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Hello all,

 

I am trying to find some sort of complete SSE documentation. Hoggit (https://wiki.hoggitworld.com/view/Simulator_Scripting_Engine_Documentation)  have done excelled job making most of the classes etc very clear but in some cases info is missing. 

 

Is there a place to find all the information related to the SSE?

 

For example now I am struggling to find the payload table format for the addGroup function (https://wiki.hoggitworld.com/view/DCS_func_addGroup) for aircrafts.

 

Similar to this, there will be more cases where documentation is not 100% complete (eg unit type name - found through  install_di\Scripts\Database\db_countries.lua) But is a bit annoying to search for hours for a simple information. 

 

Thanks. 

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Posted (edited)

For the payload format, you can create and save a mission with just 1 aircraft and its payload, then extract the file "mission" from the .Miz file with 7zip, open it with notepad++ and you'll find the payload format for the created unit.


Here is a very usefull database with all weapon codes per pylons for all aircraft :


And here is another very usefull one for all objects descriptions (incl. type names) : https://github.com/mrSkortch/DCS-miscScripts/tree/master/ObjectDB


Edited by toutenglisse
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It is also a ramification of ED hiding most the database files where you could go in and look up CLSID values for weapons and the like. I suppose more example tables could be provided on the wiki, especially for different group types. That said I'm not going to do it for everything. I try to update the ObjectDB on github for that whenever something gets added or after major patches. Maybe I can make a very simplified list that goes on the wiki but that would be the extent of it. 

 

 

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6 ore fa, toutenglisse ha scritto:

Here is a very usefull database with all weapon codes per pylons for all aircraft :

 

Quite old, I should check if I still have the direct code an maybe update that post to 2021.

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Author of DSMC, mod to enable scenario persistency and save updated miz file

https://dsmcfordcs.wordpress.com/

 

The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.

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