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Enabling VR Hand Controllers Prevents Stick Input


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In 2.7 when VR hand controllers are enabled the plane refuses both hand controller input and stick (controller) input. The plane will move the cockpit stick and control surfaces for a split second when you input a control, than returns to center, even if the controller input is continued in the direction (ie full left deflection). Disabling VR hand controllers fixes this issue and everything works as normal. I have tried running repairs and everything to no help In addition this is without using VR hand controllers to control the stick and or selecting the stick with them.
 

Im sorry if I explained it horribly as it is hard to put into words.
Hope all is well,

NASA Pilot

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Sorry if i don't understand, but did you check the axis bindings? Pointing devices will default be assigned to pitch and roll.

[sIGPIC][/sIGPIC]

Win10 64, Asus Maximus VIII Formula, i5 6600K, Geforce 980 GTX Ti, 32 GB Ram, Samsung EVO SSD.

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Nope all other axis bound to pitch and roll where removed other than the stick, rebinding did nothing as well. I even tried removing the keyboard controls to no luck. Only thing that fixed it was disabling the hand controllers.

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