MorrisTheCat Posted Wednesday at 09:02 PM Share Posted Wednesday at 09:02 PM (edited) Can someone explain to me why the SA-6 Kub in my game looks like this. Also this is not the only one. Some other tanks have missing tracks and other parts. Is it just my install of the game and all the mods and shaders I've added over time that have corrupted the base game? Edited Wednesday at 09:02 PM by MorrisTheCat Link to post Share on other sites
toutenglisse Posted Wednesday at 09:33 PM Share Posted Wednesday at 09:33 PM 29 minutes ago, MorrisTheCat said: ... Is it just my install of the game and all the mods and shaders I've added over time that have corrupted the base game? Probably. No issue on my side / no missing parts. Link to post Share on other sites
razo+r Posted Wednesday at 11:37 PM Share Posted Wednesday at 11:37 PM I can explain. The SA-6 is a very old model. Tracks back then were not actually tracks but more like a loop with edges. There is a new model coming. Do you also perhaps have loaded LOD1 or higher? Because that model would load when you are further away, making tracks and wheels unnecessary to render. Link to post Share on other sites
Irishlad200000 Posted Friday at 07:14 AM Share Posted Friday at 07:14 AM Unless you are a super user in terms of understanding game code (I'm not either lol) I would stick to using the Beta unmodded. Let ED techies worry about what's under the hood! As the game progresses over time mods to the core system will obviously become unstable and eventually stop working. Link to post Share on other sites
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