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JHMCS ground target designation and workflow question


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I've noticed that if I designate a ground target with the JHMCS, if I don't sensor select down after targeting then the instant I turn my head to look at the HUD the target moves out into the extremes of the map (like 300+ miles away).

 

If I sensor select down, my designated target sticks and I can look at the HUD freely.

 

Is this normal or is this a bug?

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Reported issue, designations made with the HMD outside of a certain range have an issue calculating the slant range; makes it look like it's drifting.


Edited by Tholozor

REAPER 51 | Tholozor

VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/

Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/

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11 hours ago, Tholozor said:

Reported issue, designations made with the HMD outside of a certain range have an issue calculating the slant range; makes it look like it's drifting.

 

He is talking about a different bug, one I reported also.

 

When you designate a point with the helmet and then look through the HUD and slew the TDC even slightly, the TGT will jump to within the HUDS FOV

 

 


Edited by Swiftwin9s
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