Comrade Doge Posted May 25, 2021 Author Share Posted May 25, 2021 Just now, PLUTON said: just a quick question how do I create the export folder lua please? To create the Export.lua file inside Saved Games/DCS/Scrips, you simply right click, New, Text Document, then type Export and replace .txt with .lua . Having created the file, just paste inside the single line from the github instructions page. Link to comment Share on other sites More sharing options...
PLUTON Posted May 25, 2021 Share Posted May 25, 2021 Here I am again I created a lua export and paste the line in and save, so now my scripts folder contains 2 lua files. an export lua and a theWaylua as you explained it and it still does not work .transfer the steerpoints always gray Link to comment Share on other sites More sharing options...
wraith70 Posted May 25, 2021 Share Posted May 25, 2021 This would be so sweet if it worked with VR 2 Link to comment Share on other sites More sharing options...
Comrade Doge Posted May 25, 2021 Author Share Posted May 25, 2021 18 minutes ago, PLUTON said: Here I am again I created a lua export and paste the line in and save, so now my scripts folder contains 2 lua files. an export lua and a theWaylua as you explained it and it still does not work .transfer the steerpoints always gray Can you show me a screenshot of the Scripts folder contents so I can double check? Link to comment Share on other sites More sharing options...
PLUTON Posted May 25, 2021 Share Posted May 25, 2021 That's right ? Link to comment Share on other sites More sharing options...
Comrade Doge Posted May 25, 2021 Author Share Posted May 25, 2021 7 minutes ago, PLUTON said: That's right ? Oh nonono, you are not in the right folder. You must be in Users/ (your username here) /Saved Games/DCS.openbeta/Scripts. It seems you are in Users/Saved games/DCS.openbeta/Scripts which is wrong. Did you create the Saved games folder yourself? If yes, then that's wrong, go to the path I provided above, you should find the folders already present, except maybe the Scripts folder and, of course, the lua files. Link to comment Share on other sites More sharing options...
PLUTON Posted May 25, 2021 Share Posted May 25, 2021 Ok I understand but the problem is that my savegame is no longer on my main ssd (where there is my operating system) but on a second ssd for lack of space Link to comment Share on other sites More sharing options...
Comrade Doge Posted May 25, 2021 Author Share Posted May 25, 2021 1 minute ago, PLUTON said: Ok I understand but the problem is that my savegame is no longer on my main ssd (where there is my operating system) but on a second ssd for lack of space Well... Not sure how your file structure looks like, but you have to find the Saved Games folder Windows has created, and in which the DCS.openbeta folder already exists, and has files from the game there. Not a DCS.openbeta folder you create somewhere else... Hope this information helps Link to comment Share on other sites More sharing options...
PLUTON Posted May 25, 2021 Share Posted May 25, 2021 I can not go on the path as you explain it to me because I have moved my saved game on my other ssd or there is not my folder (username) that's why I created it as you noticed it. what should i do now except be in (shit) excuse my language Link to comment Share on other sites More sharing options...
Comrade Doge Posted May 25, 2021 Author Share Posted May 25, 2021 7 minutes ago, PLUTON said: I can not go on the path as you explain it to me because I have moved my saved game on my other ssd or there is not my folder (username) that's why I created it as you noticed it. what should i do now except be in (shit) excuse my language All you need is the Saved Games folder DCS uses, and you know that if you find the DCS.openbeta folder already there with the game files. If you find that one, that's the right one. Other than that I'm not sure what else is there to do, this is a pretty unique situation. Link to comment Share on other sites More sharing options...
