EvilBivol-1 Posted April 2, 2010 Share Posted April 2, 2010 (edited) Would like to confirm what settings you guys are using for the following: Cockpit display resolution Scenes Visibiliy Shadows AA/AF video card settings. Edited April 2, 2010 by EvilBivol-1 - EB [sIGPIC][/sIGPIC] Nothing is easy. Everything takes much longer. The Parable of Jane's A-10 Forum Rules Link to comment Share on other sites More sharing options...
Kaptein_Damli Posted April 2, 2010 Author Share Posted April 2, 2010 Would like to confirm what settings you guys are using for the following: Cockpit display resolution=256 Scenes=tweaked, see extract of graphic.cfg below Visibiliy=Low Shadows=Just my own plane AA/AF video card settings=2X AA, no AF, ATI 4670 1GB DDR3. Extracts from the graphics.cfg: } Camera { current = "Medium"; Low { near_clip = 0.2; middle_clip = 5; far_clip = 140000; structures = {30, 2000}; trees = {1000, 3000}; dynamic = {300, 20000}; objects = {3000, 80000}; mirage = {3000, 20000}; surface = {10000, 50000}; lights = {50, 10000}; lodMult = 1; lodAdd = 100; } Medium { near_clip = 0.2; middle_clip = 5; far_clip = 80000; structures = {40, 5000}; trees = {1000, 10000}; dynamic = {300, 8000}; objects = {10000, 15000}; mirage = {1000, 15000}; surface = {5000, 20000}; lights = {100, 20000}; lodMult = 1.5; lodAdd = 0; } High { near_clip = 0.2; middle_clip = 5; far_clip = 60000; structures = {60, 6000}; trees = {1000, 9000}; dynamic = {300, 20000}; objects = {5000, 80000}; mirage = {3000, 20000}; surface = {20000, 80000}; lights = {200, 80000}; lodMult = 1.5; lodAdd = 0; } } ShadowLevel = 1; LightsLevel = 0; MirrorsLevel = 0; TextureLevel = 2; WaterQuality = 0; FogQuality = 1; SceneFile = "medium"; TextureCollections My moviemaking channel at YouTube: http://www.youtube.com/user/RobertDamli Link to comment Share on other sites More sharing options...
EvilBivol-1 Posted April 2, 2010 Share Posted April 2, 2010 Thanks Kameil. For shadows, there is no setting for "just my own plane." Can you please verify your setting? The reason I ask is because on "All Planar" and "Full" setting, all objects cast shadows. On "Active Planar", only active objects do. Buildings and trees do not and this may help with FPS when rendering terrain. Would like to get more feedback from others. Thanks again. - EB [sIGPIC][/sIGPIC] Nothing is easy. Everything takes much longer. The Parable of Jane's A-10 Forum Rules Link to comment Share on other sites More sharing options...
ED Team Wags Posted April 2, 2010 ED Team Share Posted April 2, 2010 This is a show stopper and needs to be fixed in a patch. How this slipped through beta testing is beyond me. Nothing "slipped through" when we cannot reproduce it. Youtube: https://www.youtube.com/user/wagmatt Twitch: wagmatt System: https://forums.eagle.ru/showthread.php?p=3729544#post3729544 Link to comment Share on other sites More sharing options...
Nate--IRL-- Posted April 2, 2010 Share Posted April 2, 2010 Try the 25T Matt. It should be more apparent then. Nate Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading Link to comment Share on other sites More sharing options...
ED Team Wags Posted April 2, 2010 ED Team Share Posted April 2, 2010 Yes, this is more apparent in the Su-25T but still not to the degree that I'm reading here. Regardless, I've entered a report about it in our tracking data base about trying to improve this. Youtube: https://www.youtube.com/user/wagmatt Twitch: wagmatt System: https://forums.eagle.ru/showthread.php?p=3729544#post3729544 Link to comment Share on other sites More sharing options...
Distiler Posted April 2, 2010 Share Posted April 2, 2010 (edited) Cockpit display resolution: 512 Scenes: medium Visibiliy: medium Shadows: active planar AA/AF video card settings: 4X/8X No such dramatic slowdowns as I explained here: http://forums.eagle.ru/showpost.php?p=864267&postcount=9 I guess such some people slowdowns are a combination of having mirrors on, shadows full, scenes full, etc and not having Vista or W7. Edited April 2, 2010 by Distiler AMD Ryzen 1400 // 16 GB DDR4 2933Mhz // Nvidia 1060 6GB // W10 64bit // Microsoft Sidewinder Precision 2 Link to comment Share on other sites More sharing options...
