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Missiles effectiveness slider in 1.11


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When I set my MES to %50, the mav-d's have a heck of a time hitting anything. Also, with the new changes to IR missiles, a %50 setting means you better have a PERFECT aspect on your target or again, the missile will...uh....miss.

 

I am not trying to dispute GGT here, but I will say that I prefer a setting of %95 as this allows my missiles to ocassionally hit a target and keeps the enemy SAMS from shooting down half my a2g missiles (as will happen if slider is at %100)

 

A grain of salt has been sent out to you for use with this post. :)

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Yeah, well, them poor missiles are quite aspect-sensitive ;)

 

They happen to miss a -lot- in real life too when the aspect's wrong and CM's are being used and so on and so forth. Nicely documented on some videos even ;)

 

As for the mavs, they should have a very good hit rate 'out of the box'. Not sure what the problem is there - people have reported mavs not hitting stuff before, and almost always the solution was a clean re-install of the game.

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