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Axis for rudder trim


Arink429

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As an implemented function for the Hornet, it would be interesting adding an axis for the rudder trim. I use a potentiometer for that purpose.

 

Thanks.

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  • 5 months later...

It takes only this simple line of code, added to "default.lua" (or "Throttle - HOTAS Warthog.lua" if you want to use the slider on the TM WH throttle) :

{action = 3013, cockpit_device_id = 38, name = _('Yaw Trim Knob Axis')},

However, ED in my experience have not been very responsive making such additions.

You can easily add it yourself, but ED will restore the original file when it updates, so you must create a backup copy of the changed file.

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LeCuvier

Windows 10 Pro 64Bit | i7-4790 CPU |16 GB RAM|SSD System Disk|SSD Gaming Disk| MSI GTX-1080 Gaming 8 GB| Acer XB270HU | TM Warthog HOTAS | VKB Gladiator Pro | MongoosT-50 | MFG Crosswind Pedals | TrackIR 5

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@Desert Fox

@LeCuvier

Have you guys looked into both@Quaggles Input Command Injector and@Munkwolf 's "binding" structure Github projects?
Basically you copy a whole folder structure with Lua files with commands prepared by Munkwolf, and you can add your own commands. And after every DCS update, you just push one file with your favourite mod manager made by Quaggles, (I'm using Open Mod Manager, OvGME's successor), and all your custome commands and binds are retained.
I'm on my cell, so I don't have linkes readily available.
I've been meaning to ask you, because I believe your excellent work would be a real benefits to those projects and every DCS user.
Cheers!

Sent from my MAR-LX1A using Tapatalk







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