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[DCS World: BS2] English Cues Mod on HUD, Shkval & PUI-800


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Hi.

 

I use English version of DCS World: Black Shark 2. Naturally the texts in my cockpit are all in English. And you know that some characters on HUD, Shkval and PUI-800 was in Russian. Tonight I've decided to convert them to Latin characters. And now it's fully English version for me. :P (And I have no idea what I've done, or is that good or bad thing, I don't know...)

 

This is the list of translations:

 

  • HUD:
    Auto-Tracking: ТА to AT
    Memory Mode: П to M
    Laser Range-Finder Active: ИД to LA
    Beam-Riding Laser Channel Active: ИУ to LC
    Pause: ПАУЗА to PAUSE
    R-ALT Symbol: Р to R
    INU Normal Warm-up: ИКВ НВ to INUNW
    Processing Target Point: ОТ to PT
    Updating Coordinates: КОРР to COOR
    Launch Authorized (Shoot): С to S
    Training Mode: ТРЕНАЖ to TRAINING
    Ground Collision: H to G

 

  • SHKVAL:
    TG Symbol (Ground stabilized): ТГ to ST
    TA Symbol (Auto-Tracking): ТA to AT
    P Symbol (Memory mode): П to M
    C Symbol (Launch Authorized): С to S
    Ground Collision: H to G

 

  • PUI-800
    Rockets: НР to RK
    Anti-tank Missiles: ПС to AT
    Bombs: 6Б to BB
    Gun Pod: ПП to CP

 

But, one or more letters are disputable and changeable. :)

 

***

 

By the way; While doing this work I've noticed that ED has cancelled indicator of laser temperature, located on HUD. I've enabled this part and seen the laser temperature on HUD.

 

Is that 370°C???

 

laserheat2.jpg

 

laserheat.jpg

 

At ~390°C, laser was paused and being cooled. Nice...

In mod file, this code is enabled.

 

And a sample video (Duration 4:49)

 

 

EDIT: And, the last thing is that I've edited, changed and justified the EKRAN_localizer.lua file. I'm pleased if you give attention for Ekran in game. If you don't like it, you may find original files in mod.

 

***

 

Well... What do you think?... :doh:

 

DOWNLOAD: Devrim_DCSWBS2_EnglishHUDShkvalPUI-800_v1.7b.zip Updated: 08/2020


Edited by Devrim
  • Like 1

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Looks awesome. I am guessing people that have been playing a while will probably not want a change, but I think this would good for me.

Thanks. :) And that's right. I thought same thing. :)

 

Good modding, as always! :thumbup:

Thank you TurboHog. :)

 

cockpit mod?

Pardon?

 

***

 

By the way; I've forgotten to mention about Ekran messages. In this mod, there's also a file (EKRAN_localizer.lua). I've changed (actually justified) this file a little bit. :)


Edited by Devrim

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Ah, sorry.

 

My cockpit (shown in images and pictures in this page) is originally RICARDO's HD Pit Mod. He has created it for Black Shark 1 (if I'm not wrong). Today, I've adapted it to DCS World: Black Shark 2. Of course it's not as perfect as his work. (Also I've adapted it to Sorcer3r's Blue Pit. Please check this thread: Mixed Sorcer3r's & Ricardo's Pits.)

 

Anyway; I added new temperature and hydrolic gauge numbers (and a few new things) to RICARDO's Pit and applied it to DCS World. This is it.

 

I've sent a PM to RICARDO to take permission for this. We've been talking about my process.

 

Thank you.

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>>MY MODS<< | Discord: Devrim#1068

Mi-24P Hind EN Cockpit WIP: %99,9

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Btw; Everytime while I'm playing with this new HUD, I'm laughing loud. :) Because ATLA cue (seen on HUD) means "JUMP!" in my language! :D :D :D

 

attachment.php?attachmentid=70099&stc=1&d=1346466822

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  • 1 month later...

Perfect.

Thanks. :)

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Thanks lokitexas. :)

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>>MY MODS<< | Discord: Devrim#1068

Mi-24P Hind EN Cockpit WIP: %99,9

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  • 7 months later...

Great mod Devrim

 

is there anyway to enable the temperature in the hud and keep the russian hud cues ?

smallCATPILOT.PNG.04bbece1b27ff1b2c193b174ec410fc0.PNG

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Excellent work ..... this has made management of the laser much more user friendly, Thanks for sharing this S! I would add that some of your translation (symbols) abbreviations are not so helpful, the "TA" for example is perfectly logical and translates nicely to "Target aquired" so it would be left unaltered if I had the choice.


Edited by OGREMAN
Addition for clarity

[sIGPIC][/sIGPIC]

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Great mod Devrim

is there anyway to enable the temperature in the hud and keep the russian hud cues ?

