toby23 Posted June 30, 2009 Share Posted June 30, 2009 This is a screenshot from Glowing Amraam's EDGE film... How do I get the same clouds in Black Shark? I am a capable graphic designer so I could make a similar mod but I need to know what file to edit... Any help would be much appreciated... Thanks, Toby 1 Ryzen 5800X, 32GB RAM, RTX 3060 Link to comment Share on other sites More sharing options...
Boberro Posted June 30, 2009 Share Posted June 30, 2009 IIRC it is only effect... DCS engine now is too limited to do this... however maybe it has been changed recently in patch. Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ Link to comment Share on other sites More sharing options...
shemi Posted June 30, 2009 Share Posted June 30, 2009 (edited) Enjoy guys http://www.fileden.com/files/2008/5/19/1919936/VJG73%20Cloudsmod.zip All credits to ViperVJG73 edit: This is a Lock On mod and i never try it whit BS Edited June 30, 2009 by shemi 1 [LEFT][SIGPIC][/SIGPIC] [/LEFT] [LEFT][COLOR=RoyalBlue][SIZE=3][B]=2ИАЕ=[/B][/SIZE][/COLOR] [/LEFT] Link to comment Share on other sites More sharing options...
connos Posted June 30, 2009 Share Posted June 30, 2009 Thanks shemi but how to install this, thru modman? [sIGPIC][/sIGPIC] ASUS M4A79 Deluxe, AMD Phenom II X4 940@3.5GHz, ATI 6870 1GB, Windows 7 64bit, Kingstone HyperX 4GB, 2x Western Digital Raptor 74GB, Asus Xonar DX Sound Card, Saitek X52 PRO, TrackIR 44: Pro. Link to comment Share on other sites More sharing options...
ED Team Glowing_Amraam Posted June 30, 2009 ED Team Share Posted June 30, 2009 Correct, i added those clouds using "After Effects". https://www.youtube.com/channel/UCgJRhtnqA-67pKmQ3A2GsgA ED youtube channel https://www.facebook.com/glowingamraam My facebook page Link to comment Share on other sites More sharing options...
toby23 Posted June 30, 2009 Author Share Posted June 30, 2009 I managed to get this mod working in DCS Black Shark. I just extracted the files and repacked them using the new modman. Thanks Shemi and thanks ViperVJG73. I've tried uploading the zip here but it didn't work... :huh: PS Teka Teka's realistic moon mod also works fine, just make sure you use the new World.lua from DCS BS and not the original one from Teka Teka.... Ryzen 5800X, 32GB RAM, RTX 3060 Link to comment Share on other sites More sharing options...
Kurtz Posted July 2, 2009 Share Posted July 2, 2009 I couldnt get this to work via modman, and when I looked at the tga they just looked blank? Could you upload your working zip to filefront or rapid etc please. Link to comment Share on other sites More sharing options...
Hawg11 Posted July 11, 2009 Share Posted July 11, 2009 (edited) DCS engine now is too limited to do this... Boberro, It is VERY possible to have clouds like this in DCS: Black Shark and Lockon. It can be done using 3DS Max and the Terrain tools ED has made available to the community. The mod described earlier by Shemi has some drawbacks...The first is that the clouds do not extend to the horizon; the second is that it replaces an object. The mod I am speaking of would have none of the limitations I just mentioned. Put simply, there are superficial textures (runways, some cities, roads, etc, ) which are draped above the surface of the land. It is very possible to place those kinds of textures at any altitude and reverse them so that they face downward (reverse "normals" in 3D Max lingo). Edited July 11, 2009 by Hawg11 Dave "Hawg11" St. Jean Link to comment Share on other sites More sharing options...
Boberro Posted July 11, 2009 Share Posted July 11, 2009 Boberro, It is VERY possible to have clouds like this in DCS: Black Shark and Lockon. It can be done using 3DS Max and the Terrain tools ED has made available to the community. The mod described earlier by Shemi has some drawbacks...The first is that the clouds do not extend to the horizon; the second is that it replaces an object. The mod I am speaking of would have none of the limitations I just mentioned. Put simply, there are superficial textures (runways, some cities, roads, etc, ) which are draped above the surface of the land. It is very possible to place those kinds of textures at any altitude and reverse them so that they face downward (reverse "normals" in 3D Max lingo). Good to know, I thought all time LO is too old for that if developers didn't do so basic clouds on start... so I was wrong ^^ These clouds which are in GA movies would be awesome, amazing! If you say it is highly possible so I am very pleased :D Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ Link to comment Share on other sites More sharing options...
Hawg11 Posted July 11, 2009 Share Posted July 11, 2009 (edited) I thought all time LO is too old for that if developers didn't do so basic clouds on start... I can't Speak for ED, but I would guess it's a matter of limited time and resources. Edited July 11, 2009 by Hawg11 Dave "Hawg11" St. Jean Link to comment Share on other sites More sharing options...
toby23 Posted July 29, 2009 Author Share Posted July 29, 2009 @cobrabase - download the mod pack i made from this link. Extract VJG73CloudMod v1.0 for Black Shark.zip and then read the included Read Me file. You need to add the "ship" models to your level near where you will be flying using the map editor. Please note, these Mods should only be installed with ModMan.. Good luck. Ryzen 5800X, 32GB RAM, RTX 3060 Link to comment Share on other sites More sharing options...
Boberro Posted July 29, 2009 Share Posted July 29, 2009 I can't Speak for ED, but I would guess it's a matter of limited time and resources. Interesting. Thanks :) Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ Link to comment Share on other sites More sharing options...
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