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Old Problem has returned - Bridges Stopping Vehicles again!


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ED,

 

Has anthing changed in the last patch or two with reference to either pathfinding or the bridge template.

 

On caucasus map and in general units are getting stuck on bridges again stopping whole convoys and creating choas.

 

What has changed, this has suddenly got alot worse and is it just me but are some of the bridge objects used new?

 

Pictures to show problem , not coordinates for location (North of Tuapse).

 

Screen_210330_225037.png

Screen_210330_224559.png

Screen_210330_224616.png

AS you can see the tanks are getting stuck inside the bridges and is this a new style bridge with the walkways either side of it?  Please can we just use a simple template that works that the tanks will drive over rather than mounting the kerb and getting stuck - it is very frustrating.

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Posted (edited)

Bump 04/04/21 - Can anyone from ED confirm what is going on - after another 5 days of review this is causing chaos for ground units. 

 

Being reported now by numerous tac commanders on our server, this issue must also be affecting SP campaigns.

 

Can we clarify if by accident we have reverted to some old code as this used to be a huge problem, or indeed is the bridge template been changed recently.

 

Someting however is very different in the last month or two.


Edited by Hawkeye_UK
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DCS | F14B | AV-8B | F18C | F16C | A10C | JF17 | Viggen | L-39 | MIG 15 | SU27 | SU33 | F15 | MI8 | Huey | KA50 | Gazelle | P47 | Spitfire | CA | Persian Gulf | Nevada | Normandy | Channel | Syria

 

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Hawkeye,

 

Maybe they added a weight restriction to certain bridges? Have you tried moving trucks or APC's across the bridge in the picture. You could see if the armor will cross bigger bridges?

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These are on the main MSR, its a good point in real world obviously however the ones in game tend to be the reinforced large concreate bridges with the walkways either side.

 

Im pretty confident ED are not at the stage of weight restrictions on bridges at this stage however so i think we are in the clear on that one.

 

 

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DCS | F14B | AV-8B | F18C | F16C | A10C | JF17 | Viggen | L-39 | MIG 15 | SU27 | SU33 | F15 | MI8 | Huey | KA50 | Gazelle | P47 | Spitfire | CA | Persian Gulf | Nevada | Normandy | Channel | Syria

 

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Please add a short track replay showing the example, 

 

We need to check the specific circumstance and the best way is with a track replay.

 

thank you

smallCATPILOT.PNG.04bbece1b27ff1b2c193b174ec410fc0.PNG

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Damn - sorry Big newy totally missed your reply, annoying as just come in here to post a Bump note!

 

The track files from our MP are way too big so i have them disabled (can be 300mb +) .  What i would say is set any convoys moving, take the road north from Tuapse to Makob for example and see how many tanks get stuck.  Its a newish problem, last few patches, but it was an issued about 12 months back and it had been fixed about a year ago - like we have gone back in code or changed bridge templates.

 

Obviously on DDCS we experience it more than others - but this will also ruin potential SP campaigns also if they route convoys over certain bridges.

 

Hence why i take screenshots it generally always looks the same the tank stuck inside the bridge as per above - then whole convoys get screwed.

---------------------------------------------------------------

 

DCS | F14B | AV-8B | F18C | F16C | A10C | JF17 | Viggen | L-39 | MIG 15 | SU27 | SU33 | F15 | MI8 | Huey | KA50 | Gazelle | P47 | Spitfire | CA | Persian Gulf | Nevada | Normandy | Channel | Syria

 

Liquid Cooled i7 9700K @ 5Ghz & OC RTX2080 Ti Ultra | 64GB DDR4 3200 MHz | 500GB SSD m2 | Oculus Rift S | TM Warthog | Virpil T50/Warbrd Base | Cougar MFD | Saitek Side Panel | Steel Series Arctis 7 Heaphones

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18 hours ago, Hawkeye_UK said:

set any convoys moving, take the road north from Tuapse to Makob for example and see how many tanks get stuck

Do that in ME, run for the time to show the issue and select proper view of the moving units, exit, save the track, upload here.

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