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Unstable multiplayer with many clients!


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After the release of the latest update, multiplayer has become quite unstable. This occurs when a large number of people (over 40/50 players) are connected to a server. In fact, as the number of players starts to rise, the sim becomes unstable, there are continuous changes in FPS downwards, for example from 45 FPS it drops to 17 and then rises again. Obviously this causes constant lag during the flight. As soon as the number of clients starts to drop after they are disconnected, the server becomes more stable and fluid again.

Has anyone else flying in groups or crowded servers noticed the same problem?

I hope the ED technicians work on this issue as soon as possible.

“Quando camminerete sulla terra dopo aver volato, guarderete il cielo perché là siete stati e là vorrete tornare.”

 

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