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Shkval flickers/stutters when tracking a moving target


Volk.

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Don't have a trackfile for this specifically, but the Shkval seems to stutter or jump, especially if you tap the slewing hat.

You can see it on this timestamp:

 

It appears to be regardless of which slewing axis vs. ku-31 setting. It didn't happen before the 2.7 update.

Laser nor inertial tracking have been engaged, and this is from a stable hover-mode with no wind/turbulence - it's purely moving the Shkval itself.

 

I don't know if it's related but I've also seen quadrants of trees etc. pop into existence on the Shkval, which I don't recall seeing before, at least the first time you scan over things. I don't know if this is intentional to reduce frames from loading textures etc.

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