Frederf Posted May 26, 2021 Share Posted May 26, 2021 The tool works as installed except I have some accuracy issue. What this looks like is potentially a general tool which could turn map click data into action. All it would need is a scripting language and people could program dozens of useful macros saving you a lot of effort. That it's limited to one task in one module is a shame. I assumed this was screen capture, OCR, then keyboard emulation output but it's clearly not. I checked different waypoint formats so either you're OCRing and then converting for all 5 formats or there's a way to get position directly from screen. The action must be injected directly since the first thing I tried is to erase all keyboard commands associated with the ICP to see if it was just using default keystrokes. Nice. I did try putting the dot at full zoom over Vaziani's AF icon N41 38.264' E45 01.145' which put into the DED N41 37.440' E45 01.380'. I don't know why it's so far off, about 650m. It might be because I have three screens. Using the map marker system could more accurately get position info. I think there's a way to automatically delete the last made user mark so they would be erased after entry. Plus I think there's a way to pick up ground elevation that way too. With multiple points if the window could show a list of the captured points so you know where each one was and what numbers it was going to type in that would be cool like: 1. N 41 E 56 Elevation 123 <Edit> <Delete> <Move> 2. N 41 E 57 Elevation 125 <Edit> <Delete> <Move> 3. N 41 E 57 Elevation 125 <Edit> <Delete> <Move> 4. N 41 E 57 Elevation 125 <Edit> <Delete> <Move> <Begin Transfer> <Clear Points> 1 Link to comment Share on other sites More sharing options...
Comrade Doge Posted May 26, 2021 Author Share Posted May 26, 2021 (edited) 2 hours ago, Frederf said: The tool works as installed except I have some accuracy issue. What this looks like is potentially a general tool which could turn map click data into action. All it would need is a scripting language and people could program dozens of useful macros saving you a lot of effort. That it's limited to one task in one module is a shame. I assumed this was screen capture, OCR, then keyboard emulation output but it's clearly not. I checked different waypoint formats so either you're OCRing and then converting for all 5 formats or there's a way to get position directly from screen. The action must be injected directly since the first thing I tried is to erase all keyboard commands associated with the ICP to see if it was just using default keystrokes. Nice. I did try putting the dot at full zoom over Vaziani's AF icon N41 38.264' E45 01.145' which put into the DED N41 37.440' E45 01.380'. I don't know why it's so far off, about 650m. It might be because I have three screens. Using the map marker system could more accurately get position info. I think there's a way to automatically delete the last made user mark so they would be erased after entry. Plus I think there's a way to pick up ground elevation that way too. With multiple points if the window could show a list of the captured points so you know where each one was and what numbers it was going to type in that would be cool like: 1. N 41 E 56 Elevation 123 <Edit> <Delete> <Move> 2. N 41 E 57 Elevation 125 <Edit> <Delete> <Move> 3. N 41 E 57 Elevation 125 <Edit> <Delete> <Move> 4. N 41 E 57 Elevation 125 <Edit> <Delete> <Move> <Begin Transfer> <Clear Points> Very attentive observations there. Indeed if you notice the last digit is always 0, this is due to the conversation algorithm I devised for coordinates, that ought to be improved. As for OCR, I am not using that method, I taking the coordinates directly from the game, and injecting the key presses as well... As for more modules, I got the Hornet ready and will release the update today Edited May 26, 2021 by Comrade Doge 1 Link to comment Share on other sites More sharing options...
Comrade Doge Posted May 26, 2021 Author Share Posted May 26, 2021 Hello everyone again. thanks for all your feedback. I hereby announce the next version of DCS: The Way, coming with support for the F/A-18 Hornet. Check this release out, and if you are updating from an older version, only replace your existing TheWay.exe file with the new one downloaded from here: https://github.com/aronCiucu/DCSTheWay/releases/tag/v1.1.0 Many thanks to @Kerbo 416 for helping with the testing. 2 2 Link to comment Share on other sites More sharing options...
j9murphy Posted May 26, 2021 Share Posted May 26, 2021 22 hours ago, wraith70 said: This would be so sweet if it worked with VR +1 1 Link to comment Share on other sites More sharing options...
Drac Posted May 26, 2021 Share Posted May 26, 2021 13 hours ago, Comrade Doge said: Hello everyone again. thanks for all your feedback. I hereby announce the next version of DCS: The Way, coming with support for the F/A-18 Hornet. Check this release out, and if you are updating from an older version, only replace your existing TheWay.exe file with the new one downloaded from here: https://github.com/aronCiucu/DCSTheWay/releases/tag/v1.1.0 Many thanks to @Kerbo 416 for helping with the testing. Does this work in VR? Link to comment Share on other sites More sharing options...
