Hoggorm Posted April 30, 2021 Share Posted April 30, 2021 Hello! I try to set up an F-16 AI to do low level bombing with high drag bombs. The target is a building. The F-16 come in at 17000 ft MSL. On the WP before the target (IP about 12 NM out) I set them to descend to 500 AGL and increase speed to 550 knots. Advanced Waypoint Actions is set to Bombing - Unguided - All in 1 pass and the marker is set to the target building. Now the problem is that if I let the aircraft descend to 500' at IP they just start to circle there, never pushing forward to the target. If I however raise the altitude to above 5000' AGL they press on, and release their bombs, but of course they miss... How can I set tis attack up so that the F-16 come in low and fast and bomb the building? Link to comment Share on other sites More sharing options...
Backy 51 Posted April 30, 2021 Share Posted April 30, 2021 (edited) Watch, then review this mission setup in the mission editor. The key is waypoint spacing for the AI. 16SNAKE-EYES100.miz Edited April 30, 2021 by Backy 51 I don't need no stinkin' GPS! (except for PGMs :D) [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Hoggorm Posted April 30, 2021 Author Share Posted April 30, 2021 Thank you. I was able to reproduce the somewhat lower altitude, but even in your example the AI bomber will not go below 1000' AGL. Even though you (and I) have set the altitude to be 100' AGL... To me it appears as if 1000' AGL is a minimum bombing altitude. Link to comment Share on other sites More sharing options...
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