CBStu Posted November 20, 2021 Share Posted November 20, 2021 Slowly but surely I am learning and using more FA-18 features but I don't know how to tell who or what is tracking me. Example; I am on a mission primarily to bomb a target. I have 'radar attack' on the right screen, EW on the left, and SA on the lower screen. I have DL and RWR on. I start getting the deedle, deedle, deedle in my ear so I know that I am being tracked. But who or what is doing the tracking? It seems to me this would be good to know but I don't know how to get that info. Is there another system I should have operating? Or is there a different display I should look at? Thanks for any help you can give me. Link to comment Share on other sites More sharing options...
razo+r Posted November 20, 2021 Share Posted November 20, 2021 If you want to know who is locking you, you simply look at the RWR or the HUD, if you have selected the HUD option on the RWR page. Link to comment Share on other sites More sharing options...
Brass2-1 Posted November 20, 2021 Share Posted November 20, 2021 RWR queues can be displayed in the HMCS (automatically enable when HMCS is on), HUD (EW page > box HUD), and SA Page (SA Page > Sensors > RWR > All, Crit/Leth, Leth (iirc)). There's a great kneeboard set in the user files that contains listings of all RWR queues and what emitters they correlate to, if that's your question. Link to comment Share on other sites More sharing options...
QuiGon Posted November 21, 2021 Share Posted November 21, 2021 The EW page offers the best picture on radars pinging or locking you. Intel i7-12700K @ 8x5GHz+4x3.8GHz + 32 GB DDR5 RAM + Nvidia Geforce RTX 2080 (8 GB VRAM) + M.2 SSD + Windows 10 64Bit DCS Panavia Tornado (IDS) really needs to be a thing! Link to comment Share on other sites More sharing options...
dorianR666 Posted November 21, 2021 Share Posted November 21, 2021 you say you have EW page on your left display. why not just look at the emitter names there? it tells you exactly whats the thing illuminating you and whether that thing is searching, locked, or firing. CPU: AMD Ryzen 5 1600X GPU: AMD RX 580 Link to comment Share on other sites More sharing options...
CBStu Posted November 21, 2021 Author Share Posted November 21, 2021 dorianR666, that is what I am not understanding. There may be 8 SAMs, planes etc arrayed around the EW display. I fly along and suddenly deedle, deedle. But I see nothing different on the EW. One of them went from searching(?) to tracking (?) me but I see nothing to indicate which. Brass2-1, I will look at that next flight. I have the SA page up but in whatever it's standard mode is. Looks like I need to learn how to select what shows there. Thanks everyone for the help. Link to comment Share on other sites More sharing options...
Tholozor Posted November 21, 2021 Share Posted November 21, 2021 (edited) Do you have a video or track of what sound is being played specifically? 'Deedle Deedle' is usually the sound accompanied by the Master Caution, not necessarily the RWR sounds. Edited November 21, 2021 by Tholozor 1 REAPER 51 | Tholozor VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/ Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/ Link to comment Share on other sites More sharing options...
CBStu Posted November 22, 2021 Author Share Posted November 22, 2021 I went looking for sounds and found this tutorial video. The warning sound I was asking about starts at about 5:05. And now I realize I should probably have looked around for a tutorial before posting a question. I do see why I was missing some info. It is obvious watching the video when the symbol changes shape and moves to the inner ring. That is not so obvious when I am looking elsewhere, maybe setting up a bomb and/or looking at a flir display, and I have many more symbols than the 3-4 in this tutorial. Also I thought the symbol would move inside the ring but it just moves to the ring. I expect I will find several more tutorials when I look in the next couple of days. Thanks a lot to all of you for your help and question which has put me on the right track. 1 Link to comment Share on other sites More sharing options...
Brass2-1 Posted November 24, 2021 Share Posted November 24, 2021 (edited) Just an FYI...describing sounds is both tough and subjective *but* most people in the Hornet community use “deedle deedle” for the master caution advisory tone. It was mentioned above as well but just to avoid confusion. When examining the HMD or HUD and looking for critical/lethal RWR indications you’ll be looking for a longer “leg”. On the EW page, the threat emitter will have moved to an inner ring on its approximate line of bearing. Edit for clarity and spelling Edited December 1, 2021 by Brass2-1 Link to comment Share on other sites More sharing options...
MrReynolds Posted November 25, 2021 Share Posted November 25, 2021 I miss the DIFFERENT sounds from the F-16 - for different radars. I don't have the 16 in DCS, but "the other sim" had different sounds for different planes etc. Now I'm thinking I've imagined this as I can't find many videos on YouTube, but I'm sure there's more variation.... Link to comment Share on other sites More sharing options...
Shimmergloom667 Posted November 25, 2021 Share Posted November 25, 2021 22 minutes ago, MrReynolds said: I miss the DIFFERENT sounds from the F-16 - for different radars. I don't have the 16 in DCS, but "the other sim" had different sounds for different planes etc. Now I'm thinking I've imagined this as I can't find many videos on YouTube, but I'm sure there's more variation.... No such thing for the Hornet's AN/ALR-67 - what we have ingame is what there is IRL, with regards to sounds. Not entirely sure about the Viper, but keep in mind that "the other sim" modeled various different RWR systems, not only the AN/ALR-56 we have in DCS. The 56 is accurate as well, though, with no different sounds for specific aircraft, unless I am awfully mistaken. i7 - 9700K | 32 GB DDR4 3200 | RTX 2080 | VKB Gunfighter Mk II /w MCG Pro | Virpil T-50CM2 Throttle | TrackIR 5 | VKB Mk. IV AJS-37 | A/V-8B | A-10C | F-14A/B | F-16C | F-18C | F-86F | FC3 | JF-17 | Ka-50 | L-39 | Mi-8 | MiG-15bis | MiG-19 | MiG-21bis | M2000-C | P-51D | Spitfire LF Mk. IX | UH-1H Link to comment Share on other sites More sharing options...
