ED Team Popular Post NineLine Posted September 21, 2021 ED Team Popular Post Share Posted September 21, 2021 Dear all, please enjoy this report on our latest work on the CBU-87 and CBU-103. CBUs Revisited.pdf Thanks! The ED Team 36 16 Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
Bukkwild Posted September 21, 2021 Share Posted September 21, 2021 Good Stuff! Intel I9-9900KF @5.1GHZ , RTX 2070, 64GB 4000 , 6 total TB SSD's. Su33,Mig29,A10A/C,F15C,F14B,AV8B,Mi8,KA50,M2000C,AJS37, F16CM :joystick: Link to comment Share on other sites More sharing options...
Arctic Fox Posted September 21, 2021 Share Posted September 21, 2021 Can we expect to see improvements to Rockeyes and other conventional cluster munitions in the game as well? 15 Link to comment Share on other sites More sharing options...
BonerCat Posted September 21, 2021 Share Posted September 21, 2021 (edited) 2 minutes ago, Arctic Fox said: Can we expect to see improvements to Rockeyes and other conventional cluster munitions in the game as well? This It's good to see reworks for under performing weapon systems, for sure, but while you're at it, CBU-99/Mk20 Rockeye (as well as Bk-90, and probably few others) have seen low performance damage wise for some time now Would definitely be great to see you guys taking an interest in those weapons as well! Edited September 21, 2021 by BonerCat 6 Modules: F-14, F-15C, F-16C, F/A-18C, M-2000C, A-10C, A-10C II, AV-8B N/A, MiG-29, Su-33, MiG-21 Bis, F-5E, P-51D, Ka-50, Mi-8, Sa 342, UH-1H, Combined Arms Maps and others: Persian Gulf, Syria, Normandy, WWII Assets, NS 430 + Mi-8 NS 430 Link to comment Share on other sites More sharing options...
ST0RM Posted September 21, 2021 Share Posted September 21, 2021 CBU-52 for the F-5 as well, please 6 Link to comment Share on other sites More sharing options...
ED Team NineLine Posted September 21, 2021 Author ED Team Share Posted September 21, 2021 Yeah I mean we want to make all weapons as accurate to the real thing as we can, but its also about the amount of information we can get, in some cases, what we have is the best we can do based on available info, weapons are one of the harder things to research, especially within a multinational company. 18 Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
Enduro14 Posted September 21, 2021 Share Posted September 21, 2021 Awesome, love this kind of detail and sharing with us the User base. Its cool to nerd out on this stuff, thanks to the team fixing this weapon system. Will make allot of loadouts valid again. 1 Intel 8700k @5ghz, 32gb ram, 1080ti, Rift S Link to comment Share on other sites More sharing options...
5ephir0th Posted September 21, 2021 Share Posted September 21, 2021 Nice works and glad we see a fix for the fire flashing, it was so annoying! NZXT H9 Flow Black | Intel Core i5 13600KF OCed P5.6 E4.4 | Gigabyte Z790 Aorus Elite AX | G.Skill Trident Z5 Neo DDR5-6000 32GB C30 OCed 6600 C32 | nVidia GeForce RTX 4090 Founders Edition | Western Digital SN770 2TB | Gigabyte GP-UD1000GM PG5 ATX 3.0 1000W | SteelSeries Apex 7 | Razer Viper Mini | SteelSeries Artics Nova 7 | LG OLED42C2 | Xiaomi P1 55" Virpil T-50 CM2 Base + Thrustmaster Warthog Stick | WinWing Orion 2 F16EX Viper Throttle | WinWing ICP | 3 x Thrustmaster MFD | Saitek Combat Rudder Pedals | Oculus Quest 2 DCS World | Persian Gulf | Syria | Flaming Cliff 3 | P-51D Mustang | Spitfire LF Mk. IX | Fw-109 A-8 | A-10C II Tank Killer | F/A-18C Hornet | F-14B Tomcat | F-16C Viper | F-15E Strike Eagle | M2000C | Ka-50 BlackShark III | Mi-24P Hind | AH-64D Apache | SuperCarrier Link to comment Share on other sites More sharing options...
Eagle7907 Posted September 21, 2021 Share Posted September 21, 2021 Very cool! Can't wait for the audio enhancements. Been waiting for a long time for that. Win 10, AMD FX9590/water cooled, 32GB RAM, 250GB SSD system, 1TB SSD (DCS installed), 2TB HD, Warthog HOTAS, MFG rudders, Track IR 5, LG Ultrawide, Logitech Speakers w/sub, Fans, Case, cell phone, wallet, keys.....printer Link to comment Share on other sites More sharing options...
