Hawkeye_UK Posted March 31, 2021 Share Posted March 31, 2021 ED, Has anthing changed in the last patch or two with reference to either pathfinding or the bridge template. On caucasus map and in general units are getting stuck on bridges again stopping whole convoys and creating choas. What has changed, this has suddenly got alot worse and is it just me but are some of the bridge objects used new? Pictures to show problem , not coordinates for location (North of Tuapse). AS you can see the tanks are getting stuck inside the bridges and is this a new style bridge with the walkways either side of it? Please can we just use a simple template that works that the tanks will drive over rather than mounting the kerb and getting stuck - it is very frustrating. 1 --------------------------------------------------------------------------------------------------------------------------- DCS & BMS F14B | AV-8B | F15E | F18C | F16C | F5 | F86 | A10C | JF17 | Viggen |Mirage 2000 | F1 | L-39 | C101 | Mig15 | Mig21 | Mig29 | SU27 | SU33 | F15C | AH64 | MI8 | Mi24 | Huey | KA50 | Gazelle | P47 | P51 | BF109 | FW190A/D | Spitfire | Mossie | CA | Persian Gulf | Nevada | Normandy | Channel | Syria | South Atlantic | Sinai Liquid Cooled ROG 690 13700K @ 5.9Ghz | RTX3090 FTW Ultra | 64GB DDR4 3600 MHz | 2x2TB SSD m2 Samsung 980/990 | Pimax Crystal/Reverb G2 | MFG Crosswinds | Virpil T50/CM3 | Winwing & Cougar MFD's | Buddyfox UFC | Winwing TOP & CP | Jetseat Link to comment Share on other sites More sharing options...
Hawkeye_UK Posted April 4, 2021 Author Share Posted April 4, 2021 (edited) Bump 04/04/21 - Can anyone from ED confirm what is going on - after another 5 days of review this is causing chaos for ground units. Being reported now by numerous tac commanders on our server, this issue must also be affecting SP campaigns. Can we clarify if by accident we have reverted to some old code as this used to be a huge problem, or indeed is the bridge template been changed recently. Someting however is very different in the last month or two. Edited April 4, 2021 by Hawkeye_UK 1 --------------------------------------------------------------------------------------------------------------------------- DCS & BMS F14B | AV-8B | F15E | F18C | F16C | F5 | F86 | A10C | JF17 | Viggen |Mirage 2000 | F1 | L-39 | C101 | Mig15 | Mig21 | Mig29 | SU27 | SU33 | F15C | AH64 | MI8 | Mi24 | Huey | KA50 | Gazelle | P47 | P51 | BF109 | FW190A/D | Spitfire | Mossie | CA | Persian Gulf | Nevada | Normandy | Channel | Syria | South Atlantic | Sinai Liquid Cooled ROG 690 13700K @ 5.9Ghz | RTX3090 FTW Ultra | 64GB DDR4 3600 MHz | 2x2TB SSD m2 Samsung 980/990 | Pimax Crystal/Reverb G2 | MFG Crosswinds | Virpil T50/CM3 | Winwing & Cougar MFD's | Buddyfox UFC | Winwing TOP & CP | Jetseat Link to comment Share on other sites More sharing options...
PMcG Posted April 4, 2021 Share Posted April 4, 2021 Hawkeye, Maybe they added a weight restriction to certain bridges? Have you tried moving trucks or APC's across the bridge in the picture. You could see if the armor will cross bigger bridges? Link to comment Share on other sites More sharing options...
