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SLI vs Single GPU Benchmarked


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Test Setup

 

Qx6700 3.6ghz

4gb ddr 800@900mhz

2x GTX 260 core 216 702/1502/2500

xfi fatality pro series

Win Vista 64+afinity tool+182.05 Beta Driver

 

Using the track found here stopped at 6min mark...http://forums.eagle.ru/showthread.php?t=34194&page=6&highlight=blackshark+benchmark

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All ingame settings max water normal Ran these test 3 times per setup and averaged them together.

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SLI 1920x1080 *32XSLIAA Transparency set to SS/16XAF

*Note this mode uses 16xQ CSAA + SS So its double IQ (3840X2160 shrunk back to 1920x1080+16XQAA)

 

Frames, Time (ms), Min, Max, Avg

31789, 359933, 42, 164, 88.319

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Single GPU 1920x1080 16AA Transparency set to SS/16AF

 

Frames, Time (ms), Min, Max, Avg

31633, 360112, 16, 154, 87.842

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Conclusion...

 

On todays gpu's SLI is not needed in BS. Multi core cpu support should be a top priority for ED.

 

But for you IQ freaks out there...

 

This game can take advantage of SLI's AA modes (Via Nhancer) to improve the visuals without any

performance hit. But 64XAA does put a huge dent in it so dont even atttemp it. :)

 

Bah!!! Can an admin delete this I posted it on wrong forum section wanted DCS. :) Thanks


Edited by aceflier
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32XSLIAA ...... why ? make no sens at high res ..

 

Ok now i see SLI minimum 42 fps

single card minimum is 16 fps ....... hum!!!

 

Now what are the control profile settings ?

Core driver settings as well ?

 

Also this 1920x1080 resolution is not real good for SLI the *1080 is well too low but for now i can tell you that your SLI help a lot in the low range which is quite important. ;)

Also if you really know your way around SLi you should run away from Via Nhancer ;)


Edited by Francous
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