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1 hour ago, Lange_666 said:

Everything about VR is confusing. It keeps me from going SteamVR supported headsets. Way to much stuff to mess around with.

My Rift S is just plug and play compared to that.

I wouldn't totally agree with that. Most of the chat on this forum is about tweaks.  Several years ago when I had a Rift, there were lots of tweaks there as well.

If you want plug and play with SteamVR/WMR, then just install the software and use the default settings, which are perfectly OK, and you are pretty much ready to go.

It's this thread I find totally confusing. For me, I install the mod, initially tweaked the sharpness/brightness etc., then settle down to use it.  I don't really get the page and pages of discussion on it, but it's probably just me!

 

1 hour ago, Lange_666 said:

There's nothing to worry if you want to try it out. Just drop the files in the right directory, nothing is overwriten. Want to remove it, just delete those (and one created file when you run it) and your virginity is back. Piece of cake!

Just to add to that, if you use Open Mod Manager (my mod manager of choice by the author of OvGME) or any other mm, then it's a 2 second job to install/uninstall.


Edited by imacken

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This thread is beyond confusing!  

OK I got to try it for a bit with my Valve Index, and it is indeed a game changer for DCS VR.  The image fidelity has never looked so good, even at default settings.  Far away buildings and trees rema

If you guys are using a mod manager like Open Mod Manager - the best IMO - here is the version I use with bits from both mods. VR sharpen color IGM v2.zip

I can confirm that works very well with the Odyssey Plus headset:)  I'm using these settings from the post above..  Is there someway to add the mod that changes shape of the windows being drawn for VR?

 

PreprocessorDefinitions=
Techniques=VRSharpenColor@VR_CAS_Color.fx
TechniqueSorting=VRSharpenColor@VR_CAS_Color.fx

[VR_CAS_Color.fx]
Brightness=0.985000
CASContrast=0.600000
Contrast=1.00100
MaxDelta=0.100000
Saturation=1.100000
Sharpening=1.700000

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28 minutes ago, j9murphy said:

I can confirm that works very well with the Odyssey Plus headset:)  I'm using these settings from the post above..  Is there someway to add the mod that changes shape of the windows being drawn for VR?

 

what do you mean? the Kegety's shader mod  ?

 

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SOFTWARE: Microsoft Windows 10 Pro x64, VoiceAttack & VIACOM PRO, TacView

VR Stuff:   My Settings for 3090 and G2  My Settings for 1080ti  Shaders MOD for VR  My variant of Kegetys mod with clear water and also IC PASS for current beta & stable, Patch Status

 

1569924735_WildcardsBadgerFAASig.jpg.dbb8c2a337e37c2bfb12855f86d70fd5.jpg

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It should do,it doesn’t change anything that I.C checks (I think) but it would take about 5 seconds for you to check...

SYSTEM SPECS: Hardware Intel Corei7-9700K @ 5.1 GHz, 32Gb RAM, EVGA 3090 XC3, Dell S2716DG, Thrustmaster Warthog + MFG Crosswinds V2, HP Reverb G2 @ 2836 x 2768
SOFTWARE: Microsoft Windows 10 Pro x64, VoiceAttack & VIACOM PRO, TacView

VR Stuff:   My Settings for 3090 and G2  My Settings for 1080ti  Shaders MOD for VR  My variant of Kegetys mod with clear water and also IC PASS for current beta & stable, Patch Status

 

1569924735_WildcardsBadgerFAASig.jpg.dbb8c2a337e37c2bfb12855f86d70fd5.jpg

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Just tested this out with my G2 and I set the sharpen to .9 and sharpen intensity to 1.5 and the game looks way better. The cockpit text is far more clear then it was before. I run the G2 at 100% SS and then 16x AF in game with no MSAA or SSAA, blur or SSLR and shadows at low. The shimmer is still there but the color difference helps in a way along with the sharpen effect. When on the ground and turning the effect on and off it is like removing dirty glasses and you can actually see detail in the concrete etc.

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59 minutes ago, Skwirl865 said:

Does anybody know it if passes integrity check in multiplayer servers?

 

Works fine in mp. 

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I do notice a lot of shimmer or flashing effect over the city areas with it on. The shimmer gets worse around buildings.

