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Laser-guided rocket trajectories are incorrectly replicated on/by the server


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Hello,

 

When I launched laser-guided rocket in my last online flight, while I was seeing the correct trajectories with the correct impacts of these rockets, my friend was seeing them dropped almost like dumb bombs, the rocket engine was off and then the target exploded without apparent reason.

 

During the debriefing, the tacview recorded on the server reflected what my friend saw while the tacview recorded locally was accurate and represented what I saw happened with my weapons.

 

I also had this problem in another flight with the C802 missiles.

 

It's pretty easy to reproduce but I can try to add screenshots and stuff

 

Is this a known bug?

I remember the rocket trajectories working properly in our online flights before the 2.7

 

Thanks

 

 

 

Mirknir

My old server:

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Posted (edited)
17 minutes ago, Alesia_Aisela said:

This is normal server Desync.  It's been particularly bad since 2.7 and it's worse on some weapons then others but it's a core DCS issue that happens with every module.

 

Damn! Really?

It's my own dedicated server in my living room and my friend is like 10 km away from my house.

This is a very simple setup ; it must be hell on big servers with many players  all over the world.

 


Edited by Mirknir

Mirknir

My old server:

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Yes, I'll also add that on the ai a10c II, when he fires the apkws rockets, the rockets drop like dumb bombs (meaning the rocket motor didn't fire at all), hence the fact he can't hit any targets. 

Full fidelity su27/mig29 ?

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