VAF [136] Striker Posted September 1, 2021 Share Posted September 1, 2021 (edited) Beirut after being hit with multiple JSOW-C's in the same spot and Mig-21's just taxi right over the spot. This seems to be an ongoing problem, sometimes OK for awhile and then back again with no answer in sight. We bomb a runway or taxiway and right now the AI just taxi over the crater on the taxiway or take off from the runway as if there's no problem. If you're a client and you try this you'll fall in easily. It's happening on the Syria and Caucasus maps. Also, the repairs happen way to fast now. It used to take about 10 hours for a runway in Caucasus to repair, now it's an hour. Same thing in the Syria map and in PG map. I don't understand why there's so much inconsistency in the maps as far as repair and damage modeling is concerned. Also, the AI still do not respect the ownership of an airfield. Late activation enemy will spawn even though the airfield is owned by another coalition. So we essentially have to turn off all the reaction aircraft to make the scenario work. Really frustrating stuff. Edited September 3, 2021 by VAF [136] Striker Added Picture 1 Nvidia GTX-1080 Intel i7-4820K 3.7 Ghz ASUS ROG Rampage IV Extreme MB 32 GB Memory Windows 7 Pro 64 Bit [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
evilnate Posted September 5, 2021 Share Posted September 5, 2021 +1! Our squadron (85 pilots) enjoys long mission that runs a span of multiple sorties, and it's frustrating to destroy a runway to only have DCS repair it quickly (60 minutes?). Why does DCS repair runways so quickly? Can we control how long it takes, or is this hard coded? @BIGNEWY save us please! I would attach the track file but it's 200MB. This behavior is repeatable. 1 Link to comment Share on other sites More sharing options...
Home Fries Posted September 5, 2021 Share Posted September 5, 2021 +1 here as well. When you have missions that periodically spawn aircraft, this bug makes OCA Strike missions completely useless, and often negatively affects the intent of the mission (e.g. OCA strikes being a means to roll back the air threat). -Home Fries My DCS Files and Skins My DCS TARGET Profile for Cougar or Warthog and MFDs F-14B LANTIRN Guide Link to comment Share on other sites More sharing options...
Flappie Posted September 5, 2021 Share Posted September 5, 2021 4 hours ago, evilnate said: Why does DCS repair runways so quickly? Can we control how long it takes, or is this hard coded? @BIGNEWY save us please! The delay is hard coded. An ME option to change it would be great. Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
evilnate Posted September 5, 2021 Share Posted September 5, 2021 37 minutes ago, Flappie said: An ME option to change it would be great. Brilliant idea! Hopefully this wouldn't be too difficult of a feature addition. Link to comment Share on other sites More sharing options...
VAF [136] Striker Posted September 7, 2021 Author Share Posted September 7, 2021 Thanks for reporting this. Nvidia GTX-1080 Intel i7-4820K 3.7 Ghz ASUS ROG Rampage IV Extreme MB 32 GB Memory Windows 7 Pro 64 Bit [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
WOPR Posted October 3, 2021 Share Posted October 3, 2021 Piling on. The Su-27 taxied past the first fire. Held short in the second fire. Waited for an AI F-5 to take-off and the proceeded like the aircraft hadn't just been hanging out a 1000 degree fireball created by the jet that had blown up just before it thought it was OK to hang out in said fireball. Absurd is too mild a word to describe describe this situation. Link to comment Share on other sites More sharing options...
Recommended Posts