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Slew sensibility of A/G designation on hud and hmd


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Hello, is it possible to reduce the movement sensibility of the ground designation (diamond) on the hud and hmd. 

Its way too sensitive and hard to correct and aim with some precision

Thanks

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I had it binded to two axes on my hotas, then used the Axis Tune button to adjust its curve to get slower movement, like this:

 

 

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55 minutes ago, Rudel_chw said:

I had it binded to two axes on my hotas, then used the Axis Tune button to adjust its curve to get slower movement, like this:

 

 

This isn't really what the problem is here. In Hornet the HUD designation Slew is much much much faster than anything else in the jet. So if you reduce the overall TDC authority you might get a controllable HUD slew, but will get an agonisingly slow radar/SA cursor and TPOD slew. 

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1 hour ago, Swiftwin9s said:

This isn't really what the problem is here. In Hornet the HUD designation Slew is much much much faster than anything else in the jet. So if you reduce the overall TDC authority you might get a controllable HUD slew, but will get an agonisingly slow radar/SA cursor and TPOD slew. 


Ahh, sorry, its been a while since I last flew the Hornet so I didn’t remembered that. Maybe it should be reported as a Bug, rather than a wish item.

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For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra

For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia GTX1070ti - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar - Oculus Rift CV1

Mobile: iPad Pro 12.9" of 256 GB

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2 hours ago, Swiftwin9s said:

This isn't really what the problem is here. In Hornet the HUD designation Slew is much much much faster than anything else in the jet. So if you reduce the overall TDC authority you might get a controllable HUD slew, but will get an agonisingly slow radar/SA cursor and TPOD slew. 

Agreed. You're right.

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