Mirtma Posted April 3, 2010 Share Posted April 3, 2010 Cockpit display resolution: 512 Scenes: medium Visibiliy: medium Shadows: active planar AA/AF video card settings: 4X/8X No such dramatic slowdowns as I explained here: http://forums.eagle.ru/showpost.php?p=864267&postcount=9 I guess such some people slowdowns are a combination of having mirrors on, shadows full, scenes full, etc and not having Vista or W7. FPS drop from 30 to 15 FPS in quick batt. with Su25T. Cockpit display resolution: 512 Scenes: medium Visibiliy: medium Shadows: active planar AA/AF video card settings: 2X/4X Mirrors off, Win7-64bit Gigabyte Z490 Gaming X | i5 10600K@4700 | 32 Gb DDR4 @ 3200Mhz | Gigabyte Aorus GeForce GTX 1080 Ti 11G | MONITOR IIYAMA 24,5" LED LCD @ 1920 x 1080 | Windows 11 | Saitek X-55 Rhino | TrackIR 5 Pro Link to comment Share on other sites More sharing options...
baton_bb Posted April 3, 2010 Share Posted April 3, 2010 Su-25T 1. Cockpit display resolution: 256 Scenes: high Visibiliy: high Shadows: full AA/AF video card settings: 2X/4X drops fps from 50 to 10 2. Cockpit display resolution: 256 Scenes: low Visibiliy: low Shadows: active planar AA/AF video card settings: 2X/4X drops fps from 70 to 20-25 (but what is the pleasure of playing in low details, when the games works excellent and fast wihtout Shkval). I must change the airplane :smilewink: , but I love Su-25T (please, do something with fps problem) When the Shkval have to show a long distance of terrain (Visibiliy setting to low don`t help) and objects, the game slow down dramatically. Best regards! Link to comment Share on other sites More sharing options...
DummyBoy Posted April 3, 2010 Share Posted April 3, 2010 (edited) Salute! Unfortunately I have the same problem with Su-25T ... In the Quick start mission, I have 50-60 FPS average ... If I switch on Skhval it's fall down to max 15-35 FPS (Depending on the terrain ...) Cockpit Display resolution: 512 Scenes: High Visibility: High Shadows: Active Planar 1680x1050 AA: 4S Combined (nvidia) AF: 16x Mirrors OFF. (Amd Phenom II X4, GTX275, 4GB DDR3) I will made some test without AA and smaller cockpit disp. resolution. Cont: Without AA and AF: Cockpit Display resolution: 256 Scenes: Low Visibility: Low Shadows: Active Planar Still the same ... I can gain some FPS, but the min FPS is always around 15-20 :( Please fix it :) (BTW .. I LOVE this game :) ) Edited April 3, 2010 by DummyBoy Link to comment Share on other sites More sharing options...
Mugenjin Posted April 3, 2010 Share Posted April 3, 2010 Cockpit display resolution: 512 Scenes: high Visibiliy: high Shadows: full AA/AF video card settings: 4X/4X Mirrors off, Win7-64bi From 60fps to 20fps makes the T-Frog unplayable for me T_T I barely notice the drop in the A-10 with Mavs though. Link to comment Share on other sites More sharing options...
ericinexile Posted April 3, 2010 Share Posted April 3, 2010 Scenes: High Vis: Med Shadows: Full Mirrors On 1900x1200 Settings are the same as BS EXCEPT that in BS I use a 512 pit and in FC2, its 256. In BS I get very little FPS drop with the shkval. With the above settings BS runs extremely well. FC 2 on the other hand is a major disappointment... Smokin' Hole My DCS wish list: Su25, Su30, Mi24, AH1, F/A-18C, Afghanistan ...and frankly, the flight sim world should stop at 1995. Link to comment Share on other sites More sharing options...
