Xeno 1-1 HuDz Posted September 15, 2021 Share Posted September 15, 2021 (edited) In wags video he mentions that in RUK mode the sam has to be within a 20nm radius of the steerpoint. So my question is whats the radius of PB mode? Cant seem to find any detail of it in the manual or online. Cheers. Edited September 15, 2021 by Xeno 1-1 HuDz Link to comment Share on other sites More sharing options...
Astronaut Posted September 15, 2021 Share Posted September 15, 2021 5nm I believe. 12900K | MSI Z690 | STRIX RTX3090 | 64GB DDR4 3600MHz | NVMe Storage gen3 | Custom Loop | Valve Index Link to comment Share on other sites More sharing options...
Invisibull Posted September 15, 2021 Share Posted September 15, 2021 (edited) Matt describes the range as much smaller than RUK, which i believe is 20nm. Edited September 15, 2021 by Invisibull i9 9900k - GTX 2080 Ti - MSI Z87 GD65 Mobo - 64GB HyperX Predator RGB DDR4 3200MHz - Win10 64 bit - TM Warthog w FSSB R3 mod - TrackIr 5. Link to comment Share on other sites More sharing options...
Xeno 1-1 HuDz Posted September 16, 2021 Author Share Posted September 16, 2021 @Invisibull Yeah I got that bit, but how much smaller is smaller. I'll tell you why I ask, most multiplayer servers I play on have WP on each airport more or less at the dead center of the airport, and lets say the SAM is at the north edge of the runway about 2nm away, would this waypoint be accurate enough for PB mode and if so what is the upper limit. Cheers. 1 Link to comment Share on other sites More sharing options...
Invisibull Posted September 16, 2021 Share Posted September 16, 2021 I'd say Astronaut is prob correct, but it would be easy enough to figure it out with a little experimentation. The 23rd's Discord is https://discord.gg/Py4ckB3zAT I could put a mission up on our server, which would probably help figure it out pretty quickly if you're interested. i9 9900k - GTX 2080 Ti - MSI Z87 GD65 Mobo - 64GB HyperX Predator RGB DDR4 3200MHz - Win10 64 bit - TM Warthog w FSSB R3 mod - TrackIr 5. Link to comment Share on other sites More sharing options...
Xeno 1-1 HuDz Posted September 16, 2021 Author Share Posted September 16, 2021 Yeah would be worth a shit id should get tine to play a little tobight Link to comment Share on other sites More sharing options...
Invisibull Posted September 16, 2021 Share Posted September 16, 2021 (edited) Xeno, I got impatient! Interesting results so far. If I fly directly toward SP, and fire harms when SAM is 10nm away, harms immediately make a sharp turn and will kill SAM. If I however, fly toward SAM and fire on it with SP 10 miles away, harms will fly right over SAM toward WP. Just tried from 12nm and they made same sharp turn (90d). See smoke plumes. OK, just tried from 15 miles and another hit! Edited September 16, 2021 by Invisibull update 1 1 i9 9900k - GTX 2080 Ti - MSI Z87 GD65 Mobo - 64GB HyperX Predator RGB DDR4 3200MHz - Win10 64 bit - TM Warthog w FSSB R3 mod - TrackIr 5. Link to comment Share on other sites More sharing options...
Xeno 1-1 HuDz Posted September 16, 2021 Author Share Posted September 16, 2021 Sorry pal my whole family ended up coming around to visit so couldnt make it. Cool results though looks like it should work fine since sams would probably only be like less 5nm away, were you lofting also in this test? Link to comment Share on other sites More sharing options...
Invisibull Posted September 17, 2021 Share Posted September 17, 2021 NP i9 9900k - GTX 2080 Ti - MSI Z87 GD65 Mobo - 64GB HyperX Predator RGB DDR4 3200MHz - Win10 64 bit - TM Warthog w FSSB R3 mod - TrackIr 5. Link to comment Share on other sites More sharing options...
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