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Replay Rewind, so we dont need to watch the tracks over and over again.


Maverick_NL
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I would like to see a Rewind function in the replay section, now we need to watch the track over and over again to get good footage, if the track is really long it take ages to get the right footage, it would be nice if there is gonna be an rewind function in the replay section.

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MrMaverick

Pilot in the RAZBAM Harrier DIsplay Team

Mavericks Youtube: My Youtube Channel

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  • 4 months later...

Indeed! Especially now that the reply function is /at last) working properly!

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7 minutes ago, ac5 said:

Indeed! Especially now that the reply function is /at last) working properly!

 

It may be working better than it was, but it still has issues.

 

As for rewind, I don't think that is possible without a fundamental rewrite. As I understand it, track files essentially 'play through' a mission, and consist of data on the initial situation, followed by user inputs. If that is all the data available, it simply isn't possible to 'rewind' to arbitrary points in the recording.

 

 


Edited by AndyJWest
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  • 4 weeks later...
On 9/3/2021 at 7:02 PM, AndyJWest said:

 

It may be working better than it was, but it still has issues.

 

As for rewind, I don't think that is possible without a fundamental rewrite. As I understand it, track files essentially 'play through' a mission, and consist of data on the initial situation, followed by user inputs. If that is all the data available, it simply isn't possible to 'rewind' to arbitrary points in the recording.

 

 

 

Its funny other games/simulators have these replay systems what works really perfectly without any issues. here in DCS it is damaged for ages.

I hope they will solve this one day..


Edited by Maverick_NL

MrMaverick

Pilot in the RAZBAM Harrier DIsplay Team

Mavericks Youtube: My Youtube Channel

Discord: https://discord.gg/MRU8m5m

 

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I find this insane.   It should be possible to go back to a previous state in time, even if the rewind only rewound to a checkpoint at a 2 or 5 minute marker, where an exact state of the model was kept, and could be returned to, it would be better than nothing.

 

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Even if we can't reverse the simulation inputs at least implement a feature where we can cut the track replay. We would still have to preemptively cut it before the desired scene but it would make multiple camera angle videos so much easier.

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