Azdack Posted April 5, 2021 Share Posted April 5, 2021 As single player with warbirds I discovered a few days ago an excellent tool to create missions in DCS : DCS Liberation 2.4. I have a Nvidia CG DirectX 3070 Geforce with a i9 processor but even with that not too bad hardwate I still have lags sometimes by playing a DCS Liberation mission cause - as mentionned into DCS Liberation tool by choosing a map - using DCS Liberation needs a good PC performance because of hundreds ground objects/vehicles/boats/planes loaded on the map choosed by the player. Into DCS 2.4 tool I've noticed I could delete some ground units or objects from the side I'd chosen to play but only from that side (if I play blue i can delete blue objects but not red and conversely). Then into DCS game/editor I can of course delete or add all I want after having loaded the DCS Liberation mission but deleting randomly selected ground objects/vehicles could unbalance the mission created by DCS Liberation even unplayable. Question : is there a way to have in DCS Liberation 2.4 maps loaded with less ground objects/vehicles/planes e.g in order to keep the mission playable with less lags issues. Thanks for answers. Link to comment Share on other sites More sharing options...
Caster Posted April 5, 2021 Share Posted April 5, 2021 Have you checked out this stuff in the DCS Liberation wiki? It's pretty good https://github.com/Khopa/dcs_liberation/wiki/Performance-Options Fly fast and leave a pretty wreck Link to comment Share on other sites More sharing options...
Azdack Posted April 5, 2021 Author Share Posted April 5, 2021 Thanks Caster. It works. Link to comment Share on other sites More sharing options...
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