Jump to content

Warehouse Static Tank 2 and Static Tank 3 do not trip Unit Destroyed condition


Recommended Posts

Problem: Warehouse category objects Static Tank 2 and Static Tank 3 will not trip "Unit Destroyed" condition.


How to test: Select Static Objects, select Warehouses from the list, then select Static Tank 2 or Static Tank 3. Create a trigger with the condition "TIME GREATER THAN" and put in 5. In effects, select "EXPLODE UNIT" and pick the static tank. Create another trigger with the condition "Unit Destroyed" and select the static tank. In effects, select "MESSAGE TO ALL" and type in something. When launching the mission, 5 seconds after start, the tank will explode but the message will not show.


Tested in Open Beta 2.7.


ETA: This only occurs on Caucasus map.

Edited by NeedzWD40
Link to comment
Share on other sites

  • 1 month later...

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Create New...