sdk1414 Posted June 27, 2012 Share Posted June 27, 2012 I am having an issue with centering in DCS:World with my new TM Warthog. The gear is fine and the joystick shows as perfectly centered both x and y with a value of 32767 in TARGET. The issue is that once I start a mission or instant action and start any input, the sim is showing my joystick as not being centered. Generally the crosshairs show the stick being pushed forward ~5-7%. When I check the axis tune within the DCS options menu, it also shows close to perfectly centered as well. I can trim out this input but I would much prefer to understand and hopefully correct the sim to be centered in game. I have searched around and found calibration tools but nothing covering this issue (I may have missed something or I could just be blind). Thanks in advance for any help. Link to comment Share on other sites More sharing options...
Corrigan Posted June 27, 2012 Share Posted June 27, 2012 (edited) How about updating the firmware? What does the windows calibration tool say? Run a calibration (games -> tools -> input devices -> properties -> settings -> calibrate), tick 'display raw data' and check what values the centre position return. Edited June 27, 2012 by Corrigan Win10 x64 | SSDs | i5 2500K @ 4.4 GHz | 16 GB RAM | GTX 970 | TM Warthog HOTAS | Saitek pedals | TIR5 Link to comment Share on other sites More sharing options...
sdk1414 Posted June 27, 2012 Author Share Posted June 27, 2012 Everything says the stick is centered. I am wondering if the cross hairs are showing the effective placement of the stick (aka not trimmed) vs the hardware location in the game.. Link to comment Share on other sites More sharing options...
Corrigan Posted June 28, 2012 Share Posted June 28, 2012 Press Rctrl+enter in-cockpit to display the current position on the axes. Is it reading any deflection? Win10 x64 | SSDs | i5 2500K @ 4.4 GHz | 16 GB RAM | GTX 970 | TM Warthog HOTAS | Saitek pedals | TIR5 Link to comment Share on other sites More sharing options...
sdk1414 Posted June 28, 2012 Author Share Posted June 28, 2012 The in game shows it not being centered. But what I figured out by testing is that the in game input display is not showing the hardware input but the effective input. So when you add trim the diamond will move on the in game display. Interesting choice by the devs, but definitely makes getting the aircraft correctly trimmed straightforward. Link to comment Share on other sites More sharing options...
Spy Guy Posted June 29, 2012 Share Posted June 29, 2012 Sounds a bit like an axis conflict to me. Have you made sure you only have one axis bound to the pitch under Axis Assign? Problems setting up switches on the HOTAS Warthog or similar? Tutorial Here Link to comment Share on other sites More sharing options...
tintifaxl Posted June 29, 2012 Share Posted June 29, 2012 The in game shows it not being centered. But what I figured out by testing is that the in game input display is not showing the hardware input but the effective input. So when you add trim the diamond will move on the in game display. Interesting choice by the devs, but definitely makes getting the aircraft correctly trimmed straightforward. This is a limitation of the P-51 beta and should be remedied. The trim controls don't move the trim tabs but control surfaces. AFAIK, of course. Windows 10 64bit, Intel i9-9900@5Ghz, 32 Gig RAM, MSI RTX 3080 TI, 2 TB SSD, 43" 2160p@1440p monitor. Link to comment Share on other sites More sharing options...
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