDeath Posted September 14, 2012 Share Posted September 14, 2012 Compare what is being done in the Fictional folders to what is being done in the named folders. Link to comment Share on other sites More sharing options...
Mike Busutil Posted September 14, 2012 Author Share Posted September 14, 2012 Ah, good point! Thanks. [sIGPIC][/sIGPIC] Checkout my user files here: https://www.digitalcombatsimulator.com/en/files/?CREATED_BY=Mike%20Busutil&set_filter=Y Link to comment Share on other sites More sharing options...
Mike Busutil Posted September 14, 2012 Author Share Posted September 14, 2012 Ok so I looked at the Fictional folders and noticed they had the edited .dds files in the folders with the description.lau, I had mine in my "test folder". BUT still this did not correct my issue. Am I correct to assume in my step 8 I am supposed to compress the ORIGINAL .dds file that is unedited? This does not seem right to me... [sIGPIC][/sIGPIC] Checkout my user files here: https://www.digitalcombatsimulator.com/en/files/?CREATED_BY=Mike%20Busutil&set_filter=Y Link to comment Share on other sites More sharing options...
Mike Busutil Posted September 14, 2012 Author Share Posted September 14, 2012 How do I tell me description.lau file to look where my edited .dds file is located? [sIGPIC][/sIGPIC] Checkout my user files here: https://www.digitalcombatsimulator.com/en/files/?CREATED_BY=Mike%20Busutil&set_filter=Y Link to comment Share on other sites More sharing options...
GrimDeath Posted September 15, 2012 Share Posted September 15, 2012 First, the game will call your new liveries by what ever the folder is called. i.e.if you make a folder named "11th test" it will show up in game as "11th test" No matter what skin is in it. Now make a folder and call it what you want. Copy a-10c_74th fs_1-a.bmp.dds to the folder. rename it e.x. a-10c_11th_test fs_1-a.bmp.dds Copy the description.lua to the folder. Open the description.lua with notepad++ and edit this line: {"A-10C_PAINT_1-a", 0 ,"A-10C_74th FS_1-a",true}; Change the true, to false. Now it looks like this: {"A-10C_PAINT_1-a", 0 ,"A-10C_11th_test_1-a",false}; The true statement tells the sim to look in the zip file, a false statement tell it to look in the folder. Link to comment Share on other sites More sharing options...
Mike Busutil Posted October 1, 2012 Author Share Posted October 1, 2012 GrimDeath, still no luck. I still can't seem to get i right and need some help :helpsmilie:. Editing the skins is no problem, I just can't get them to load properly in the sim. I can get my edited liveries folder to show in the list of liveries but when I load a flight the nose textures look like the tail textures are layed over it. How do I take a in flight screen shot so I can show you? Anyone feel like writing down the correct steps so I can compare notes and find my error? :joystick: [sIGPIC][/sIGPIC] Checkout my user files here: https://www.digitalcombatsimulator.com/en/files/?CREATED_BY=Mike%20Busutil&set_filter=Y Link to comment Share on other sites More sharing options...
CAT_101st Posted October 25, 2013 Share Posted October 25, 2013 Try this ;) Thanks for this. Home built PC Win 10 Pro 64bit, MB ASUS Z170 WS, 6700K, EVGA 1080Ti Hybrid, 32GB DDR4 3200, Thermaltake 120x360 RAD, Custom built A-10C sim pit, TM WARTHOG HOTAS, Cougar MFD's, 3D printed UFC and Saitek rudders. HTC VIVE VR. https://digitalcombatmercenaries.enjin.com/ Link to comment Share on other sites More sharing options...
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