John Banks Posted April 3, 2010 Share Posted April 3, 2010 Btw, how can you disable the cockpit scratches and the reflectrions? There is no option for it anylonger and the options.lua has the reflections altready disabled, but with no effect. Disabling the reflections raised the fps quite a bit in the older LockOn. Link to comment Share on other sites More sharing options...
ericinexile Posted April 4, 2010 Share Posted April 4, 2010 Well as a test I have I changed my graphics.cfg to match the MEDIUM visibility and LOD values with Black Shark. I then pasted the Battle Mission from BS to FC 2 and added a Su-25T. "Battle" is to me the best stress test for Black Shark so it seemed to make a fair test. Framerates were identical. However, the FC 2 shkval has a wider FOV than the Ka50 at its widest setting. Thus the difference (I guess). If I avoid that widest setting things are ok. Otherwise, it is a slideshow. Smokin' Hole My DCS wish list: Su25, Su30, Mi24, AH1, F/A-18C, Afghanistan ...and frankly, the flight sim world should stop at 1995. Link to comment Share on other sites More sharing options...
ericinexile Posted April 4, 2010 Share Posted April 4, 2010 Btw, how can you disable the cockpit scratches and the reflectrions? There is no option for it anylonger and the options.lua has the reflections altready disabled, but with no effect. Disabling the reflections raised the fps quite a bit in the older LockOn. Frazer states elsewhere in the forum that he recalled no change when scratches were removed with Black Shark. Its reasonable to suppose that the same would be true of FC 2. Smokin' Hole My DCS wish list: Su25, Su30, Mi24, AH1, F/A-18C, Afghanistan ...and frankly, the flight sim world should stop at 1995. Link to comment Share on other sites More sharing options...
John Banks Posted April 4, 2010 Share Posted April 4, 2010 (edited) And what about the reflections? There is a line in the options.lua without any effect. Btw, disabling the haze in the options.lua causes a weird looking terrain. I noticed that the game doesn't load all the highres textures when haze is disabled. That's strange, as haze should have nothing to do with the textures. Edited April 4, 2010 by John Banks Link to comment Share on other sites More sharing options...
Kaptein_Damli Posted April 4, 2010 Author Share Posted April 4, 2010 Thanks Kameil. For shadows, there is no setting for "just my own plane." Can you please verify your setting? The reason I ask is because on "All Planar" and "Full" setting, all objects cast shadows. On "Active Planar", only active objects do. Buildings and trees do not and this may help with FPS when rendering terrain. Would like to get more feedback from others. Thanks again. Oh, sorry, I meant to say active planar, just forgot what it was called! :) I am also curious about this happens mostly with ATI or Nvidia? My moviemaking channel at YouTube: http://www.youtube.com/user/RobertDamli Link to comment Share on other sites More sharing options...
Kaptein_Damli Posted April 4, 2010 Author Share Posted April 4, 2010 Wags: What file contains the information about the MFD? There must be some kind of numbers etc we can adjust? Other than setting cockpit setting from 1024, 512 and 256, is there no other place we can tweak the MFD? What about adding 64 as an option or something? Maybe limit the max field of view? Like if you slew it over a big city, you will only see like 20km or something? Maybe adding "fog" or just grayness so it keep fps up? Not sure how you program this feature, I am sure you guys will fix this! I think why it´s more noticeable in the frog is due to the advanced FM taking up a lot of cpu resources, so you will have little left for the MFD. A10 has a simpler FM making more resources for the MFD. My moviemaking channel at YouTube: http://www.youtube.com/user/RobertDamli Link to comment Share on other sites More sharing options...
EvilBivol-1 Posted April 4, 2010 Share Posted April 4, 2010 (edited) The only thing we can suggest for now is to simply switch to the middle FoV setting on the Su-25T as soon as you uncage the Shkval. Unlike the Ka-50, which only has 2 magnification settings for the Shkval, the Su-25T has three and the widest one, which is automatically selected when you uncage the system, causes the FPS drop. You should see your FPS return to normal (or close) when you select 8x magnification. Edited April 4, 2010 by EvilBivol-1 - EB [sIGPIC][/sIGPIC] Nothing is easy. Everything takes much longer. The Parable of Jane's A-10 Forum Rules Link to comment Share on other sites More sharing options...
