ariyaner Posted May 12, 2021 Share Posted May 12, 2021 hey i have VPC T-50CM2 and VPC Rudder Pedals when i spawn or respawn in single and multiplayer they are flip out to the left i have to touch both axis to center them unboxing "synch HOTAS" fix it - but is no solution for me any idea´s also we have only 4 axis to buttons funktions ? , - why not more 1 Link to comment Share on other sites More sharing options...
The LT Posted May 12, 2021 Share Posted May 12, 2021 This is most probably not a VPC issue. My controls & seat Main controls: , BRD-N v4 Flightstick (Kreml C5 controller), TM Warthog Throttle (Kreml F3 controller), BRD-F2 Restyling Bf-109 Pedals w. damper, TrackIR5, Gametrix KW-908 (integrated into RAV4 seat) Stick grips: Thrustmaster Warthog Thrustmaster Cougar (x2) Thrustmaster F-16 FLCS BRD KG13 Standby controls: BRD-M2 Mi-8 Pedals (Ruddermaster controller) BRD-N v3 Flightstick w. exch. grip upgrade (Kreml C5 controller) Thrustmaster Cougar Throttle Pilot seat Link to comment Share on other sites More sharing options...
ariyaner Posted May 12, 2021 Author Share Posted May 12, 2021 before i hat tm base + saitekrudder and not the problem Link to comment Share on other sites More sharing options...
Svsmokey Posted May 12, 2021 Share Posted May 12, 2021 Don't think this is a Virpil problem . I have all CH hotas and rudder pedals , and have gotten in the habit of cycling all axes after opening DCS , after experiencing similar problems . 9700k @ stock , Aorus Pro Z390 wifi , 32gb 3200 mhz CL16 , 1tb EVO 970 , MSI RX 6800XT Gaming X TRIO , Seasonic Prime 850w Gold , Coolermaster H500m , Noctua NH-D15S , CH Pro throttle and T50CM2/WarBrD base on Foxxmounts , CH pedals , Reverb G2v2 Link to comment Share on other sites More sharing options...
kaventsmann Posted May 20, 2021 Share Posted May 20, 2021 I have the same problem. I got my VPC pedals and since then stick and rudder are always full left when i spawn / respawn. I had no problems with just the WarBRD+ConstAlpha and the CM3 Throttle.... Link to comment Share on other sites More sharing options...
schmiefel Posted May 23, 2021 Share Posted May 23, 2021 I recognized the same ‘issue‘ as soon as the sync HOTAS option is activated, wich I prefer to get the button states with my Warthog throttle synced. Primary for DCS and other flightsims: i9 12900K@default OC on MSI Z790 Tomahawk (MS-7D91) | 64 GB DDR5-5600 | Asus TUF RTX3090 Gaming OC | 1x 38"@3840x1600 | 1x 27"@2560x1440 | Windows10Pro64 Spoiler Secondary: i7 11700k@5.1GHz on MSI Z590 Gaming Force MB| 64 GB DDR4-3200 | PowerColor RX6900XTU Red Devil | 1x 32"@2560*1440 + 1x24"@1980*1200 | Windows10Pro64 Backup: i7 6700K@4.8GHz | 64 GB DDR4-2400 | PowerColor RX5700XT Red Devil | SSD-500/1000GB | 1x49" 32:9 Asus X49VQ 3840x1080 | Windows10Pro64 Flightsim Input Devices: VPC: ACE2 Rudder / WarBRD Base / T-50CM2 Base with 50mm ext. / Alpha-R, Mongoos T-50CM, WarBRD and VFX Grip / T-50CM3 Throttle | VPC Sharka-50 + #2 Controle Panel | TM Cougar MFD-Frames| Rift S - Secondary: TM HOTAS WARTHOG/Cougar Throttle+Stick, F-18-Grip | TM TPR Rudder | DelanClip/PS3-CAM IR-Tracker Link to comment Share on other sites More sharing options...
Bastlwastl Posted May 24, 2021 Share Posted May 24, 2021 May i ask what version of DCS you guys are using? Link to comment Share on other sites More sharing options...
