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Mig-21 bis for LockOn


beczl

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Ok thanks for the info beczl :) .

 

The reason I asked is that one of my pits is roughly at the same degree of completion as yours - I have a little less work on the "tub", but a little more on the gauges and I am at around 115k with back faces removed. So it sounds very similar to yours.

 

 

 

 

 

Is it MiG-29K pit?! ;)

[sIGPIC][/sIGPIC]

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Anybody know how can I create a cockpit mirror? I tried several way through LOMUtils but no success. :-(

 

Haven't tried so I don't know, but working mirrors might be a similar deal as with HUD and HDD.

JJ

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Anybody know how can I create a cockpit mirror? I tried several way through LOMUtils but no success. :-(

:hmm:

I know this is not too much,but maybe will help a bit:

Many dll files make the view onto mirrors (cockpitbase, dxrenderer, options, visualizer, view) so its hardcoded also - i quess, but Arg No.3 turning on mirrors (value > 0.5) in older cmd cockpits. :unsure:

 

BTW: check your email Beczl

Atop the midnight tarmac,

a metal beast awaits.

To be flown below the radar,

to bring the enemy his fate.

 

HAVE A BANDIT DAY !

 

[sIGPIC][/sIGPIC]

"When I'm working on a problem, I never think about beauty. I think only how to solve the problem. But when I have finished, if the solution is not beautiful, I know it is wrong." - R. Buckminster Fuller (1895 - 1983), American Architect, Author, Designer, Inventor, and Futurist

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Hmm. I saw some custom cockpit that use mirror. So it should be possible somehow.

 

http://i168.photobucket.com/albums/u194/pablofbs/simulator2011-03-2118-15-31-25.jpg

http://i168.photobucket.com/albums/u194/pablofbs/simulator2011-03-1116-03-39-88.jpg

 

And you can see this video. The mirror is working...

 

@HungaroJET: I checking now. Unfortunately the tvn.hu service sometimes quite silly.

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You would name the mirror object ZERKALA in max, and the game would render the mirror there, but the method only works in .cmd models. :(

 

And you can see this video. The mirror is working... http://vimeo.com/20984901.

That's the default A-10 cockpit with objects removed using hex-editing.


Edited by Blaze

i7 7700K | 32GB RAM | GTX 1080Ti | Rift CV1 | TM Warthog | Win 10

 

"There will always be people with a false sense of entitlement.

You can want it, you can ask for it, but you don't automatically deserve it. "

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I'm looking for a person who able to write me a lot of Russian text based on my real cockpit pictures. It's not a hard to-do just read the pics and write the text as a simple Cyrillic characterized UTF-8 plain text or a Word doc to me.

 

I read/write and understand Russian language a bit of course, but I have no Russian keyboard and character layout at the moment so I need help. Without this the texturing is should be more painful and of course time consuming.

 

Any help is appreciated.

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I'm looking for a person who able to write me a lot of Russian text based on my real cockpit pictures. It's not a hard to-do just read the pics and write the text as a simple Cyrillic characterized UTF-8 plain text or a Word doc to me.

 

I read/write and understand Russian language a bit of course, but I have no Russian keyboard and character layout at the moment so I need help. Without this the texturing is should be more painful and of course time consuming.

 

Any help is appreciated.

 

Well I can't help you with the text but I can guide a way for you. Use translate.google.com and use the on screen keyboard which will be in Russian.

 

Set first language as Russian.

 

P.S. : I use google chrome.

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ok, as you asked, .txt file UTF-8 with almost all text from your cockpit pictures:

 

for every photo (or set of photos related to same panel), i made section and wrote all text I could read from panels, gauges, knobs, switches....

Every section is numbered same as relative photo.

 

Hope it will be usefull :)

 

PS. Forgot to say: words and letters I could not read is marked with question marks (?) :)

Oh man you're a genie. :-) Thanks you very much. It'll very usefull for me. :-)

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Bump !

Sry Folks !

Only a notification: BeczL plz check your emails :smilewink:

Atop the midnight tarmac,

a metal beast awaits.

To be flown below the radar,

to bring the enemy his fate.

 

HAVE A BANDIT DAY !

 

[sIGPIC][/sIGPIC]

"When I'm working on a problem, I never think about beauty. I think only how to solve the problem. But when I have finished, if the solution is not beautiful, I know it is wrong." - R. Buckminster Fuller (1895 - 1983), American Architect, Author, Designer, Inventor, and Futurist

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Some in game test vid's. :joystick:

 

http://www.youtube.com/watch?v=GP75AByM0bo

http://www.youtube.com/watch?v=fhutsLqF2og

http://www.youtube.com/watch?v=97aBXvZ6PtE

http://www.youtube.com/watch?v=IYrI1FZSK7k

 

The textures doesn't a final one's. It1s just a test purpose. And I excuse the bad FM. My TrackIR has a conflict with my X52 and sometimes gone wild.


Edited by beczl
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Great job!! Well done.

 

If you need some help for texturing, maybe community can help?

Yeah I have a same idea, but it's should be quite difficult sometimes, becuse most of texture need to compare with 3DS Max time to time for corrections.

 

Anyway if somebody has a good PS skill and have some (a lot of :music_whistling:) freetime feel free to contact me some texturing to-do's. :thumbup:

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What plane have you replaced in FC for your Mig-21?

The F-16A slot will be replaced by Mig-21

 

Well, the trickiest part is that 3d cockpit, so texturing without model is quite complicate.

 

Maybe you can make some template files first and then, anyone can paint them in PS? You know, when I make model, I usually make template texture files with different color sections for each plate, so I can easy repaint them after finish model.

I already UW-d all main panels, so if somebody has a free time feel free to contact me. :-)

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