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In the DCS mission editor trigger section exists an option to stop the smoke effect.

Smoke can be triggered through LUA as such, 

trigger.action.effectSmokeBig(table vec3 , enum smoke preset , number density )

Does anyone know how to stop it from LUA?

Or perhaps where I might find the files that list which functions the trigger editor accesses?

Thanks


Edited by IIJG77_Kieran310
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