Svend_Dellepude Posted May 26, 2021 Share Posted May 26, 2021 On 5/23/2021 at 11:14 PM, schmiefel said: I recognized the same ‘issue‘ as soon as the sync HOTAS option is activated, wich I prefer to get the button states with my Warthog throttle synced. This is the issue, and have been like this for years. The problem is that hall sensors are so precise and don't have much jitter plus a deadzone when centered build into the firmware. Therefor you need to move them before the game will recognise the position. Or turn off ''SYNC'' option. [sIGPIC][/sIGPIC] Win10 64, Asus Maximus VIII Formula, i5 6600K, Geforce 980 GTX Ti, 32 GB Ram, Samsung EVO SSD. Link to comment Share on other sites More sharing options...
schmiefel Posted May 26, 2021 Share Posted May 26, 2021 14 minutes ago, Svend_Dellepude said: This is the issue, and have been like this for years. The problem is that hall sensors are so precise and don't have much jitter plus a deadzone when centered build into the firmware. Therefor you need to move them before the game will recognise the position. Or turn off ''SYNC'' option. That's an interesting and convincing information. The only thing that makes me wonder, why only the hall sensor controlled VPC stick is affected by this and not the VPC ACE rudder as well that also uses hall sensors and is perfectly centered, when entering the jet. Plus doing a cold start this effect doesn't happen for the stick, too, maybe because no AC systems are powered then. Maybe I'll check when a hot start from ramp is done. Primary for DCS and other flightsims: i9 12900K@default OC on MSI Z790 Tomahawk (MS-7D91) | 64 GB DDR5-5600 | Asus TUF RTX3090 Gaming OC | 1x 38"@3840x1600 | 1x 27"@2560x1440 | Windows10Pro64 Spoiler Secondary: i7 11700k@5.1GHz on MSI Z590 Gaming Force MB| 64 GB DDR4-3200 | PowerColor RX6900XTU Red Devil | 1x 32"@2560*1440 + 1x24"@1980*1200 | Windows10Pro64 Backup: i7 6700K@4.8GHz | 64 GB DDR4-2400 | PowerColor RX5700XT Red Devil | SSD-500/1000GB | 1x49" 32:9 Asus X49VQ 3840x1080 | Windows10Pro64 Flightsim Input Devices: VPC: ACE2 Rudder / WarBRD Base / T-50CM2 Base with 50mm ext. / Alpha-R, Mongoos T-50CM, WarBRD and VFX Grip / T-50CM3 Throttle | VPC Sharka-50 + #2 Controle Panel | TM Cougar MFD-Frames| Rift S - Secondary: TM HOTAS WARTHOG/Cougar Throttle+Stick, F-18-Grip | TM TPR Rudder | DelanClip/PS3-CAM IR-Tracker Link to comment Share on other sites More sharing options...
Svend_Dellepude Posted May 26, 2021 Share Posted May 26, 2021 Good question. Maybe there is something with the way the axis are programmed in DCS ( not in options but within the programme) or maybe you moved the rudders during loading. Don't actually remember if the latter is possible, I turned SYNC off many years ago after discovering this issue. [sIGPIC][/sIGPIC] Win10 64, Asus Maximus VIII Formula, i5 6600K, Geforce 980 GTX Ti, 32 GB Ram, Samsung EVO SSD. Link to comment Share on other sites More sharing options...
schmiefel Posted May 26, 2021 Share Posted May 26, 2021 Another thing that came to my mind is, when doing the tutorial missions starting in the air the sim is on active pause at first and then this 'issue' doesn't happen as well when active pause is cancelled. So there seem to be some more logic in play besides the sync HOTAS stuff... Primary for DCS and other flightsims: i9 12900K@default OC on MSI Z790 Tomahawk (MS-7D91) | 64 GB DDR5-5600 | Asus TUF RTX3090 Gaming OC | 1x 38"@3840x1600 | 1x 27"@2560x1440 | Windows10Pro64 Spoiler Secondary: i7 11700k@5.1GHz on MSI Z590 Gaming Force MB| 64 GB DDR4-3200 | PowerColor RX6900XTU Red Devil | 1x 32"@2560*1440 + 1x24"@1980*1200 | Windows10Pro64 Backup: i7 6700K@4.8GHz | 64 GB DDR4-2400 | PowerColor RX5700XT Red Devil | SSD-500/1000GB | 1x49" 32:9 Asus X49VQ 3840x1080 | Windows10Pro64 Flightsim Input Devices: VPC: ACE2 Rudder / WarBRD Base / T-50CM2 Base with 50mm ext. / Alpha-R, Mongoos T-50CM, WarBRD and VFX Grip / T-50CM3 Throttle | VPC Sharka-50 + #2 Controle Panel | TM Cougar MFD-Frames| Rift S - Secondary: TM HOTAS WARTHOG/Cougar Throttle+Stick, F-18-Grip | TM TPR Rudder | DelanClip/PS3-CAM IR-Tracker Link to comment Share on other sites More sharing options...