System Specs: i9 9900KS, EVGA 2080 TI FTW 3 Ultra OC'd, 32gb Gskill Trident Z Royal ram(for the bling), Samsung 970 PRO M.2 SSD,. Thrustmaster HOTAS Warthog throttle and VKB GF3/MCG PRO stick, MFG Crosswind V2, HP REVERB.

 

DCS modules: F-14, F-18, F-16, A-10, Nevada and PG

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19 hours ago, BMGZ06 said:

I do notice a lot of shimmer or flashing effect over the city areas with it on. The shimmer gets worse around buildings.

I also see this.

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19 hours ago, BMGZ06 said:

I do notice a lot of shimmer or flashing effect over the city areas with it on. The shimmer gets worse around buildings.

The flashing comes and goes for me. Have seen it a couple times lately after tweaking sharpness. 

 

Usually resolves by defaulting the install... now, I'll leave well enough alone 😬

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On 4/11/2021 at 10:40 AM, speed-of-heat said:

what do you mean? the Kegety's shader mod  ?

 

Exactly, specifically the render mask.  Is there a mod for a render mask out there that would work with this?

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1 minute ago, j9murphy said:

Exactly, specifically the render mask.  Is there a mod for a render mask out there that would work with this?

they are two separate mods doing different things, but they work together 

SYSTEM SPECS: Hardware Intel Corei7-9700K @ 5.1 GHz, 32Gb RAM, EVGA 3090 XC3, Dell S2716DG, Thrustmaster Warthog + MFG Crosswinds V2, HP Reverb G2 @ 2836 x 2768
SOFTWARE: Microsoft Windows 10 Pro x64, VoiceAttack & VIACOM PRO, TacView

VR Stuff:   My Settings for 3090 and G2  My Settings for 1080ti  Shaders MOD for VR  My variant of Kegetys mod with clear water and also IC PASS for current beta & stable, Patch Status

 

1569924735_WildcardsBadgerFAASig.jpg.dbb8c2a337e37c2bfb12855f86d70fd5.jpg

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Now this was a surprise. Not that I don't trust you guys.... but sometimes there's a lot "work" for very little impact on anything in DCS or any other flight sim for that matter. Different drivers, nvidia cpl settings, hags on or off, but oh wait, that was with another driver, now back to that other driver and so on... and now this...

 

All I did was to download that zip file from Github, put the files into bin folder. I increased the sharpening to 1.2 in the control panel for this mod while in 2D. But then later on VR - Wow! That as a very nice upgrade, sharper!  Things just pop out more. Also I would like to add that I don't like to play around too much with mods and such in my games. But this was worth it, and really, not that complicated either. Thanks guys!

Oh, not sure what my signature says these days. But I have I9 9900k@ 5Ghz, 32gb ram, RTX 3090, HP Reverb G2. And I didn't notice any fps impact. Don't think the shimmering got any worse either. If so, my brain adjusted to it rather quickly and appreciated the increased sharpness and pop instead. 🙂

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I just can't seem to bring myself to doing it. Especially with 2.7 about to drop.

Guess if I don't see it I don't know what I am missing lol.

Don B

 

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17 minutes ago, dburne said:

I just can't seem to bring myself to doing it. Especially with 2.7 about to drop.

Guess if I don't see it I don't know what I am missing lol.

It's so easy to try it though! And then you will be a believer 🙂 

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1 hour ago, dburne said:

I just can't seem to bring myself to doing it. Especially with 2.7 about to drop.

Guess if I don't see it I don't know what I am missing lol.

Why not??

All you have to do is to copy a few files, put them into DCS bin directory. If you don't like it, or before updating to 2.7, then just click on those files and press delete. And they're gone. They don't change anything. It's like putting something into MSFS 2020 /community folder, and then deleting it if you don't like. 

 

Your loss then 😉 I was a sceptic too, like I said in my previous post. This mod certainly helps for overall sharpness, and bein able to detect things on the ground too 🙂 

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Or, as has been said a zillion times, use a mod manager like Open Mod Manager and it takes under a second to install or uninstall!

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1 hour ago, dburne said:

I just can't seem to bring myself to doing it. Especially with 2.7 about to drop.

