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Radar waves magically stop at 40nm


falconzx

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After some rapid tests on new openbeta in multiplayer, it's clear that the new modeled FCR do not consider Targets RCS (all aircraft types appear at 40nm but this is a detail) and the target does not receive any radar signal on his RWR from our radar farther than exactly 40nm! A very stealthy radar... i hope this simplification is a step of a wip radar modeling.

Same identical thing happens on F-18C.

Hope this was useful
Cheers.
 

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Hi, 

I think this should get looked at. In multiplayer you will not receive nails from players if the player is further than your max detection range. This behavior is not present with AI. Attached is my track

server-20210919-195935.trk


Edited by Krippz

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  • ED Team
1 hour ago, Krippz said:

Hi, 

I think this should get looked at. In multiplayer you will not receive nails from players if the player is further than your max detection range. This behavior is not present with AI. Attached is my track

server-20210919-195935.trk 603.68 kB · 1 download

 

If you feel you have found a bug, as an Open Beta Tester, you should be reporting this in the appropriate forums, thanks. 

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I have moved this out of the bugs section as nobody seems to be clear on what bug they are reporting. Please follow the specific guidelines for bug reporting found here. 

https://forums.eagle.ru/topic/124096-how-to-report-a-bug-faq-guide/

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The lack of RWR detections outside of 40 nm has been reported to the team. 

 

However, the radar has no issue detecting contacts outside of 40 nm, if there is sufficient RCS and closure. The earlier video link was in regards to this item, not the RWR issue.

 

This report also highlights the need not to include multiple items in the same report. 

 

Thank you

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