Lange_666 Posted May 27, 2021 Share Posted May 27, 2021 7 hours ago, Svend_Dellepude said: I turned SYNC off many years ago after discovering this issue. Same here (only not so many years ago). Turning SYNC off solves the problem of axis being in a certain position on respawn. It's not VPC related, had a TM Cougar and now a TM Warthog (with VPC base), both had the problem (my Cougar had a hall sensor mod) and the issue is still there when when SYNC is ticked. It's not a VPC issue but a DCS one. Win11 Pro 64-bit, Ryzen 5800X3D, Corsair H115i, Gigabyte X570S UD, EVGA 3080Ti XC3 Ultra 12GB, 64 GB DDR4 G.Skill 3600. Monitors: LG 27GL850-B27 2560x1440 + Samsung SyncMaster 2443 1920x1200, HOTAS: Warthog with Virpil WarBRD base, MFG Crosswind combat pedals, TrackIR4, Rift-S. Personal Wish List: A6 Intruder, Vietnam theater, decent ATC module, better VR performance! Link to comment Share on other sites More sharing options...
Svend_Dellepude Posted May 27, 2021 Share Posted May 27, 2021 Something comes to mind. @schmiefel Do you have any other controllers assigned to the axis in question? Like button boxes or other peripherals that doesn't have any physical axis? By default DCS assigns axis of any controller to pitch and roll, even if the controller doesn't have any. [sIGPIC][/sIGPIC] Win10 64, Asus Maximus VIII Formula, i5 6600K, Geforce 980 GTX Ti, 32 GB Ram, Samsung EVO SSD. Link to comment Share on other sites More sharing options...
schmiefel Posted May 27, 2021 Share Posted May 27, 2021 5 minutes ago, Svend_Dellepude said: Something comes to mind. @schmiefel Do you have any other controllers assigned to the axis in question? Like button boxes or other peripherals that doesn't have any physical axis? By default DCS assigns axis of any controller to pitch and roll, even if the controller doesn't have any. I will check this, but as I tend to clean all default controller settings when configuring a plane, I doubt that there should be some ‘faulty‘ default assignments been left. Primary for DCS and other flightsims: i9 12900K@default OC on MSI Z790 Tomahawk (MS-7D91) | 64 GB DDR5-5600 | Asus TUF RTX3090 Gaming OC | 1x 38"@3840x1600 | 1x 27"@2560x1440 | Windows10Pro64 Spoiler Secondary: i7 11700k@5.1GHz on MSI Z590 Gaming Force MB| 64 GB DDR4-3200 | PowerColor RX6900XTU Red Devil | 1x 32"@2560*1440 + 1x24"@1980*1200 | Windows10Pro64 Backup: i7 6700K@4.8GHz | 64 GB DDR4-2400 | PowerColor RX5700XT Red Devil | SSD-500/1000GB | 1x49" 32:9 Asus X49VQ 3840x1080 | Windows10Pro64 Flightsim Input Devices: VPC: ACE2 Rudder / WarBRD Base / T-50CM2 Base with 50mm ext. / Alpha-R, Mongoos T-50CM, WarBRD and VFX Grip / T-50CM3 Throttle | VPC Sharka-50 + #2 Controle Panel | TM Cougar MFD-Frames| Rift S - Secondary: TM HOTAS WARTHOG/Cougar Throttle+Stick, F-18-Grip | TM TPR Rudder | DelanClip/PS3-CAM IR-Tracker Link to comment Share on other sites More sharing options...
Svend_Dellepude Posted May 27, 2021 Share Posted May 27, 2021 Just a thought. Since i didn't mess with this option for years I don't have a clear recollection on how thorough I investigated this back then. [sIGPIC][/sIGPIC] Win10 64, Asus Maximus VIII Formula, i5 6600K, Geforce 980 GTX Ti, 32 GB Ram, Samsung EVO SSD. Link to comment Share on other sites More sharing options...
Bastlwastl Posted May 27, 2021 Share Posted May 27, 2021 Yesterday i discovered the following: When both of my Thrustmaster MFDs are connected i have the problem with the not synced axis (only in F-18, P-51 and Mig-21 and only with the „Hotas Sync“ activated). As soon as i disconnect one MFD, the problem is gone... Really weird behaviour, maybe i do some more testing tonight. 1 Link to comment Share on other sites More sharing options...
vCSG3 Bloat 203 Posted June 9, 2021 Share Posted June 9, 2021 definitely getting this in the hornet, using 3x TM MFDs and either X52 or the Orion - air spawns always start with a corkscrew :pilotfly: BrotherBloat Link to comment Share on other sites More sharing options...
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