shaggy Posted October 19, 2008 Share Posted October 19, 2008 Download Mod Here: http://www.virtualavia.com/Lockon/Western_Hardened_Aircraft _Shelter.rar Install With Latest Modman!!! About: This is a replacement model of the standard Russian aircraft shelter situated on most airfields. This mod adds the western style aircraft shelters instead to make Lock On more western. So with the western runway mod and tower voice sound packs i think you can get a very nice looking western aiport in lock on now. The Shelter model was modelled by me Björn Evans and Petter Hovland of the virtual red arrows, and its modelled according to pictures of British HAS Shelters. Any questions contact me on msn or on mail : wally_boy2@hotmail.com Best Wishes Björn Evans RED 4 Shaggy Feel free to upload the mod on any other Lock On site such as virtual-jabog32 and Lock on files. Some Pictures: Best Wishes Shaggy 1 Intel Core i7-8700 3,20GHz - EVGA GeForce GTX 1080 Ti SC2 - 32Gb Ram - DCS on 500 GB SSD - Windows 10 - Thrusmaster Warthog - Thrustmaster TPR pedals - Track Ir 5 - Samsung Odyssey+ [sIGPIC][/sIGPIC] http://www.virtualredarrows.com Link to comment Share on other sites More sharing options...
borchi_2b Posted October 19, 2008 Share Posted October 19, 2008 hey they kick ass, looks nice, like the once i saw at the RAF Lakenheath, cool, keep it up http://www.polychop-sims.com Link to comment Share on other sites More sharing options...
Lotham Posted October 20, 2008 Share Posted October 20, 2008 Looks cool... Just as your taxiway :thumbup: Lothamroth - www.Lockon.Fr - Vimeo Channel - Youtube Channel [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
adi-Michael Posted October 20, 2008 Share Posted October 20, 2008 Ahh!! yeah! This is Great..:thumbup: {adi}-Michael - Istruttore Eagles Bombers Air Dominators Italia http://www.ad-ita.it From Italian Community http://www.ad-ita.it/images/avatarbanners/Targ.Mike.jpg Link to comment Share on other sites More sharing options...
Lotham Posted October 20, 2008 Share Posted October 20, 2008 (edited) I just test it. Very nice indeed ! I nocticed the install is OK on a proper install of LO but, the textures inside the hangar are missing if you've got the Merzifon 1.3 already installed. I've not time today (and myabe i'm not skilled enough) to investigate for a compatibility patch. If someone has an idea, tell us :) once again, thx Shaggy for this great 3D model The inside is beautiful !!! The exteriors are really cool to :) But, as i said, with the Merzifon mod (I guess), the inside textures are missing : Edited October 20, 2008 by Lotham Lothamroth - www.Lockon.Fr - Vimeo Channel - Youtube Channel [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
OldCrow Posted October 20, 2008 Share Posted October 20, 2008 Yea, there is a issue with the textures, we will try and get taht fixed. It has to do with teh texture names, so it should be an easy fix. Thanx for liking the model:thumbup: We jsut made it yesterday, so in one day:D [sIGPIC]http://www.virtualredarrows.com/member_sigs/vra2012_crow.png[/sIGPIC] Link to comment Share on other sites More sharing options...
shaggy Posted October 20, 2008 Author Share Posted October 20, 2008 Hmm i had the texture problem on the outside metal with TOMCATZ parking space mod, so when i uninstalled that it worked just fine. So you could try that and se if it works. And really most of the work goes to crow, im justa basic modeler and painter. BW Shaggy Intel Core i7-8700 3,20GHz - EVGA GeForce GTX 1080 Ti SC2 - 32Gb Ram - DCS on 500 GB SSD - Windows 10 - Thrusmaster Warthog - Thrustmaster TPR pedals - Track Ir 5 - Samsung Odyssey+ [sIGPIC][/sIGPIC] http://www.virtualredarrows.com Link to comment Share on other sites More sharing options...
Lotham Posted October 20, 2008 Share Posted October 20, 2008 I've also the Tomcatz parking, I will give a new try Lothamroth - www.Lockon.Fr - Vimeo Channel - Youtube Channel [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Boberro Posted October 20, 2008 Share Posted October 20, 2008 Wow, very cool :D TY Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ Link to comment Share on other sites More sharing options...
deviletk Posted October 20, 2008 Share Posted October 20, 2008 Didnt see any info about FC oly so im guessing i can use it in vanilla LO? Very nice job btw! Regards Alex Regards Alex "Snuffer" D. AMD FX8350 (8 core) 4.1GHZ ::: 8GB Dominator 1600mhz ::: GTX660 2GB ::: 2xHD ::: 24" ASUS Link to comment Share on other sites More sharing options...
shaggy Posted October 20, 2008 Author Share Posted October 20, 2008 Ja alex det ska du kunna göra, bode fungera utmärkt med version 1.02 :) Yepp it should work with version 1.02 :) Intel Core i7-8700 3,20GHz - EVGA GeForce GTX 1080 Ti SC2 - 32Gb Ram - DCS on 500 GB SSD - Windows 10 - Thrusmaster Warthog - Thrustmaster TPR pedals - Track Ir 5 - Samsung Odyssey+ [sIGPIC][/sIGPIC] http://www.virtualredarrows.com Link to comment Share on other sites More sharing options...
deviletk Posted October 20, 2008 Share Posted October 20, 2008 Tackar för det! :) Thanks! Regards Alex "Snuffer" D. AMD FX8350 (8 core) 4.1GHZ ::: 8GB Dominator 1600mhz ::: GTX660 2GB ::: 2xHD ::: 24" ASUS Link to comment Share on other sites More sharing options...
