Jump to content

Mission 13: Package do not follows the plan


Recommended Posts

Here we go again:

 

- Reaper 2 keep orbiting around WP1.

- Twister 1 & 2 successfully destroy CItadel but never clear Chevy 2 to attack and RTB

- Chevy 2  keep orbiting south of Nest-75

 

Guys, this campaign is awesome in terms of atmosphere and narration but with huge number of problems: It took me months to do missions 1-12 cause continuous stops waiting for fixes... 😔

Black+Knights_Small.jpg

RDF 3rd Fighter Squadron - "Black Knights": "Ar Cavajere Nero nun je devi cacà er cazzo!"

My Blog (Italian): Notti a (Video)Giocare

~~~~~~~~~~~~~~~~~~~~~~~~~

CPU: i7-4970K@4GHz|GPU: GTX-1070 AMP Extreme|RAM: 32GB DDR3@1600MHz|SSD: 850EVO + 860EVO|HOTAS Warthog|TrackIR 5|

Link to post
Share on other sites

It used to work well for a long time. Seems to me the INS changes broke some stuff plus one of the 2.5.6 updates messed up the flight follow logic causing problems. I hope to have everything sorted out on 2.5.7 - I am really sorry about your trouble, as you can imagine this is as frustrating (or probably: even more) to me, but that’s the beauty of the DCS. It is a super complex campaign trigger-wise, so more prone to new bugs coming after updates, but so far with 2.7 all looks pretty good!

  • Like 1
ce535d_9d347b62819c4372b3c485a4f95d2004~mv2.png
Link to post
Share on other sites

OK, checked in 2.7. 
Reaper engages as they should and they are pretty effective.

Chevy 2 gets cleared  to attack

Chevy 2 now attacks on time and without circling beforehand. 
Should be considered fixed. 

ce535d_9d347b62819c4372b3c485a4f95d2004~mv2.png
Link to post
Share on other sites
  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...