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Something is messed up with shadows


Mad_Shell

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not bug, performance tradeoff

flat shadows means horizontal grey transparent texture at the objects base, thats it.

 

and the terrain thing is as old as dcs. for some reason, dcs just cannot correctly compute when shadow of a particular object is still in players field of view, so shadows of anything keep popping in and out randomly.


Edited by dorianR666

CPU: AMD Ryzen 5 1600X

GPU: AMD RX 580

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