Get_Lo Posted September 21, 2021 Share Posted September 21, 2021 33 minutes ago, ST0RM said: CBU-52 for the F-5 as well, please I agree! This bomb is an absolute joke! its worse than even the CBU87s. I dont think it even damages small jeeps 1 Link to comment Share on other sites More sharing options...
ED Team NineLine Posted September 21, 2021 Author ED Team Share Posted September 21, 2021 8 minutes ago, Get_Lo said: I agree! This bomb is an absolute joke! its worse than even the CBU87s. I dont think it even damages small jeeps Probably why they are not used anymore, the 52 and 58 I am told have more of a donut pattern, meaning not much falls in the middle of it. Not ideal when you want good coverage in a certain area. So we can look at the 52, but I can't say that it will or should get better at this time. 5 Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
Eihort Posted September 22, 2021 Share Posted September 22, 2021 (edited) Quote As important weapons of the F-16C, F/A-18C, and A-10C, we reexamined the distribution of the CEBs and the weapon effect of each CEB to better conform with known data. So when exactly can we expect the Hornet to get the capability to carry 87s and 103s? Edited September 22, 2021 by Eihort 1 Link to comment Share on other sites More sharing options...
Tholozor Posted September 22, 2021 Share Posted September 22, 2021 3 hours ago, Eihort said: So when exactly can we expect the Hornet to get the capability to carry 87s and 103s? Never, that's probably a typo. REAPER 51 | Tholozor VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/ Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/ Link to comment Share on other sites More sharing options...
ED Team NineLine Posted September 22, 2021 Author ED Team Share Posted September 22, 2021 45 minutes ago, Tholozor said: Never, that's probably a typo. I believe it's in reference to the sub-munitions as they are used in the JSOW-A. 5 1 Forum Rules • My YouTube • My Discord - NineLine#0440• **How to Report a Bug** Link to comment Share on other sites More sharing options...
nickos86 Posted September 22, 2021 Share Posted September 22, 2021 Will we see this changes in the upcoming OB update (22.9.2021)? Thanks. Link to comment Share on other sites More sharing options...
SmukY Posted September 22, 2021 Share Posted September 22, 2021 (edited) 19 minutes ago, nickos86 said: Will we see this changes in the upcoming OB update (22.9.2021)? Thanks. I don't want to be rude or anything like that, but did you read the document? Edited September 22, 2021 by SmukY 1 Helicopters don't fly, they just subdue the air. [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
nickos86 Posted September 22, 2021 Share Posted September 22, 2021 My bad. Missed this line. Thanks mate Link to comment Share on other sites More sharing options...
Lithion Posted September 22, 2021 Share Posted September 22, 2021 Good read, thanks for the info! Also thanks for sending a notification via the Discord. T.16000m HOTAS + Pedals || TrackIR5 || Win10 64bit || 120+500GB SSD, 1TB HDD || i5 4440 @3.3GHz || 16GB RAM @ 1600MHz || GTX1070 G1 || FCIII, L39ZA, AJS-37, Normandy '44, Persian Gulf, Channel F/A-18C, Bf-109 K-4, WW2 Asset Pack, CA, P-47, F-16 Link to comment Share on other sites More sharing options...
draconus Posted September 22, 2021 Share Posted September 22, 2021 9 hours ago, Arctic Fox said: Can we expect to see improvements to Rockeyes and other conventional cluster munitions in the game as well? Yep, as a Tomcat pilot, I'd like to know how Mk-20 Rockeyes (CBU-100) are affected, if any. Win10 i7-10700KF 32GB RTX3060 Rift S T16000M TWCS TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria Link to comment Share on other sites More sharing options...
MasterNomis Posted September 22, 2021 Share Posted September 22, 2021 (edited) @NineLine Will you revise other ordinance? In DCS High Explosive munition is generally underperforming against soft targets (unarmored vehicles and infantry). In most cases blast radius is too low and effect is too bad. That includes: HE Cannons specially GAU-8 30mm HEI 70mm Hydra rockets HE M151 S-5 and S-8 rockets HE Mk80s bombs Etc.. More over. Training/Inertial bombs like BDU-33, BDU-50s have 0 damage even on direct hit. As I believe Inertial BDU-50LGB is considered as low collateral bomb and might be used as lethal ordinance. The bomb should be able to destroy or significantly damage even armored vehicle on direct hit. Edited September 22, 2021 by MasterNomis Link to comment Share on other sites More sharing options...