Hawkeye_UK Posted April 5, 2021 Author Share Posted April 5, 2021 These are on the main MSR, its a good point in real world obviously however the ones in game tend to be the reinforced large concreate bridges with the walkways either side. Im pretty confident ED are not at the stage of weight restrictions on bridges at this stage however so i think we are in the clear on that one. --------------------------------------------------------------------------------------------------------------------------- DCS & BMS F14B | AV-8B | F15E | F18C | F16C | F5 | F86 | A10C | JF17 | Viggen |Mirage 2000 | F1 | L-39 | C101 | Mig15 | Mig21 | Mig29 | SU27 | SU33 | F15C | AH64 | MI8 | Mi24 | Huey | KA50 | Gazelle | P47 | P51 | BF109 | FW190A/D | Spitfire | Mossie | CA | Persian Gulf | Nevada | Normandy | Channel | Syria | South Atlantic | Sinai Liquid Cooled ROG 690 13700K @ 5.9Ghz | RTX3090 FTW Ultra | 64GB DDR4 3600 MHz | 2x2TB SSD m2 Samsung 980/990 | Pimax Crystal/Reverb G2 | MFG Crosswinds | Virpil T50/CM3 | Winwing & Cougar MFD's | Buddyfox UFC | Winwing TOP & CP | Jetseat Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted April 6, 2021 ED Team Share Posted April 6, 2021 Please add a short track replay showing the example, We need to check the specific circumstance and the best way is with a track replay. thank you Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
Hawkeye_UK Posted April 13, 2021 Author Share Posted April 13, 2021 Damn - sorry Big newy totally missed your reply, annoying as just come in here to post a Bump note! The track files from our MP are way too big so i have them disabled (can be 300mb +) . What i would say is set any convoys moving, take the road north from Tuapse to Makob for example and see how many tanks get stuck. Its a newish problem, last few patches, but it was an issued about 12 months back and it had been fixed about a year ago - like we have gone back in code or changed bridge templates. Obviously on DDCS we experience it more than others - but this will also ruin potential SP campaigns also if they route convoys over certain bridges. Hence why i take screenshots it generally always looks the same the tank stuck inside the bridge as per above - then whole convoys get screwed. --------------------------------------------------------------------------------------------------------------------------- DCS & BMS F14B | AV-8B | F15E | F18C | F16C | F5 | F86 | A10C | JF17 | Viggen |Mirage 2000 | F1 | L-39 | C101 | Mig15 | Mig21 | Mig29 | SU27 | SU33 | F15C | AH64 | MI8 | Mi24 | Huey | KA50 | Gazelle | P47 | P51 | BF109 | FW190A/D | Spitfire | Mossie | CA | Persian Gulf | Nevada | Normandy | Channel | Syria | South Atlantic | Sinai Liquid Cooled ROG 690 13700K @ 5.9Ghz | RTX3090 FTW Ultra | 64GB DDR4 3600 MHz | 2x2TB SSD m2 Samsung 980/990 | Pimax Crystal/Reverb G2 | MFG Crosswinds | Virpil T50/CM3 | Winwing & Cougar MFD's | Buddyfox UFC | Winwing TOP & CP | Jetseat Link to comment Share on other sites More sharing options...
draconus Posted April 14, 2021 Share Posted April 14, 2021 18 hours ago, Hawkeye_UK said: set any convoys moving, take the road north from Tuapse to Makob for example and see how many tanks get stuck Do that in ME, run for the time to show the issue and select proper view of the moving units, exit, save the track, upload here. Win10 i7-10700KF 32GB RTX3060 Rift S T16000M TWCS TFRP FC3 F-14A/B F-15E CA SC NTTR PG Syria Link to comment Share on other sites More sharing options...
Hawkeye_UK Posted April 19, 2021 Author Share Posted April 19, 2021 Have track files showing units getting stuck - small one at 20MB however - why for Mission Editor issues are the track files limited to 5MB, its just not credible to highlight larger issues especially ones that require pathfinding. Wouldn't be too bad if in game mission editor track replay allowed you to edit and save a from and start time. We need to be able to report these issues and post track files from a wider ranging test - i can literally pull out hundreads of examples from MP (i actually turned off track file writing for MP as it has zero use in bug reporting due to file size and just wastes hard drive usage). Best bet get one of the Devs to Play on DDCS for a week as a tac commander, they will soon realise just how many issues there are with Combine Arms. It is seriously not fit for purpose anymore. 1 --------------------------------------------------------------------------------------------------------------------------- DCS & BMS F14B | AV-8B | F15E | F18C | F16C | F5 | F86 | A10C | JF17 | Viggen |Mirage 2000 | F1 | L-39 | C101 | Mig15 | Mig21 | Mig29 | SU27 | SU33 | F15C | AH64 | MI8 | Mi24 | Huey | KA50 | Gazelle | P47 | P51 | BF109 | FW190A/D | Spitfire | Mossie | CA | Persian Gulf | Nevada | Normandy | Channel | Syria | South Atlantic | Sinai Liquid Cooled ROG 690 13700K @ 5.9Ghz | RTX3090 FTW Ultra | 64GB DDR4 3600 MHz | 2x2TB SSD m2 Samsung 980/990 | Pimax Crystal/Reverb G2 | MFG Crosswinds | Virpil T50/CM3 | Winwing & Cougar MFD's | Buddyfox UFC | Winwing TOP & CP | Jetseat Link to comment Share on other sites More sharing options...
Flappie Posted May 17, 2021 Share Posted May 17, 2021 Track showing the issue here: Don't accept indie game testing requests from friends in Discord. Ever. Link to comment Share on other sites More sharing options...
Flash001 Posted June 9, 2021 Share Posted June 9, 2021 I Dont have the track file but It also happened in our server, a group of 5 light armour vehicles got stucked in a bridge and were an easy kill. Link to comment Share on other sites More sharing options...
ED Team BIGNEWY Posted August 12, 2021 ED Team Share Posted August 12, 2021 we need track replay examples, its the only way we can report issues. We do have bridge issues reported, but each case maybe slightly different, it maybe an AI issue, it maybe a bridge / object issue. the track replay or even just a mission with a single unit at the bridge so we know where to look will help thanks Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2 Link to comment Share on other sites More sharing options...
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