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Why suddenly does nothing work?


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Absolutely no air to air tactic works at all, I get shot down anyway regardless of how many flippy things I do in the air. F-pole used to work until I started trying to employ the other rather useless tactics (yo-yo, barrel roll, etc.)...and now not even the F-pole can evade the missiles, even with the missile difficult set at 50 (which is what I had it set at until I started trying the other useless tactics, then I changed it to 100, oh yeah, that's fun).

 

So aside from the F-pole being my last visage at evading a missile because I either can't do the other evasion tactics, or they simply do not work...I'm left with fly, shoot, miss, get hit by the missile that flew behind you about a minute ago (according to the planes clock, you know? When you turn back into it?)...not quite sure here, but I think that is impossible.

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You are flying offline ?

 

Anyway, try to sort it out with TacView. You'll learn a lot about your mistakes.

 

http://lomac.strasoftware.com/tacview-en.php

 

I've gone through my engagements with Tacview, I'm doing everything right...the missile just will not lose me at all, regardless of what I do. It's really making no sense cause I am doing the same thing I did when I was doing engagements a couple of months ago. That's what is confusing to me.

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I've gone through my engagements with Tacview, I'm doing everything right...the missile just will not lose me at all, regardless of what I do. It's really making no sense cause I am doing the same thing I did when I was doing engagements a couple of months ago. That's what is confusing to me.

you have gotten better therefore you CPU has learned this and now it more advanced...:joystick::pilotfly:

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Absolutely no air to air tactic works at all, I get shot down anyway regardless of how many flippy things I do in the air.

Your not employing tactics in the sense, you seem to be just baseing survivng on last ditch evasive attempts.

Firstly you shouldn't be getting yourself into these situations and need to start learning, using tacview, how best to approach an encounter by assessing the situation eg. 1v1 should be fairly straight forward, especially if there are more targets for your bandit to be occupied with, to try and employ a tactic which sees you gain the advantage and defeat the bandit without having to evade missiles. If your not succeding in the engaement then you need to retreat and survive rather than end up pulling crazy moves like your auditioning for Topgun2.;)

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Your not employing tactics in the sense, you seem to be just baseing survivng on last ditch evasive attempts.

Firstly you shouldn't be getting yourself into these situations and need to start learning, using tacview, how best to approach an encounter by assessing the situation eg. 1v1 should be fairly straight forward, especially if there are more targets for your bandit to be occupied with, to try and employ a tactic which sees you gain the advantage and defeat the bandit without having to evade missiles. If your not succeding in the engaement then you need to retreat and survive rather than end up pulling crazy moves like your auditioning for Topgun2.;)

 

I'm doing 1v1 BVR, F-15 (me) versus a Mig-29 (AI). I'm yet to get into an engagement where I don't have to pull defensive tactics, regardless whether I engage first or they engage first there is just no way for me not to get engaged in BVR especially against the Mig. Almost all of the tactics I use are not last ditch evasive maneuvers. The engagement goes about like this:

 

Starts out at 50km out from each other, me in the F-15 and AI in the Mig-29. I start out by getting the altitude advantage, we both catch lock about the same time in BVR. At about 25-30km out the Mig fires, I don't have launch authorization at this time. As soon as the missile closes into visual range I drop the external fuel tanks, fire one AIM-120 and begin my F-pole to the right. I evade the first missile with ease, my missile is about 5km out from target but it probably won't hit. As soon as I gain in at about 7km from the bandit I fire my second AIM-120, he fires his second R-77...now is where it is hit and miss, I dive to the floor and sometimes the missile flys overhead or it will dive and catch me. Second AIM-120 hits more often than not, but my plane already crashed.

 

I've tried doing another F-pole on the second missile but that gets me hit every time, so with diving I have a better success rate than with doing a F-pole. The second missile is always within visual range.

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Release missile from slightly above his altitude if you can.

 

F Pole -and- dive, keeping yourself just under his altitude as he dives.

Dive really hard if you have to, but maintain lock.

turn inward and barrel a bit near impact time, dropping chaff.

 

I think I'm confused on the use of the chaff, I do drop chaff when the missile closes in on me but I think I drop it too early. I maintain lock through the entire engagement (or at least try too, sometimes my F-pole throws the lock). I barrel but usually the missile isn't even close to me I just roll to get a bead on the bandit without throwing my visual off. Just flew one up and managed to evade the second missile by F-pulling and rolling out of it, however, this is just hit and miss and doesn't work constantly.

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As soon as the missile closes into visual range I drop the external fuel tanks, ...

 

Way too late. You should get rid of the tank before you begin your attack phase.

... fire one AIM-120 and begin my F-pole to the right. I evade the first missile with ease, my missile is about 5km out from target but it probably won't hit.

 

Do you break the lock on your target ? In that case, your AMRAAM is wasted, flying towards your enemy with no active update and only will acquire the bandit itself by chance when going active , That is why it does not hit.

 

As soon as I gain in at about 7km from the bandit I fire my second AIM-120, he fires his second R-77...now is where it is hit and miss, I dive to the floor and sometimes the missile flys overhead or it will dive and catch me. Second AIM-120 hits more often than not, but my plane already crashed.

 

The second missile will go off the rail already active, means that the missile seeker has already locked your target, that is why it hits more often. But the same applies to the R-77 of your opponent. You should avoid dog fights WVR if you are not good at evasive maneuvers.

 

Try to fight the missile with aspect, keep it on the beam, chaff and pull hard G's, turn off an on your ECM.

At those close distances, you have to break the lock of the missile seeker instead of the enemies AI radar, which is much harder to achieve.


Edited by golfsierra2

kind regards,

Raven....

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I rarely break my lock in my engagements, the first missile is just fired from too far out and can be shaken pretty easily. Check the track file to see my engagements, they almost always follow the same method. Didn't know about turning on and off the ECM, usually I just hit it on when the first missile is headed my way and rarely turn it off until I'm headed back to base. I know at close range I have to break the seeker instead of the radar, this is usually when I lose the engagement.

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Since you're using an AMRAAM, A-Pole, don't F-Pole. The moment it goes active go into the notch. And there's no real reason to wait and see if your missile hit or missed before you launch the second one. Provide them at an interval that will keep the enemy in a defensive posture.

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I rarely break my lock in my engagements, the first missile is just fired from too far out and can be shaken pretty easily. Check the track file to see my engagements, they almost always follow the same method. Didn't know about turning on and off the ECM, usually I just hit it on when the first missile is headed my way and rarely turn it off until I'm headed back to base. I know at close range I have to break the seeker instead of the radar, this is usually when I lose the engagement.

ECM is like a ARH-magnet at closer ranges. Turn it off as soon as you're done with the energy phase of the fight and start locking and shooting.

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Since you're using an AMRAAM, A-Pole, don't F-Pole. The moment it goes active go into the notch. And there's no real reason to wait and see if your missile hit or missed before you launch the second one. Provide them at an interval that will keep the enemy in a defensive posture.

 

I'm not familiar with all of the poles, I've heard of the E, F, and now A-Poles but I have never seen them in a diagram so I have no idea how they are performed except the F-Pole and I learned that one from Ironhands training vids. I've looked through the manual and can't find anything like that except the tactical break-off (F-Pole).

 

If you could direct me to some kind of diagram or reading material on the poles, that would be most helpful.

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An A-Pole is exactly like n F-Pole ... only not.

Rather than waiting for missile impact, you wait for the missile to go active. That is the difference.

[sIGPIC][/sIGPIC]

Reminder: SAM = Speed Bump :D

I used to play flight sims like you, but then I took a slammer to the knee - Yoda

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