Foka Posted September 22, 2021 Share Posted September 22, 2021 Acording to my observations DCS does not simulate (or do it very poorly) pressure wave of the blast and fragmentation of HE munition. A soldier can survive burst from GAU-8, unless at least one round hits him directly. Any soft target like a truck need direct hit. Link to comment Share on other sites More sharing options...
Northstar98 Posted September 22, 2021 Share Posted September 22, 2021 (edited) Thrilled to hear of the new changes coming to to CBU-87, -103 and BLU-97/B, hopefully this will eventually get applied to all other cluster munitions and munition dispensers where possible, and then hopefully once we have a new damage model for vehicles we'll finally be gone of the age old issues with AG ordnance in DCS. 4 hours ago, Foka said: Acording to my observations DCS does not simulate (or do it very poorly) pressure wave of the blast and fragmentation of HE munition. A soldier can survive burst from GAU-8, unless at least one round hits him directly. Any soft target like a truck need direct hit. There is some amount of splash damage for bombs and rockets etc, (which I think is an approximation of blast (though obviously, it doesn't impart forces or anything)), but fragmentation is completely absent, in some cases, the absence of fragmentation leads to DCS artificially inflating the warheads of things (up to 500%) to compensate, to get the desired effect. Edited September 22, 2021 by Northstar98 2 1 Modules I own: F-14A/B, Mi-24P, AV-8B N/A, AJS 37, F-5E-3, MiG-21bis, F-16CM, F/A-18C, Supercarrier, Mi-8MTV2, UH-1H, Mirage 2000C, FC3, MiG-15bis, Ka-50, A-10C (+ A-10C II), P-47D, P-51D, C-101, Yak-52, WWII Assets, CA, NS430, Hawk. Terrains I own: South Atlantic, Syria, The Channel, SoH/PG, Marianas. System: GIGABYTE B650 AORUS ELITE AX, AMD Ryzen 5 7600, Corsair Vengeance DDR5-5200 32 GB, Western Digital Black SN850X 1 TB (DCS dedicated) & 2 TB NVMe SSDs, Corsair RM850X 850 W, NZXT H7 Flow, MSI G274CV. Peripherals: VKB Gunfighter Mk.II w. MCG Pro, MFG Crosswind V3 Graphite, Logitech Extreme 3D Pro. Link to comment Share on other sites More sharing options...
TLTeo Posted September 22, 2021 Share Posted September 22, 2021 Yeah we really need these changes to apply to all cluster weapons. As unrealistic as the current implementation is, at least all the modules are affected equally. If you change the 87/103 and not the other CBUs, you've effectively made it so that the CBUs on the F-5, C-101, Mirage, Fishbed, Tomcat, Harrier, Frogfoots and Hornet are useless while the Viper and A10 get to use proper ones. It's also one of those things that affects every side equally, so it's one of those cases where taking an educated guess for the performance of a particular weapon is much more beneficial for everyone flying in the sim, unlike e.g a/a missiles. 5 Link to comment Share on other sites More sharing options...
Spectre VCAW-1 Posted September 22, 2021 Share Posted September 22, 2021 I have never had luck with the AMG-154A(from an F/A-18), dropped 4 in multiplayer on an SA-6 site, they were not targeted on the same spot. I watched the submunitions blanket the area, yet not a single unit on the ground was even damaged. The other cluster munitions for the F/A-18C are just as bad. 3 Link to comment Share on other sites More sharing options...
Stubbies2003 Posted September 22, 2021 Share Posted September 22, 2021 (edited) 5 hours ago, MasterNomis said: More over. Training/Inertial bombs like BDU-33, BDU-50s have 0 damage even on direct hit. I cannot speak for the BDU-50 but you do realize that the BDU-33 is basically a 25 pound chunk of aluminum with a 12 gauge shotgun round not for damaging a target but for marking the hit so you can see where it landed? Any military vehicle with even basic armor isn't going to be bothered much by that even with a direct hit. Jeeps and other completely un-armored vehicles sure it will do some limited damage as a blunt weapon but that is about it. Edited September 22, 2021 by Stubbies2003 2 Link to comment Share on other sites More sharing options...
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