Comrade Doge Posted May 26, 2021 Author Share Posted May 26, 2021 10 minutes ago, Drac said: Does this work in VR? VR is not supported currently, because I do not own VR hardware so I cannot develop for it... Link to comment Share on other sites More sharing options...
Drac Posted May 26, 2021 Share Posted May 26, 2021 11 minutes ago, Comrade Doge said: VR is not supported currently, because I do not own VR hardware so I cannot develop for it... Roger...thanks. As I fly in VR, was hoping it would work. Link to comment Share on other sites More sharing options...
Backy 51 Posted May 26, 2021 Share Posted May 26, 2021 Great job Comrade Doge! I tried "The Way" on the Nevada Map and the ingest of the Longitude is in Easting instead of Westing. Any chance of tweaking the app for Western Hemisphere coordinates? I just went in and overwrote the coordinates manually with W vs. E and the marker pulled point was as expected and then showed up on SEQI. I've not tested in the Eastern Hemisphere maps of Syria, PG, etc, but I expect everything works as advertised on those maps. Thanks for a nifty and simple targeting/waypoint implementation for the Viper and Hornet. 1 I don't need no stinkin' GPS! (except for PGMs :D) [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Comrade Doge Posted May 26, 2021 Author Share Posted May 26, 2021 (edited) 9 minutes ago, Backy 51 said: Great job Comrade Doge! I tried "The Way" on the Nevada Map and the ingest of the Longitude is in Easting instead of Westing. Any chance of tweaking the app for Western Hemisphere coordinates? I just went in and overwrote the coordinates manually with W vs. E and the marker pulled point was as expected and then showed up on SEQI. I've not tested in the Eastern Hemisphere maps of Syria, PG, etc, but I expect everything works as advertised on those maps. Thanks for a nifty and simple targeting/waypoint implementation for the Viper and Hornet. Hello! Haha yes I am aware of that, Nevada is the exception where it doesn't work well, I plan a fix in the future for it, where you select the map you are in, or if the lua scrips allow, find the map you are in automatically. I tested it only on what I had, namely PG and Syria, and it works fine there as they use N and E, but Nevada does not. Thanks for the input! Edited May 26, 2021 by Comrade Doge 3 1 Link to comment Share on other sites More sharing options...
Wing Posted May 26, 2021 Share Posted May 26, 2021 Would there ever be functionality to simply "copy paste" predetermined coordinates from a mission briefing into this program as well? 1 www.v303rdFighterGroup.com | v303 FG Discord Link to comment Share on other sites More sharing options...
Comrade Doge Posted May 26, 2021 Author Share Posted May 26, 2021 11 minutes ago, Wing said: Would there ever be functionality to simply "copy paste" predetermined coordinates from a mission briefing into this program as well? That is a good idea as well, I've put it on the list! Thanks for the idea 3 Link to comment Share on other sites More sharing options...
HappyVoo Posted May 27, 2021 Share Posted May 27, 2021 Great project, there is a suggestion, can it be made into a mod type? You can also set the button while checking whether the installation is successful . Link to comment Share on other sites More sharing options...
Comrade Doge Posted May 27, 2021 Author Share Posted May 27, 2021 1 minute ago, HappyVoo said: Great project, there is a suggestion, can it be made into a mod type? You can also set the button while checking whether the installation is successful . Greetings! Not sure I understand... What do you mean by a mod type? Link to comment Share on other sites More sharing options...
HappyVoo Posted May 27, 2021 Share Posted May 27, 2021 4小时前,Comrade Doge说: 问候!不确定我是否明白。。。你说的模组是什么意思? Such as SRS and Tacview Link to comment Share on other sites More sharing options...
Comrade Doge Posted May 27, 2021 Author Share Posted May 27, 2021 2 minutes ago, HappyVoo said: Such as SRS and Tacview Aha I see what you mean... Will be interesting to see what that approach offers Link to comment Share on other sites More sharing options...
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