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DCS World 2.0 and New Maps Discussion Thread


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At issue is if you make it larger and centered up on Vegas you begin encroaching on California. No way I'd want to open that can of worms required to populate those urban coastal areas with buildings. If the Nevada map did get larger in the future it would need to grow east
But I can't properly reenact Star Trek IV with DCS: Huey until they make it to San Francisco. This is obviously an important reason to expand the map West. Flying through cities is more fun than desert.

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Yes, if anything guys Nevada will just get more developers into this. EDGE is used for commercials stuff also so really once this is out I believe that the DCS/ED guys are going to do less work and start making money off their hard work by licensing out projects with the new engine. You know DCS/ED cant carry this project forever so development and branching out is sort of necessary. EDGE is a good way to start doing this. It will set a bar part none to anything in flight simulation by far for home use that is.

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No Delta Flyers or Space Ships of Any Kind :(

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The problem with Nevada IMO is that there is going to be a little bit difficult (God forgive me for my lack of imagination) to set up a story around a proper war scenario in the middle of the USA, and we cannot make Red Flags only for the next X years.

:doh:

 

Imagine, it is a desert. Now, what scenarios can there possibly take place? Even if the daily news won't give you any inspiration, what for example about this as next obvious scenario:

http://en.wikipedia.org/wiki/Red_Dawn

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But I can't properly reenact Star Trek IV with DCS: Huey until they make it to San Francisco. This is obviously an important reason to expand the map West. Flying through cities is more fun than desert.

 

*snickers* DCS: Bird of Prey? We have whalesong?

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Now try to imagine, that there is some unrevealed secret map, which will come free with the EDGE release and Nevada will be its paid addon and sticks right next to this hypothetical free map :huh:

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Flagrum, i couldn't help but notice that every time someone mentions Nevada is far from an ideal location you respond with a doh emotion.

Finally someone noticed! Thank you! :o)

 

Now if you want to pretend this is a Red Dawn scenario.. go for it.. but for many of us this is removed from why we enjoy DCS.. i.e realism.

This is the part I don't get. In my eyes, the reality aspect is moot. Any war scenario that is not based on real conflicts lacks realism. Also, or better especially, 99% of our long fought wars "US/NATO vs. RUS in Georgia"! Afaik there was never a single A10 flying over Georgia, never a F-15 took off at Batumi ...

 

But I do agree, that Nevada is not the ideal environment for us. Georgia, and other parts of the world even more so, has something that Nevada actually lacks a lot: diversity of the landscape.

 

As an important caveat.. I'm VERY happy to see a new map, I just feel the need to point out the obvious that some seem to miss. As a mud mover and a chopper whore..there will be lots of areas I'll enjoy away from Vegas.. and when i want to play in civi street.. I'll fly my choppers down the strip! :D

:thumbup:

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I like the new map it's not good for a real war area just red flag. However I believe this map is just a demo so that others can start to make new maps. DCS/ED are going to start to pass off development and be the technology that drives it. They cant grow and keep the same business model. It's time to make real money and share in the creation process at the same time.

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well i look at it differently. i look at the map as a canvas on which you can make your missions. in the case the more stuff it has the better. scenery is good looking and has a very good potential for mission making.

 

another good thing is that i can pronounce the names of the cities!

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Why has this not been posted in here? :)

 

 

 

Nate

 

Waiting on you Nate! ;)

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EDGE Update Clarification Request

 

After the latest update from Wags, I wondered if anyone could clarify the statements about ability to project the map on a globe. My particular question: will the coordinate "over-lapping" problem found in current map no longer be a problem with the introduction of EDGE? (not will it be fixed in the Caucasus map -- just will the problem still be there for future maps like Nevada).

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As EDGE is made from scratch it shouldn't be a problem.

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This is a 300x300 km area that includes three functional airfields: Nellis AFB, Creech AFB, and Groom Lake (aka Area 51 / Dreamland)

 

Matt, any chance to see some other airfields more ? At least runways only (without taxiways, stuctures, beacons) those are much more easy to make :idea:

There are many in the vicinity/area such as:

North Las Vegas

McCarran International

Henderson Executive Airport

Laughlin / Bullhead City International

Boulder City Municipal Airport

Grand Canyon West Airport

Overton Municipal Airport / Perkins Field

St. George Municipal Airport (W-old and SE)

Mesquite Airport

Echo Bay Airport

Temple Bar Airport

Pearce Ferry Airport

Baker Airport

Kingman Airport

Jean Airport / Jean Sport Aviation Center

Kingston Ranch and Sky Ranch in Sandy Valley

Kidwell Airport in Cal-Nev-Ari

Desert Rock Army Airfield in Mercury

Searchlight Airport

Jackass Aeropark / Lathrop Wells Airport in Amargosa Valley

Pahute Mesa Airstrip

Yucca Airstrip

Mellan Airstrip

Tonopah Test Range Airport

Tonopah Army Air Field

Furnace Creek / Death Valley Airport

Trona Airport

Inyokern Airport

China Lake Naval Air Weapons Station

Shoshone Airport

Calvada Meadows Airport in Pahrump

Alamo Landing Field

Delamar Dry Lake

Lincoln County Airport

Bicycle Lake Army Airfield

Goldstone Runway / Miller Field


Edited by HungaroJET

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a metal beast awaits.

To be flown below the radar,

to bring the enemy his fate.

 

HAVE A BANDIT DAY !

 

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What is EDGE exactly ?

A new engine for DCS ?

 

[EDIT]

Ok found it sorry for my newb question :<

http://forums.eagle.ru/showthread.php?t=80468

 

What is EDGE?

EDGE, dubbed internally, Eagle Dynamic Graphic Engine, is a new Image Generator (IG) built from the ground up that allowed for numerous benefits to the DCS environment.

 

Can't wait to see how it looks :)


Edited by Dgamax
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What is EDGE exactly ?

A new engine for DCS ?

 

try with search function ;)

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Author of DSMC, mod to enable scenario persistency and save updated miz file

https://dsmcfordcs.wordpress.com/

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

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After the latest update from Wags, I wondered if anyone could clarify the statements about ability to project the map on a globe. My particular question: will the coordinate "over-lapping" problem found in current map no longer be a problem with the introduction of EDGE? (not will it be fixed in the Caucasus map -- just will the problem still be there for future maps like Nevada).

 

MGRS grids overlap in real life also so it's unlikely this "problem" gets "fixed". If you mean that in-game coordinates and bearings don't match with real world coordinates and bearings, then that should get fixed by using curved ground.

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300x300 km and only 3 airfields !!! God Save the fuel. !!!

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