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after External view/Ejection leading to FPS drop + stutter (multiplayer)


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Reporting this bug which I have confirmed on 

1) Windows 10 mixed install - oculus, steam vr, wmr

2) Windows 10 clean install - DCS SteamVR WMR only

 

Loading into DCS MP (Growling sidewinder)

Take off flight (did not use external view F2/F4 etc)

 RTB, shot down - during crash ejected.. and pressed F2 to watch video of a couple of allies before respawn

 

at respawn FPS drop from 45-60 fps to 28-35 with noticeable stutter.

tested flight, eject respawn during another flight same server different uptime. same effect, performance drop of severe nature.

 

 

Cheers

Plas

 

Some tech stuff

 

  Operating System: Windows 10 Home 64-bit (10.0, Build 19042) (19041.vb_release.191206-1406)
                     Processor: Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz (16 CPUs), ~3.8GHz
                   Memory: 32768MB RAM
 

 

   Card name: NVIDIA GeForce RTX 3060 Ti
      Driver Version: 27.21.14.6611

 


  FriendlyName: HP Reverb Virtual Reality Headset G2
               Category: Camera,Sensor
                  DriverVersion: 10.0.19041.2037

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I might be experiencing the same thing. Recently I found performance degrading from mission to mission and had no idea why. On first load it would run smooth as silk but after a couple of missions I couldn't even move my head without getting lots of stutter, let alone manoeuvre a fighter jet. I updated to the 2.7 beta last night to see if it fixes the issue but haven't tried it yet. I'll make sure to try ejecting and external views to see if the cause is similar to your issue.

 

Windows 10 Pro

Intel Core i9 10850K

32GB RAM

nVidia GeForce RTX 2060

Oculus Rift S

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