dok_rp Posted April 5, 2010 Share Posted April 5, 2010 Su25T and A10 useless over large cities due to very low performace? Hello guys, I have recently bought FC2 and I was saddened by the very low performance I am having over larger cities when using the optical sensors of the Su25T and Tv guided Mavericks over larger urban areas. I get astronomical performance hits when using the Shkval over large cities and I get large fps drops when using the maverick. When using the Su25T, I get from 60 to 17 and when using the TV-guided Maverick, I get from 60 to 33. The maverick is still usable, but for the Shkval renders it useless over larger urban areas. When using the Thermal-guided Mavericks the performance hit is very low. I usually drop from 60 to around 50. Down bellow I am sending my game configuration, and screen shots to further exemplify the problem. I don't have an excellent system, but should definitively suffice to run FC2 at good graphical quality and with stable fps. My system is: Phenom X4 955 @3.7GHz 4GB DDR3 Radeon 5850 @775MHz and @1125MHz Like I said, it should definitely suffice to run it adequately and without such huge performance drops. This is the area where I decided to test. It's the same place where we fly the Su25T quick start mission. I simply set clear skies. In the Quick Start Mission, we have clouds, which also pose a significant performance hit when compared to clear skies. Under clear skies I get a significant performance boost. But as soon as the Shkval is turned on fps plummet to the teens much Same location viewed from the A10 Now with the TV Guided Maverick selected Now with the IR Guided Maverick >>Summing it up: The Shkval makes the SU25T only usable over moderately populated areas and practically useless over heally populated ones. The TV-Guided Maverick poses a significant fps loss, but not as severe as the Shkval. The IR-Guided ones pose the smallest fps loss. Setting cloud cover of almost any kind will eat up a good chuck off of your fps. >>Suggestions and or Advices for future patches and or Tweaks: Couldn't something be done to alter the way the game renders cities over the TV Displays on the A10 and Su25T? Couldn't clouds be made more fps friendly? Please - and I beg you for that - don't ask me to reduce this or that setting to low or to turn a bunch of things off. It makes absolutely no sense that this game cannot be run with the system I am running it with. If absolutely nothing can be done, and if all of these problems were indeed thoroughly analyzed during all the beta testing from ED, then what kind of system did you guys have in mind so to run this game smoothly over largely populated areas? Does this system exist? Will it ever exist? I really don't want to sound too bitter, but I am very disappointed with the game performance I am having. Thanks for reading and thank you very much for any feedback. 1 Link to comment Share on other sites More sharing options...
EvilBivol-1 Posted April 5, 2010 Share Posted April 5, 2010 We are looking into the issue, but for right now all we can say is that the heavy FPS reduction with the Shkval is due to the low magnification factor on the initial setting when uncaging the sensor. The simplest solution at this point is to immediately switch to the middle FoV setting of 8x. - EB [sIGPIC][/sIGPIC] Nothing is easy. Everything takes much longer. The Parable of Jane's A-10 Forum Rules Link to comment Share on other sites More sharing options...
Lava Posted April 5, 2010 Share Posted April 5, 2010 I have to say the solution EvilBivol suggests works for me, and is quick to do. Link to comment Share on other sites More sharing options...
EtherealN Posted April 5, 2010 Share Posted April 5, 2010 dok_rp, have you compared the performance hit when reducing the "Resolution of cockpit displays" setting to 512 or 256? [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester Link to comment Share on other sites More sharing options...
Distiler Posted April 5, 2010 Share Posted April 5, 2010 (edited) The forum has already a long thread about this. My first advise is to set scenes to medium (it's the number of tress and buildings, major perfomance hit in large cities). Any way, many servers force scenes at medium so you'll be flying this setting a lot regardless you have at high or not (just two graphic settings are forced by server, scenes and civ traffic, others are clientside). Edited April 5, 2010 by Distiler AMD Ryzen 1400 // 16 GB DDR4 2933Mhz // Nvidia 1060 6GB // W10 64bit // Microsoft Sidewinder Precision 2 Link to comment Share on other sites More sharing options...
JG-1_Vogel Posted April 5, 2010 Share Posted April 5, 2010 I've always hated the FPS drop when using the TV in the frog. Zooming in to reduce the FPS hit is all well and good... but it makes it useless for scanning and area for threats. To be honest, that rig used by the OP should laugh at FC... seriously! Shows how old the engine is now, and relatively speaking how badly optimized parts of it are. I really hope these issues are addressed for when the A-10 comes out. If not, I will be really disappointed. I'm no software engineer so I don't know jack s**t about programming, but I shouldn't think its a too big a problem to get by if they tried. Link to comment Share on other sites More sharing options...
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