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Ship: Go to waypoint


dresoccer4

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I'm trying to use the new "go to waypoint" feature for ship navigation, however it's not working for me. I have 3 armed patrol boats going in a rectangle, on the 3rd waypoint I have "go to waypoint: SP" to complete the pattern. 

 

However when the boats get to the third waypoint, they just stop. Anyone gotten this to work?


Edited by dresoccer4

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3 hours ago, StevanJ said:

New "go to waypoint" feature for ships?
I didnt see that on the changelog
This is awesome..
Do you have a .Miz file?

 

i dont have one handy. i just did a simple rectangle and tried to make it an infinite loop, but they're just stopping at the last waypoint. seeing if anyone has gotten this to actually work

1-ship.jpg

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On 4/18/2021 at 1:17 AM, dresoccer4 said:

I'm trying to use the new "go to waypoint" feature for ship navigation, however it's not working for me. I have 3 armed patrol boats going in a rectangle, on the 3rd waypoint I have "go to waypoint: SP" to complete the pattern. 

 

However when the boats get to the third waypoint, they just stop. Anyone gotten this to work?

 

Did some limited testing and it seems like it does not work if trying to go to waypoint "0" (SP). It seems to work when selecting waypoints > 0.

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6 minutes ago, kasj said:

Did some limited testing and it seems like it does not work if trying to go to waypoint "0" (SP). It seems to work when selecting waypoints > 0.


Can you post me a .Miz? Ive just had another go, sending a fast boat to waypoint 1. It didnt..

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  • 2 weeks later...

It works.

Asked how to put the CV in a silly loop long ago.

 

It would be nice if it said "Go to waypoint X" so you didn't have to open the action to see which waypoint.


Edited by -0303-

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