159th_Falcon Posted January 18, 2011 Share Posted January 18, 2011 Wondering if the following is possible. I have a set of normal speakers, which currently play all game sounds And a headset i use for TS. Would it be possible to split the sound of A10C to the two devices in a way that all communications (" headphone sounds") come over the headset i have and all other sounds remain to be played from the normal speakers? ~S~ [sIGPIC][/sIGPIC] The keeper of all mathematical knowledge and the oracle of flight modeling.:) Link to comment Share on other sites More sharing options...
Morphine Posted January 18, 2011 Share Posted January 18, 2011 (edited) Wondering if the following is possible. I have a set of normal speakers, which currently play all game sounds And a headset i use for TS. Would it be possible to split the sound of A10C to the two devices in a way that all communications (" headphone sounds") come over the headset i have and all other sounds remain to be played from the normal speakers? ~S~ Assuming you have both plugged in to different connections on your computer, make sure your speakers are set as your default Playback Device (Right click the speaker icon in your taskbar to get the options). Then go into TS3 and under Settings -> Options, select your Headset and Microphone under Playback and Capture options respectively. You can now start the game and you should hear all game sounds (including game AI comms) through your speakers and all TS3 chatter through your headset. Edited January 18, 2011 by Morphine Link to comment Share on other sites More sharing options...
sobek Posted January 18, 2011 Share Posted January 18, 2011 Wondering if the following is possible. I have a set of normal speakers, which currently play all game sounds And a headset i use for TS. Would it be possible to split the sound of A10C to the two devices in a way that all communications (" headphone sounds") come over the headset i have and all other sounds remain to be played from the normal speakers? Only works for MP using TS as described above. It would take some major fiddling with the sound engine to let it export to separate devices, methinks. Good, fast, cheap. Choose any two. Come let's eat grandpa! Use punctuation, save lives! Link to comment Share on other sites More sharing options...
159th_Falcon Posted January 18, 2011 Author Share Posted January 18, 2011 Hmmm, well its still a possibility then i guess. Doubt if i have the skills needed to make it work though. [sIGPIC][/sIGPIC] The keeper of all mathematical knowledge and the oracle of flight modeling.:) Link to comment Share on other sites More sharing options...
ED Team c0ff Posted January 19, 2011 ED Team Share Posted January 19, 2011 It's not easy. However, making multichannel setup work this way is real: for example, routing world sound to rear speakers and headphone sound to front. Though, it requires work on the sound engine level. Dmitry S. Baikov @ Eagle Dynamics LockOn FC2 Soundtrack Remastered out NOW everywhere - https://band.link/LockOnFC2. Link to comment Share on other sites More sharing options...
pimp Posted March 16, 2011 Share Posted March 16, 2011 This is exactly what I've been trying to accomplish with my speakers and headset and now just discovered that it cannot be done. Does anyone know if this is being worked on? i9 9900k @5.1GHz NZXT Kraken |Asus ROG Strix Z390 E-Gaming | Samsung NVMe m.2 970 Evo 1TB | LPX 64GB DDR4 3200MHz EVGA RTX 3090 FTW3 Ultra | Reverb G1 | HOTAS Warthog | Saitek Flight Pedals Link to comment Share on other sites More sharing options...
jeffyd123 Posted March 18, 2011 Share Posted March 18, 2011 a friend has his TeamSpeak coming out of his Bluetooth Headset and A-10 coming out of his speakers ... he may have an issue once in a while but it works good for him. i7 8700K @ 4.4Ghz, 16G 3200 RAM, Nvidia 1080Ti, T16000 HOTAS, TIR5, 75" DLP Monitor Link to comment Share on other sites More sharing options...
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