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Wonder what DCS would look like viewed through this Neural Network processing?


Pizzicato

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However, the source imagery, the automotive "dashcam" footage isn't the best example to use for reflecting realism, these are fairly low quality cameras.

 

An image from a professional grade camera or some advanced imaging system should be used if you actually want full blown realism to the strictest sense.

Full source quality without compromise, taking in factors such as the accuracy of the imaging sensor chip it self and as close to the full color gamut and dynamic range of human eyes as possible, however you're held back significantly by the display technology your using to view any of these samples/source files, let alone the end-user consumer displays. Most monitors still display only sRGB color gamut which is actually quite poor.

 

And you would need to have comparable high equipment when developing this stuff so you can actually see the higher color gamuts, the whole pipeline has to be up to speed.

 

While yes it does make it appear to look more realistic, no doubt, video games are many times stylized and dramatized, but we kinda should keep in mind it's not quite there yet, it's still just poking at realism. It's worth pointing out that the developers weren't even trying to make it look scientifically realistic in the first place.

 

All those display panel tech and manufacturer differences and calibration differences will provide for an endless bickering among internet communities back and forth, until everyone has a perfect high gamut and HDR monitor that's perfectly calibrated, if ever.

 

Just a comment, but otherwise ofcourse even a dashcam footage that is real is going to make a difference.

 

 

Modules: A-10C I/II, F/A-18C, Mig-21Bis, M-2000C, AJS-37, Spitfire LF Mk. IX, P-47, FC3, SC, CA, WW2AP, CE2. Terrains: NTTR, Normandy, Persian Gulf, Syria

 

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