Guess if I don't see it I don't know what I am missing lol.

Its like sex buddy, once you have had it the once, there aint no going back  lol

its only 5 files that will transform the game for you, easy peasy to delete 5 files

go on test it, you must want too or why are you here darling,,

go on it will take you 5 minutes to test

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1 hour ago, dburne said:

I just can't seem to bring myself to doing it. Especially with 2.7 about to drop.

Guess if I don't see it I don't know what I am missing lol.

You have all ready taken the Red pill you just need another.


Edited by freehand
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Posted (edited)
55 minutes ago, Peedee said:

This mod certainly helps for overall sharpness, and bein able to detect things on the ground too

 

I have come to realize THIS is the biggest benefit to me. I can see a column of arty moving down a road in Syria from MILES out.


Edited by Sr.
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2 hours ago, dburne said:

I just can't seem to bring myself to doing it. Especially with 2.7 about to drop.

Guess if I don't see it I don't know what I am missing lol.

It's very unlikely 2.7 would break this mod unless ED makes significant changes to how the rendering pipeline works.

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1 hour ago, imacken said:

Or, as has been said a zillion times, use a mod manager like Open Mod Manager and it takes under a second to install or uninstall!

But that's not just point and click. You have to know the directory structure of DCS, have to know which files go where, have to know how to set up the mod manager so that the correct mod goes into the correct folder. If then the mods itself are half finished without a decent folder structure in them they simply don't work if you yourself don't know where the stuff needs to go. So no... it's not always point and click. Not for everyone.

Like these need to go into the bin folder in the DCS root folder for it to work. Mod managers don't do that for you if you don't tell it to do.


Edited by Lange_666

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Personal Wish List: A6 Intruder, Vietnam theater, decent ATC module, better VR performance!

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12 hours ago, Lange_666 said:

But that's not just point and click. You have to know the directory structure of DCS, have to know which files go where, have to know how to set up the mod manager so that the correct mod goes into the correct folder. If then the mods itself are half finished without a decent folder structure in them they simply don't work if you yourself don't know where the stuff needs to go. So no... it's not always point and click. Not for everyone.

Like these need to go into the bin folder in the DCS root folder for it to work. Mod managers don't do that for you if you don't tell it to do.

 

 

But it is just point and click... once you drop it in JSGME or similar. Nothing hard about that.

 

This is probably the easiest  mod to use I’ve seen whether you just drop it in the bin or use something like JSGME. 

 

 

@dburne This will still be needed after 2.7.  Nothing in 2.7 will have this effect. 
 

Can pretty much guarantee that you will like what you see. You may even say Wow! I can see clearly now... the fog is gone.   So much easier on the eyes.

 

Attached is a Zip file containing the mod already set up for JSGME. Just drop it in your _Mods folder and enable it in JSGME.  Too easy. Once you get it in...when in DCS toggle it on and off with the "end" key and you can see the difference.

 

 The settings in the ReshadePreset File are a good starting point: 

 

PreprocessorDefinitions=
Techniques=VRSharpenColor@VR_CAS_Color.fx
TechniqueSorting=VRSharpenColor@VR_CAS_Color.fx

[VR_CAS_Color.fx]
Brightness=0.999000
CA Contrast=0.700000
Contrast=1.001000
MaxDelta=0.100000
Saturation=1.100000
Sharpening=1.800000
 

<S>
 

 

ReshadeVR.zip


Edited by MegOhm_SD
added JSGME Mod file
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Hey guys, just to confirm... this will not work in Rift-S without steam? I have a Rift-S and tried it out, I see changes only on the 2D window but nothing within the headset.

Just want to confirm I am not doing anything wrong. 

Cheers

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5 hours ago, MegOhm_SD said:

But it is just point and click... once you drop it in JSGME or similar. Nothing hard about that.

 

This is probably the easiest  mod to use I’ve seen whether you just drop it in the bin or use something like JSGME.

 

No it's not, the original zip from Github does not contain the correct directory structure. So it does NOT work out of the box with whatever mod manager. If you use that one, the files are dropped into the DCS main root folder where they do nothing.

Your version works straight away.

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Personal Wish List: A6 Intruder, Vietnam theater, decent ATC module, better VR performance!

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