Lotham Posted October 20, 2008 Share Posted October 20, 2008 Hie, me again. I've find a way to get the indoor textures with a modded installed. On a french forum, a CinC (I cannot translete that,he will recognize himself lol), noticed that the "fence" (sorry for my english) bites on the taxiway as you can see on this pic : I guess it's because of a LO restriction, but if not it will be great to make it backup a littlebit... Obvisouly, I write all of that because you talked about modifying your mod but my point is not to be the man who do nothing and says do that, do this and quick please... Not my point at all. Many thanx for this model which is beautiful :thumbup: Lothamroth - www.Lockon.Fr - Vimeo Channel - Youtube Channel [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
shaggy Posted October 20, 2008 Author Share Posted October 20, 2008 Thanks for the input Lotham. But the fact is that the doorstep of the hangar is on the right position, if we move it back further we will have grass between the hangar and the taxiway. that's why it is like that. BW Shaggy Intel Core i7-8700 3,20GHz - EVGA GeForce GTX 1080 Ti SC2 - 32Gb Ram - DCS on 500 GB SSD - Windows 10 - Thrusmaster Warthog - Thrustmaster TPR pedals - Track Ir 5 - Samsung Odyssey+ [sIGPIC][/sIGPIC] http://www.virtualredarrows.com Link to comment Share on other sites More sharing options...
Sawamura Posted October 20, 2008 Share Posted October 20, 2008 These hangars are looking good. :) :thumbup: Link to comment Share on other sites More sharing options...
Cpt Stark Posted October 20, 2008 Share Posted October 20, 2008 Thanks for the input Lotham. But the fact is that the doorstep of the hangar is on the right position, if we move it back further we will have grass between the hangar and the taxiway. that's why it is like that. BW Shaggy I think Lotham (and the "CinC" :D) don't speak about the door position ;) but the metalic parts front of the door is maybe too "big" because it "bites" on the taxiway take a look to the attach image it's the lotham's screen "modified" red line is the angle for metalical frame :) (sorry for my english ;)) Link to comment Share on other sites More sharing options...
HitchHikingFlatlander Posted October 20, 2008 Share Posted October 20, 2008 Do the doors open by a key press in game? Sorry if this is an obvious question but I think I've seen someone open a hangar before but I'm not sure. http://dcs-mercenaries.com/ USA Squad Link to comment Share on other sites More sharing options...
shaggy Posted October 20, 2008 Author Share Posted October 20, 2008 I think Lotham (and the "CinC" :D) don't speak about the door position ;) but the metalic parts front of the door is maybe too "big" because it "bites" on the taxiway take a look to the attach image it's the lotham's screen "modified" red line is the angle for metalical frame :) (sorry for my english ;)) The angle should be correct so i still dont know what you are talking about. HitchHikingFlatlander..... I also wonder that question. is there a way to open those hangars or can only the ai do it? Intel Core i7-8700 3,20GHz - EVGA GeForce GTX 1080 Ti SC2 - 32Gb Ram - DCS on 500 GB SSD - Windows 10 - Thrusmaster Warthog - Thrustmaster TPR pedals - Track Ir 5 - Samsung Odyssey+ [sIGPIC][/sIGPIC] http://www.virtualredarrows.com Link to comment Share on other sites More sharing options...
crazyeddie Posted October 21, 2008 Share Posted October 21, 2008 I agree with Cpt Starks point, the doors are too close to the taxi-ways, aircraft moving in and out of the hangars catch their wingtips on the door frames and if you have the trees mod installed there are trees inside some of the hangars on some airfields. I appreciate that is a size thing and there is little you can do about it. You could, if you wanted to, change it's name to replace the existing medium sized hangar type. It appears to be about the same length as that so it should slot in easily. That said, this is a damn fine piece of work and I think it is right up there with the very best the community has created so far, well done mate, very impressed. Link to comment Share on other sites More sharing options...
Brit_Radar_Dude Posted October 23, 2008 Share Posted October 23, 2008 HitchHikingFlatlander..... I also wonder that question. is there a way to open those hangars or can only the ai do it?Only AI can do it. You have the option of using F2 to swap to view of an AI still in the HAS and using ALT/J to Jump into his cockpit, and then taxi out of the HAS. Fun to do once or twice..... When returning, you have to wait till the AI is close enough that the doors open for him, then Jump into his cockpit and taxi in. [sIGPIC][/sIGPIC] Sorry Death, you lose! It was Professor Plum.... Link to comment Share on other sites More sharing options...
shaggy Posted October 23, 2008 Author Share Posted October 23, 2008 That sound boring radar dude. i rather watch him do it then. Intel Core i7-8700 3,20GHz - EVGA GeForce GTX 1080 Ti SC2 - 32Gb Ram - DCS on 500 GB SSD - Windows 10 - Thrusmaster Warthog - Thrustmaster TPR pedals - Track Ir 5 - Samsung Odyssey+ [sIGPIC][/sIGPIC] http://www.virtualredarrows.com Link to comment Share on other sites More sharing options...
HitchHikingFlatlander Posted October 23, 2008 Share Posted October 23, 2008 Only AI can do it. You have the option of using F2 to swap to view of an AI still in the HAS and using ALT/J to Jump into his cockpit, and then taxi out of the HAS. Fun to do once or twice..... When returning, you have to wait till the AI is close enough that the doors open for him, then Jump into his cockpit and taxi in. I'll take that as a NO then too silly the other way! Would be cool once or twice though. I'm the kind of player that digs taxiing, take offs and landings and other boring aspects of flight! http://dcs-mercenaries.com/ USA Squad Link to comment Share on other sites More sharing options...
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