Hi Bignewy. Thank you.

It's possible of course.

 

Find this file: "...\DCS World\Mods\aircrafts\Ka-50\Cockpit\SCripts\HUD\HUD_SHKVAL_page.lua".

 

Find the line #127. If you edit it via Notepad++, you'll notice the green text code block. It will active, if you erase the marks --[[ and --]].

 

But still I have doubt why ED cancelled this part...

 

Excellent work ..... this has made management of the laser much more user friendly, Thanks for sharing this S! I would add that some of your translation (symbols) abbreviations are not so helpful, the "TA" for example is perfectly logical and translates nicely to "Target aquired" so it would be left unaltered if I had the choice.
Thank you so much Ogreman. :)

 

Thanks for suggestion. But I think I didn't understand exactly. We're talking about HUD or Shkval abbreviations? And by "Target Aquired" you mean Auto-Tracking?

 

Thanks.

i7-2600 @3.4GHz | Corsair 16GB @1600MHz. | MSI GTX1660Ti Gaming X | Samsung 256GB SSD (Win7HPx64)

Samsung 32" | Saitek X-55 Rhino & Rudder | Trustmaster MFD Cougars & 2 x 8"TFTs | Logitech G13, G230, G510, PZ55 SwitchPanel & Farming Sim Panel | TIR5

>>MY MODS<< | Discord: Devrim#1068

Mi-24P Hind EN Cockpit WIP: %99,9

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Thanks Devrim,

 

makes a big difference being able to manage your laser :)

 

 

seems strange ed did not include it by default

smallCATPILOT.PNG.04bbece1b27ff1b2c193b174ec410fc0.PNG

Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

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  • 3 weeks later...
  • 2 weeks later...

Thanks for using this mod.

 

Obviously, you didn't install the mod properly. Please check/install again.

I think you may not have installed shkval font.

  • Like 1

i7-2600 @3.4GHz | Corsair 16GB @1600MHz. | MSI GTX1660Ti Gaming X | Samsung 256GB SSD (Win7HPx64)

Samsung 32" | Saitek X-55 Rhino & Rudder | Trustmaster MFD Cougars & 2 x 8"TFTs | Logitech G13, G230, G510, PZ55 SwitchPanel & Farming Sim Panel | TIR5

>>MY MODS<< | Discord: Devrim#1068

Mi-24P Hind EN Cockpit WIP: %99,9

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Hi Devrim,

 

please give me a clue how to enable only the showing of the laser temperature on the HUD. I tried to enable this part of the code in "HUD_SHKVAL_page.lua", but it is not working. There must be something else to do...

 

temperature      = create_HUD_element("ceStringPoly")
temperature.name    = "temperature"
temperature.material   = "font_Ka-50_HUD"
temperature.alignment   = "CenterTop"
temperature.stringdefs      = {0.0073, 0.0073, -0.0007, 0.0}
temperature.formats             = {"%3.f"}
temperature.controllers         = {{"dbg_laser_temperature",0}}
temperature.init_pos      = {0.3, -0.32 , 0}
Add(temperature)

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Hi.

 

It has to work. Did you turn-on laser and locked on a target?

i7-2600 @3.4GHz | Corsair 16GB @1600MHz. | MSI GTX1660Ti Gaming X | Samsung 256GB SSD (Win7HPx64)

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>>MY MODS<< | Discord: Devrim#1068

Mi-24P Hind EN Cockpit WIP: %99,9

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Hi.

 

It has to work. Did you turn-on laser and locked on a target?

This won't be the point :smilewink:

 

Look on the screen, the red marked area seems to be masked with something invisible, when the temperature indicator is enabled. I can't see a skval LOS circle, nor the laser counter.

 

I'm not using any other cockpit mod.

1037188707_withtemperatureon.thumb.jpg.e47dd6befe3c7f36d21c66c7fc02b44f.jpg

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Hi. I just copied original files and removed "--[[" and "]]--" lines as you did, and now it works. There's no any editing to enable it.

 

But I must say that my version is 1.2.4.12913 right now.

i7-2600 @3.4GHz | Corsair 16GB @1600MHz. | MSI GTX1660Ti Gaming X | Samsung 256GB SSD (Win7HPx64)

Samsung 32" | Saitek X-55 Rhino & Rudder | Trustmaster MFD Cougars & 2 x 8"TFTs | Logitech G13, G230, G510, PZ55 SwitchPanel & Farming Sim Panel | TIR5

>>MY MODS<< | Discord: Devrim#1068

Mi-24P Hind EN Cockpit WIP: %99,9

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But I must say that my version is 1.2.4.12913 right now.

Pretty strange, my build is the same, and the instalation is clear of any mods after the "downgrading". I have no idea, where the problem can be hidden... :cry:

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