Fisherman82 Posted November 25, 2021 Share Posted November 25, 2021 On 11/20/2021 at 4:23 PM, CBStu said: Slowly but surely I am learning and using more FA-18 features but I don't know how to tell who or what is tracking me. Example; I am on a mission primarily to bomb a target. I have 'radar attack' on the right screen, EW on the left, and SA on the lower screen. I have DL and RWR on. I start getting the deedle, deedle, deedle in my ear so I know that I am being tracked. But who or what is doing the tracking? It seems to me this would be good to know but I don't know how to get that info. Is there another system I should have operating? Or is there a different display I should look at? Thanks for any help you can give me. My bet is that the deedle, deedle could be the anti ice warning, try to turn on ANTI ICE ENG to ON on the right consol and see if it stops. Link to comment Share on other sites More sharing options...
Rongor Posted November 25, 2021 Share Posted November 25, 2021 The RWR starts to deedle the moment a radar is put into the inner circle range. Especially on MP servers enemy AI radar can track you pointlessly for minutes and the RWR in the Hornet is totally annoying in this case, constantly and unbearably deedling at you. I have no idea how the designers of the RWR could come up with the idea to increase the pilots stress level so much by playing this deafening deedle tune in critical situations like these. Yeah I know I can turn it down but this defeats the whole RWR concept in some way. The "you are being tracked" RWR sounds in other aircraft are much more bearable and less occupying for your nerves. Actually the default RWR track warning sound is one of things I hate most in the Hornet. Link to comment Share on other sites More sharing options...
Shimmergloom667 Posted November 25, 2021 Share Posted November 25, 2021 8 minutes ago, Rongor said: The RWR starts to deedle the moment a radar is put into the inner circle range. Especially on MP servers enemy AI radar can track you pointlessly for minutes and the RWR in the Hornet is totally annoying in this case, constantly and unbearably deedling at you. I have no idea how the designers of the RWR could come up with the idea to increase the pilots stress level so much by playing this deafening deedle tune in critical situations like these. Yeah I know I can turn it down but this defeats the whole RWR concept in some way. The "you are being tracked" RWR sounds in other aircraft are much more bearable and less occupying for your nerves. Actually the default RWR track warning sound is one of things I hate most in the Hornet. 2 i7 - 9700K | 32 GB DDR4 3200 | RTX 2080 | VKB Gunfighter Mk II /w MCG Pro | Virpil T-50CM2 Throttle | TrackIR 5 | VKB Mk. IV AJS-37 | A/V-8B | A-10C | F-14A/B | F-16C | F-18C | F-86F | FC3 | JF-17 | Ka-50 | L-39 | Mi-8 | MiG-15bis | MiG-19 | MiG-21bis | M2000-C | P-51D | Spitfire LF Mk. IX | UH-1H Link to comment Share on other sites More sharing options...
Tholozor Posted November 25, 2021 Share Posted November 25, 2021 (edited) I always turn the RWR sounds down to the minimum and primarily focus on the emitters displayed in the HUD. Edited November 25, 2021 by Tholozor 2 REAPER 51 | Tholozor VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/ Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/ Link to comment Share on other sites More sharing options...
Foka Posted November 25, 2021 Share Posted November 25, 2021 And very important thing to remember - RWR doesn't show "someone is locking you"! It shows, that it receives tracking signal from radar, but it doesn't necessery mean it tracks you. It can be plane far behind you or far in front of you. I had situation when RWR showed lock from fight that took place over 120 nm from me, I just was in a stright line from emiting radar locking some one over there. Link to comment Share on other sites More sharing options...
razo+r Posted November 25, 2021 Share Posted November 25, 2021 And also important to remember is that RWR and lock tones in combination with AI is bugged in MP: Link to comment Share on other sites More sharing options...
MrReynolds Posted November 25, 2021 Share Posted November 25, 2021 3 hours ago, Shimmergloom667 said: No such thing for the Hornet's AN/ALR-67 - what we have ingame is what there is IRL, with regards to sounds. Not entirely sure about the Viper, but keep in mind that "the other sim" modeled various different RWR systems, not only the AN/ALR-56 we have in DCS. The 56 is accurate as well, though, with no different sounds for specific aircraft, unless I am awfully mistaken. Indeed. Wouldn't have it any other way. Still miss the Viper sounds ;-) Link to comment Share on other sites More sharing options...
CBStu Posted November 27, 2021 Author Share Posted November 27, 2021 Guys this has been very helpful. I am doing better w/ understanding what is going on around me so slowly but surely lasting longer before getting shot down. Hey, sometimes I don't get shot down which of course is the point. Thanks all. Link to comment Share on other sites More sharing options...
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