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Ability to disable country dependency of Units


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It would be grate to disable the Country dependency for Units in the ME. I know you could always use some generic factions but if i like to switch the alliance of countrys in Mission building quite a lot.

For example Syria recived some SA-10 from Russia but its not posible to place them as Syrian SA-10 in the ME. There are also a lot of utillity vehicles missing in some countrys.
It would be a lot easyer to disable the dependency than to manualy edit them, if this is even Possible.

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19 minutes ago, Thadeyus said:

It would be grate to disable the Country dependency for Units in the ME. I know you could always use some generic factions but if i like to switch the alliance of countrys in Mission building quite a lot.

For example Syria recived some SA-10 from Russia but its not posible to place them as Syrian SA-10 in the ME. There are also a lot of utillity vehicles missing in some countrys.
It would be a lot easyer to disable the dependency than to manualy edit them, if this is even Possible.

 

I agree that currently we are unnecessarily limited in unit placement due to strict country settings, preventing creativity from the mission designer.

 

In addition, each country should also have a second "civilian" faction.

 

E.g.

Syria = Red Force

Syria-civilian = Neutral

 

This way you could for instance place some Syrian-civilian cars around your target and penalty the player when they are accidentally destroyed.

 

 

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